Details
The Basic Pokémon this card is attached to has no Weakness.You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.
Rarity: Uncommon
Card Number: 164/165
Details
Ability — Mimic BarrierIf this Pokemon and your opponent's Active Pokemon have the same amount of Energy attached, Prevent all damage done to this Pokemon by attacks from your opponent's Pokemon.
Rarity: Rare
Card Number: 122/165
Details
Ability — Here for HypnosisWhen you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may make your opponent's Active Pokémon Asleep.
Rarity: Uncommon
Card Number: 097/165
Details
Card Type: Water
HP: 70
Stage: Basic
Attack 1: [1] OverthinkDuring your opponent's next turn, whenever they flip a coin, treat it as tails.
Attack 2: [W] Water Gun (10)
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 054/165
Details
Ability — CounterattackIf this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon (even if this Pokemon is Knocked Out), put 3 damage counters on the Attacking Pokemon.
Rarity: Uncommon
Card Number: 107/165
Details
Play this card as if it were a 60-HP Basic C Pokémon. This card can't be affected by any Special Conditions and can't retreat. At any time during your turn, you may discard this card from play.Ability — Amber ProtectionPrevent all effects of your opponent's Pokémon's Abilities done to this Pokémon.
Rarity: Common
Card Number: 154/165
Details
Card Type: Water
HP: 110
Stage: Stage 1
Attack 1: [W] Swim Freely (10)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Attack 2: [3] Aqua Horn (60+)This attack does 30 more damage for each W Energy attached to this Pokemon.
Weakness: Lx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 119/165
Details
Put an Energy attached to your opponent's Active Pokemon into their hand. If you do, attach an Energy card from your hand to your Active Pokemon.
Rarity: Uncommon
Card Number: 161/165
Details
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Moon-Viewing InvitationSearch your deck for up to 3 Clefairy and put them onto your Bench. Then, shuffle your deck.
Attack 2: [1P] Smack (20)
Weakness: Mx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 035/165
Details
Card Type: Grass
HP: 60
Stage: Basic
Attack 1: [2] Ball Roll (30x)Flip a coin until you get tails. THis attack does 30 damage for each heads.
Weakness: Rx2
Retreat Cost: 1
Rarity: Common
Card Number: 102/165
Details
Ability — Semi-Blooming EnergyWhen you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may look at the top 3 cards of your deck and attach any number of Basic Energy cards you find there to your Pokemon in any way you like. Shuffle the other cards back into your deck.
Rarity: Uncommon
Card Number: 044/165
Details
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [G] Spread FilamentsFlip 2 coins. Search your deck for a number of G Pokemon up to the number of heads and put them onto your Bench. Then, shuffle your deck.
Attack 2: [2] Claw Slash (50)
Weakness: Rx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 047/165
Details
Your opponent reveals their hand, and you put a Basic Pokemon you find there onto your opponent's Bench. If you put a Pokemon onto their Bench in this way, switch in that Pokemon to the Active Spot.
Rarity: Uncommon
Card Number: 160/165
Details
Card Type: Colorless
HP: 70
Stage: Stage 1
Attack 1: [2] Second Bite (30+)This attack does 30 more damage for each damage counter on your opponent's Active Pokemon.
Weakness: Fx2
Rarity: Uncommon
Card Number: 020/165
Details
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [2] Suspicious Gas (20)Your opponent's Active Pokémon is now Confused.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 109/165
Details
Card Type: Psychic
HP: 100
Stage: Stage 1
Attack 1: [P] Follow MeSwitch in 1 of your opponent's Benched Pokemon to the Active Spot.
Attack 2: [PPP] More Moon (50)If your opponent's Pokemon is Knocked Out by damage from this attack, take 1 more Prize card.
Weakness: Mx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 036/165
Details
Card Type: Fighting
HP: 120
Stage: Stage 1
Attack 1: [1F] Wrack Down (30)
Attack 2: [1FF] Charismatic Drill (40+) If you played Giovanni's Charisma from your hand during this turn, this attack does 140 more damage.
Weakness: Gx2
Retreat Cost: 4
Rarity: Uncommon
Card Number: 112/165
Details
Card Type: Darkness
HP: 70
Stage: Basic
Attack 1: [DD] Acid Spray (30)Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Common
Card Number: 023/165
Details
Card Type: Fire
HP: 70
Stage: Basic
Attack 1: [1F] Super Singe (20)Flip a coin. If heads, your opponent's Active Pokemon is now Burned.
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 037/165
Details
Card Type: Water
HP: 120
Stage: Stage 1
Attack 1: [2] Poisonous Whip (30)Your opponent's Active Pokemon is now Poisoned.
Attack 2: [2W] Tentacular Panic (90x)Flip a coin until you get tails. This attack does 90 damage for each heads. If the first flip is tails, your opponent's Active Pokemon is now Confused.
Weakness: Lx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 073/165
Details
Card Type: Water
HP: 30
Stage: Basic
Attack 1: [W] Splashy SplashFlip a coin until you get tails. For each heads, draw a card.
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 129/165
Details
Card Type: Water
HP: 80
Stage: Stage 1
Attack 1: [2W] Blinding Ink (50)During your opponent's next thurn, if the Defending Pokémon tries to use an attack, your opponent flips 2 coins. If either of them is tails, that attack doesn't happen.
Weakness: Lx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 117/165
Details
Card Type: Fighting
HP: 120
Stage: Stage 1
Attack 1: [F] Rumble (30)During your opponent's next turn, the Defending Pokemon can't retreat.
Attack 2: [2F] Spike Rend (80+)If your opponent's Active Pokemon already has any damage counters on it, this attack does 100 more damage.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 028/165
Details
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [G] Leaf Munch (10+)If your opponent's Active Pokemon is a G Pokemon, this attack does 30 more damage.
Weakness: Rx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 010/165
Details
Card Type: Grass
HP: 130
Stage: Stage 2
Attack 1: [G] Whirlwind (60)Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
Attack 2: [2] Bye-Bye FlightChoose 1 of your opponent's Benched Pokemon. Shuffle that Pokemon and all attached cards into their deck, and then shuffle this Pokemon and all attached cards into your deck. If your opponent has no Benched Pokemon, this attack does nothing.
Weakness: Rx2
Resistance: None
Retreat Cost: 1
Rarity: Uncommon
Card Number: 012/165
Details
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [1] Come Here Right MeowFlip a coin. If heads, switch in 1 of your opponent's Benched Pokemon tot he Active Spot.
Attack 2: [2] Dig Claws (20)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 052/165
Details
Card Type: Fighting
HP: 60
Stage: Basic
Attack 1: [F] Thrash (20+)Flip a coin. If tails, this Pokemon also does 20 damage to itself. If Heads, this attack does 20 more damage.
Weakness: Px2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 056/165
Details
Card Type: Grass
HP: 80
Stage: Basic
Attack 1: [G] Tactful Tangling (10+)If you played Erika's Invitation from your hand during this turn, this attack does 60 more damage.
Weakness: Rx2
Retreat Cost: 2
Rarity: Common
Card Number: 114/165