Card Type: Psychic
HP: 80
Stage: Stage 1
Attack 1: [1] Bursting Hand (10x)Look at your opponent's hand. This attack does 10 damage times the number of Energy cards there.
Attack 2: [2P] Shuffle Attack (40)Look at a number of cards on top of your opponent's deck equal to the number of Energy cards attached to the Defending Pokémon. Put those cards in any order, and then put them back on top of your opponent's deck.
Weakness: P
Retreat Cost: 1
Rarity: Rare
Card Number: 34
CGC GEM MINT 10
GRADED GUARD INCLUDED :) and free card
Details
Card Type: Grass
HP: 60
Stage: Stage 1
Attack 1: [GG] StareChoose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) If that Pokémon has a Pokémon Power, that power stops working until the end of your opponent's next turn.
Attack 2: [GGG] Poison Vapor (10)The Defending Pokémon is now Poisoned. This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: P
Retreat Cost: 2
Rarity: Promo
Card Number: 19/82
CGC EXCELLENT 5.5
GRADED GUARD INCLUDED :) and free card
Details
Card Type: Lightning
HP: 60
Stage: Stage 1
Attack 1: [2] Sonicboom (20)Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Attack 2: [LL] Magnetic Lines (30)If the Defending Pokémon has any basic Energy cards attached to it, choose 1 of them. If your opponent has any Benched Pokémon, choose 1 of them and attach that Energy card to it.
Weakness: F
Retreat Cost: 2
Rarity: Holo Rare
Card Number: 11
CGC NEAR MINT 8.5
Details
Ability — Shining ArcanaOnce during your turn, you may look at the top 2 cards of your deck and attach any number of basic Energy cards you find there to your Pokémon in any way you like. Put the other cards into your hand.
Rarity: Ultra Rare
Card Number: TG05/TG30
PSA MINT 9
Details
You can use this card only if your opponent has exactly 2 Prize cards remaining.During this turn, if your opponent's Active Pokémon is Knocked Out by damage from an attack used by your Tera Pokémon, take 1 more Prize card.
Rarity: Special Illustration Rare
Card Number: 171/142
CGC MINT
Details
Ability — Weather ReadingIf you have 8 or more Stadium cards in your discard pile, ignore all Energy in this Pokemon's attack costs.
Rarity: Ultra Rare
Card Number: TG11/TG30