Card Type: Psychic
HP: 50
Stage: Basic
Attack 1: [P] Psywave (10x)Does 10 damage times the number of Energy cards attached to the Defending Pokémon.
Attack 2: [PP] Devolution BeamChoose an Evolved Pokémon (your own or your opponent's). Return the highest Stage Evolution card on that Pokémon to its player's hand. That Pokémon is no longer Asleep, Confused, Paralyzed, Poisoned, or anything else that might be the result of an attack (just as if you had evolved it).
Weakness: P
Retreat Cost: 1
Rarity: Promo
Card Number: 8
Card Type: Fire
HP: 50
Stage: Basic
Attack 1: [1] Scratch (10)
Attack 2: [1R] Ember (30)Discard 1 Fire Energy card attached to Charmander in order to use this attack.
Weakness: W
Retreat Cost: 1
Rarity: Common
Card Number: 46
Card Type: Fire
HP: 60
Stage: Basic
Attack 1: [1] Scratch (10)
Attack 2: [1R] Ember (30)Discard a Fire Energy attached to this Pokemon.
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 9/108
Pokémon Power: Gather Fire Once during your turn (before your attack), you may take 1 Fire Energy card attached to 1 of your other Pokémon and attach it to Charmander. This power can't be used if Charmander is Asleep, Confused, or Paralyzed.
Rarity: Common
Card Number: 50
Card Type: Fire
HP: 50
Stage: Basic
Attack 1: [1] Scratch (10)
Attack 2: [1R] Ember (30)Discard 1 Fire Energy card attached to Charmander in order to use this attack.
Weakness: W
Retreat Cost: 1
Rarity: Common
Card Number: 46
Card Type: Psychic
HP: 50
Stage: Basic
Attack 1: [P] Lick (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [PP] Energy ConversionPut up to 2 Energy cards from your discard pile into your hand. Gastly does 10 damage to itself.
Resistance: F-30
Rarity: Uncommon
Card Number: 33
Card Type: Fire
HP: 50
Stage: Basic
Attack 1: [1] Scratch (10)
Attack 2: [1R] Ember (30)Discard 1 Fire Energy card attached to Charmander in order to use this attack.
Weakness: W
Retreat Cost: 1
Rarity: Common
Card Number: 46
Card Type: Fire
HP: 80
Stage: Stage 1
Attack 1: [3] Slash (30)
Attack 2: [1RR] Flamethrower (50)Discard 1 Fire Energy card attached to Charmeleon in order to use this attack.
Weakness: W
Retreat Cost: 1
Rarity: Uncommon
Card Number: 24
Card Type: Fire
HP: 80
Stage: Stage 1
Attack 1: [3] Slash (30)
Attack 2: [1RR] Flamethrower (50)Discard 1 Fire Energy card attached to Charmeleon in order to use this attack.
Weakness: W
Retreat Cost: 1
Rarity: Uncommon
Card Number: 24
Card Type: Fire
HP: 50
Stage: Basic
Attack 1: [R] Fire Tail Slap (20)Use this attack only if there are any Fire Energy cards attached to Blaine's Charmander. Flip a coin. If tails, discard 1 of those cards.
Weakness: W
Retreat Cost: 1
Rarity: Common
Card Number: 60
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Details
Card Type: Lightning
HP: 60
Stage: Stage 1
Attack 1: [2] Sonicboom (20)Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Attack 2: [LL] Magnetic Lines (30)If the Defending Pokémon has any basic Energy cards attached to it, choose 1 of them. If your opponent has any Benched Pokémon, choose 1 of them and attach that Energy card to it.
Weakness: F
Retreat Cost: 2
Rarity: Holo Rare
Card Number: 11
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Details
Card Type: Grass
HP: 60
Stage: Stage 1
Attack 1: [GG] StareChoose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) If that Pokémon has a Pokémon Power, that power stops working until the end of your opponent's next turn.
Attack 2: [GGG] Poison Vapor (10)The Defending Pokémon is now Poisoned. This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: P
Retreat Cost: 2
Rarity: Promo
Card Number: 19/82
Card Type: Psychic
HP: 80
Stage: Stage 1
Attack 1: [1] Bursting Hand (10x)Look at your opponent's hand. This attack does 10 damage times the number of Energy cards there.
Attack 2: [2P] Shuffle Attack (40)Look at a number of cards on top of your opponent's deck equal to the number of Energy cards attached to the Defending Pokémon. Put those cards in any order, and then put them back on top of your opponent's deck.
Weakness: P
Retreat Cost: 1
Rarity: Rare
Card Number: 34
Card Type: Lightning
HP: 50
Stage: Basic
Attack 1: [LL] Spark (20)If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: F
Retreat Cost: 1
Rarity: Common
Card Number: 60
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [2] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Attack 2: [1G] Leech Life (10)Remove a number of damage counters from Zubat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Zubat has fewer damage counters than that, remove all of them.
Weakness: P
Resistance: F-30
Rarity: Common
Card Number: 57
Card Type: Water
HP: 30
Stage: Basic
Attack 1: [W] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Attack 2: [W] Hide in ShellFlip a coin. If heads, prevent all damage done to Shellder during your opponent's next turn. (Any other effects of attacks still happen.)
Weakness: L
Retreat Cost: 1
Rarity: Common
Card Number: 54
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [2] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Attack 2: [1G] Leech Life (10)Remove a number of damage counters from Zubat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Zubat has fewer damage counters than that, remove all of them.
Weakness: P
Resistance: F-30
Rarity: Common
Card Number: 57
Card Type: Psychic
HP: 40
Stage: Basic
Attack 1: [P] VanishShuffle Abra into your deck. (Discard all cards attached to Abra.)
Attack 2: [P] Psyshock (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 49
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [G] Spit PoisonFlip a coin. If heads, the Defending Pokémon is now Poisoned.
Attack 2: [1G] Wrap (20)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 46
Card Type: Psychic
HP: 30
Stage: Basic
Attack 1: [1] Peck (10)
Attack 2: [PP] TelekinesisChoose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Weakness: P
Resistance: F-30
Rarity: Common
Card Number: 67
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [G] Stun Spore (10)Flip a coin> If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [1G] Leech Life (10)Remove a number of damage counters from Venonat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance).
Weakness: R
Retreat Cost: 1
Rarity: Common
Card Number: 63
Card Type: Water
HP: 40
Stage: Basic
Attack 1: [W] Bubble (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [1W] WithdrawFlip a coin. If heads, prevent all damage done to Squirtle during your opponent's next turn. (Any other effects of attacks still happen.)
Weakness: L
Retreat Cost: 1
Rarity: Common
Card Number: 63
Card Type: Water
HP: 80
Stage: Stage 1
Attack 1: [1WW] Aurora Beam (50)
Attack 2: [2WW] Ice Beam (30)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: L
Retreat Cost: 3
Rarity: Uncommon
Card Number: 25
Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.
Rarity: Rare
Card Number: 79
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [GG] Leech Seed (20)Unless all damage from this attack is prevented, you may remove 1 damage counter from Bulbasaur.
Weakness: R
Retreat Cost: 1
Rarity: Common
Card Number: 44
Card Type: Psychic
HP: 60
Stage: Stage 1
Attack 1: [PP] RecoverDiscard 1 Psychic Energy card attached to Kadabra in order to use this attack. Remove all damage counters from Kadabra.
Attack 2: [1PP] Super Psy (50)
Weakness: P
Retreat Cost: 3
Rarity: Uncommon
Card Number: 32
Card Type: Colorless
HP: 60
Stage: Stage 1
Attack 1: [1] Bite (20)
Attack 2: [3] Super Fang (?)Does damage to the Defending Pokémon equal to half the Defending Pokémon's remaining HP (rounded up to the nearest 10).
Weakness: F
Resistance: P-30
Retreat Cost: 1
Rarity: Uncommon
Card Number: 40
Card Type: Colorless
HP: 40
Stage: Basic
Attack 1: [2] Whirlwind (10)If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.)
Weakness: L
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 57
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: [1] Leek Slap (30)Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Farfetch'd stays in play (even putting Farfetch'd on the Bench won't let you use it again).
Attack 2: [3] Pot Smash (30)
Weakness: L
Resistance: F-30
Retreat Cost: 1
Rarity: Uncommon
Card Number: 27
Card Type: Psychic
HP: 30
Stage: Basic
Attack 1: [P] Psyshock (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: P
Rarity: Common
Card Number: 43
Card Type: Fighting
HP: 90
Stage: Basic
Attack 1: [F] Rock Throw (10)
Attack 2: [FF] HardenDuring your opponent's next turn, whenever 30 or less damage is done to Onix (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.)
Weakness: G
Retreat Cost: 3
Rarity: Common
Card Number: 56
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: [1] Leek Slap (30)Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Farfetch'd stays in play (even putting Farfetch'd on the Bench won't let you use it again).
Attack 2: [3] Pot Smash (30)
Weakness: L
Resistance: F-30
Retreat Cost: 1
Rarity: Uncommon
Card Number: 27
Card Type: Fighting
HP: 40
Stage: Basic
Attack 1: [F] Sand-attack (10)If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Weakness: G
Resistance: L-30
Retreat Cost: 1
Rarity: Common
Card Number: 62
Card Type: Fire
HP: 50
Stage: Basic
Attack 1: [RR] Confuse Ray (10)Flip a coin. If heads, the Defending Pokémon is now Confused.
Weakness: W
Retreat Cost: 1
Rarity: Common
Card Number: 68
Card Type: Fighting
HP: 90
Stage: Basic
Attack 1: [F] Rock Throw (10)
Attack 2: [FF] HardenDuring your opponent's next turn, whenever 30 or less damage is done to Onix (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.)
Weakness: G
Retreat Cost: 3
Rarity: Common
Card Number: 56