Ability: Damp Pokemon in play (both yours and your opponent's) lose any Ability that requires the Pokemon using it to Knock Out itself.
Rarity: Common
Card Number: 039/217
Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.
Rarity: Uncommon
Card Number: 192/217
Ability: Flip the Script Once during your turn, if any of your Pokemon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Flip the Script Ability each turn.
Rarity: Double Rare
Card Number: 142/217
Search your deck for up to 2 Basic Pokemon with 70 HP or less and put them onto your Bench. Then, shuffle your deck.
Rarity: Common
Card Number: 184/217
Ability: Adrena-Brain Once during your turn, if this Pokemon has any Darkness Energy attached, you may move up to 3 damage counters from 1 of your Pokemon to 1 of your opponent's Pokemon.
Rarity: Rare
Card Number: 099/217
Ability: Damp Pokemon in play (both yours and your opponent's) lose any Ability that requires the Pokemon using it to Knock Out itself.
Rarity: Common
Card Number: 039/217
You can use this card only if you discard 2 other cards from your hand.Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Common
Card Number: 213/217
Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Rarity: Common
Card Number: 159/217
Ability: Champion's Call Once during your turn, you may search your deck for a Cynthia's Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 110/217
Card Type: Water
HP: 370
Stage: Stage 2
Attack 1: [WWC] Mortal Crunch (200+)If your opponent's Active Pokemon already has any damage counters on it, this attack does 200 more damage.
Weakness: Lx2
Retreat Cost: 3
Rarity: Double Rare
Card Number: 043/217
Search your deck for a Pokemon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokemon ex, Pokemon V, etc. have Rule Boxes.)
Rarity: Common
Card Number: 198/217
Ability: Adrena-Brain Once during your turn, if this Pokemon has any Darkness Energy attached, you may move up to 3 damage counters from 1 of your Pokemon to 1 of your opponent's Pokemon.
Rarity: Rare
Card Number: 099/217
You can use this card only if you discard 2 other cards from your hand.Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Ultra Rare
Card Number: 264/217
Ability: Fairy Zone The Weakness of each of your opponent's Dragon Pokemon in play is now Psychic. (Apply Weakness as ó2.)
Rarity: Double Rare
Card Number: 076/217
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [PC] Gemstone MimicryChoose 1 of your opponent's Active Tera Pokemon's attacks and use it as this attack.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 0
Rarity: Uncommon
Card Number: 097/217
Attacks used by the Pikachu ex this card is attached to do 50 more damage to your opponent's Active Pokemon ex (before applying Weakness and Resistance).
Rarity: Uncommon
Card Number: 191/217
Card Type: Darkness
HP: 80
Stage: Basic
Attack 1: [C] DeceitSearch your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.
Attack 2: [DC] Torment (30)Choose 1 of your opponent's Active Pokemon's attacks. During your opponent's next turn, that Pokemon can't use that attack.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 126/217
You can use this card only if you discard another card from your hand.Search your deck for up to 4 Lightning Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 185/217
Card Type: Grass
HP: 30
Stage: Basic
Attack 1: [0] Itchy Pollen (10)During your opponent's next turn, they can't play any Item cards from their hand.
Weakness: Rx2
Rarity: Common
Card Number: 016/217
Search your deck for a Pokemon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokemon ex, Pokemon V, etc. have Rule Boxes.)
Rarity: Common
Card Number: 198/217
Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.
Rarity: Uncommon
Card Number: 192/217
You can use this card only if any of your Team Rocket's Pokemon were Knocked Out during your opponent's last turn.Each player shuffles their hand into their deck. Then, you draw 5 cards, and your opponent draws 3 cards.
Rarity: Uncommon
Card Number: 201/217
Switch your Active Pokemon with 1 of your Benched Pokemon. If you do, draw cards until you have 5 cards in your hand.
Rarity: Special Illustration Rare
Card Number: 293/217
Ability: Incandescent Body If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Burned.
Rarity: Illustration Rare
Card Number: 223/217
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [C] Horrifying Revenge (30+)If any of your Hop's Pokemon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.
Attack 2: [PCC] Corner (90)During your opponent's next turn, the Defending Pokemon can't retreat.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 237/217
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [G] Take Down (30)This Pokemon also does 10 damage to itself.
Weakness: Rx2
Retreat Cost: 1
Rarity: Common
Card Number: 018/217