Ability — Direflame WingsOnce during your turn, you may attach a Darkness Energy card from your discard pile to this Pokémon. You can't use more than 1 Direflame Wings Ability each turn.
Rarity: Ultra Rare
Card Number: TG20/TG30
Card Type: Fighting
HP: 80
Stage: Basic
Attack 1: Defensive PostureFlip a coin. If heads, during your opponent's next turn, prevent all damage done to this Pokémon by attacks.
Attack 2: [1F] Bite (30)
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Common
Card Number: 070/189
Ability — ReconstituteYou must discard 2 cards from your hand in order to use this Ability. Once during your turn, you may draw a card.
Rarity: Ultra Rare
Card Number: TG16/TG30
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [G] Honey Rush (60x)Reveal any number of Honey cards in your hand. This attack does 60 damage for each card you revealed in this way.
Attack 2: [2G] Pierce (90)
Weakness: Rx2
Resistance: None
Retreat Cost: 1
Rarity: Rare
Card Number: 012/189
VSTAR PowerAbility — Star AbyssDuring your turn, you may put up to 2 Item cards from your discard pile into your hand. (You can't use more than 1 VSTAR Power in a game.)
Rarity: Ultra Rare
Card Number: 099/189
Ability — Grassland WindEach of your Pokémon that has any G Energy attached to it can't be affected by any Special Conditions. Remove any Special Conditions affecting those Pokémon.
Rarity: Ultra Rare
Card Number: 164/189
Card Type: Fire
HP: 60
Stage: Basic
Attack 1: [1] Charge EnergySearch your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [1] Live Coal (10)
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 023/189
Ability — Princess CurtainAs long as this Pokémon is in the Active Spot, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to your Benched Basic Pokémon.
Rarity: Holo Rare
Card Number: 068/189
Card Type: Fire
HP: 60
Stage: Basic
Attack 1: [1] Charge EnergySearch your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [1] Live Coal (10)
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 023/189
Details
VSTAR Power Ability — Star Of FortuneDuring your turn, you may draw cards until you have 8 cards in your hand. (You can't use more than 1 VSTAR Power in a game.)
Rarity: Ultra Rare
Card Number: 195/189
Details
All Special Energy attached to Pokémon (both yours and your opponent's) provide Colorless Energy and have no other effect.
Rarity: Uncommon
Card Number: 155/189
Details
Card Type: Water
HP: 100
Stage: Stage 1
Attack 1: [1W] Aqua Edge (50)
Attack 2: [1WW] Entangle DiveDiscard both Active Pokémon and all attached cards. (You choose your new Active Pokémon first.)
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Uncommon
Card Number: 029/189
Details
Search your deck for a Pokémon with no Retreat Cost, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 141/189
Details
Card Type: Water
HP: 120
Stage: Stage 1
Attack 1: [2W] Mud Shot (80)
Attack 2: [3W] Thrash (120+)Flip a coin. If heads, this attack does 60 more damage. If tails, this Pokémon also does 60 damage to itself.
Weakness: Lx2
Resistance: None
Retreat Cost: 3
Rarity: Uncommon
Card Number: 036/189
Details
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [2] Fake Out (20)Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 127/189
Details
Card Type: Metal
HP: 60
Stage: Basic
Attack 1: [1] Magnet CatchSearch your discard pile for up to 3 Metal Energy cards, show them to your opponent, and shuffle them into your deck.
Attack 2: [1M] Rolling Attack (30)
Weakness: Rx2
Resistance: G-30
Retreat Cost: 1
Rarity: Common
Card Number: 105/189
Details
Card Type: Darkness
HP: 80
Stage: Basic
Attack 1: Spiny Rush (10x)Flip a coin until you get tails. This attack does 10 damage for each heads.
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Common
Card Number: 089/189
Details
Ability — Sentry DutyBasic Energy attached to your Benched Pokémon can't be discarded by effects of your opponent's attacks, Abilities, or Trainer cards.
Rarity: Common
Card Number: 120/189
Details
Card Type: Water
HP: 50
Stage: Basic
Attack 1: Gather the CrewSearch your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
Attack 2: [W] Tackle (10)
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 043/189
Details
Switch your Active Basic Pokémon with 1 of your Benched Pokémon. If you do, heal 30 damage from the Pokémon you moved to your Bench.
Rarity: Uncommon
Card Number: 154/189
Details
Ability — Overflowing MelodyYour Grass Pokémon in play, except any Kricketune, get +40 HP. You can't apply more than 1 Overflowing Melody Ability at a time.
Rarity: Uncommon
Card Number: 010/189