Details
Card Type: Psychic
HP: 180
Stage: Basic
Attack 1: [2] Disarming Voice (30)You opponent's Active Pokemon is now confused.
Attack 2: [2P] Tricky Ribbon (100)Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.
Weakness: Mx2
Resistance: None
Retreat Cost: 1
Rarity: Promo
Card Number: SWSH134
Ability — Last GiftIf this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
Rarity: Promo
Card Number: 057/198
Card Type: Fire
HP: 130
Stage: Basic
Attack 1: [2] Outrage (20+)Does 10 more damage for each damage counter on this Pokémon.
Attack 2: [1RR] Blue Flare (120)Discard 2 Fire Energy attached to this Pokémon.
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Classic Collection
Card Number: 113/114
Card Type: Water
HP: 140
Stage: Basic
Attack 1: [1] Wave Summoning
Attack 2: [1WWW] Dynamic WavePut 3 Energy attached to this Pokémon into your hand. This attack does 180 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: None
Retreat Cost: 3
Rarity: Holo Rare
Card Number: 036/159
Ability — Psychic TransferAs often as you like during your turn (before your attack), you may move a Psychic Energy from 1 of your Pokémon to another of your Pokémon.Pokémon-GX rule — When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Promo
Card Number: SM17
Once during each player's turn, if that player's Active Pokemon is Asleep, he or she may remove that Special Condition and heal 30 damage from that Pokemon.
Rarity: Uncommon
Card Number: 96
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Rarity: Uncommon
Card Number: 79/101
Card Type: Water
HP: 30
Stage: Basic
Attack 1: [1] Flail (10x)Does 10 damage times the number of damage counters on Magikarp.
Attack 2: [WW] Dragon Rage (60)Flip 2 coins. If either of them is tails, this attack does nothing.
Weakness: L+10
Retreat Cost: 1
Rarity: Common
Card Number: 89
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [2] Pandemonium (60x)Reveal the top 6 cards of your deck. This attack does 60 damage for each Psychic Pokémon you find there. Then, shuffle those Pokémon back into your deck and discard the other cards.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Promo
Card Number: 077/203
Ability — Witch RondoOnce during your turn, you may switch your Active Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
Rarity: Promo
Card Number: 073/198
Ability — Darkness GuardIf this Pokémon Has any Darkness Energy attached, it takes 20 less damage from attacks (after applying Weakness and Resistance).
Rarity: Promo
Card Number: 105/189
HP: 80
Stage: Basic
Attack 1: [3] Relaxed Roll (30x) Flip a coin until you get tails. This attack does 30 damage times the number of heads.
Weakness: Fx2
Retreat Cost: 2
Rarity: Common
Card Number: RC17
Card Type: Fire
HP: 80
Stage: Basic
Attack 1: [R] Flame Charge (10)Search your deck for a Fire Energy card and attach it to this Pokémon. Then, shuffle your deck.
Weakness: Wx2
Retreat Cost: 3
Rarity: Promo
Card Number: 023/198
Ability — Top EntryOnce during your turn, if you drew this Pokemon from your deck at the beginning of your turn and your Bench isn't full, before you put it into your hand, you may put it onto your Bench.
Rarity: Uncommon
Card Number: 032/072
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [W] Bubble (10)Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Gx2
Retreat Cost: 1
Rarity: Promo
Card Number: 17/25
Card Type: Fighting
HP: 120
Stage: Basic
Attack 1: [1] Strafe (20)You may switch this Pokémon with 1 of your Benched Pokémon.
Attack 2: [1FF] Earthen Boom (120)Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
Weakness: Gx2
Retreat Cost: 1
Rarity: Promo
Card Number: 148/264
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [L] Assisting Spark (30)You may attach a Lightning Energy card from your hand to 1 of your Benched Pokémon.
Attack 2: [1LL] Thunder (130)This Pokémon also does 30 damage to itself.
Weakness: Fx2
Retreat Cost: 1
Rarity: Promo
Card Number: 052/198
Card Type: Psychic
HP: 190
Stage: Basic
Attack 1: [P] Full Burst (30x)This attack does 30 damage times the amount of Energy attached to this Pokemon.
Attack 2: [1P] Super Absorption (60)Heal 30 damage from this Pokemon.
Attack 3: [PPP] Psystrike GX (200)This attack's damage isn't affected by any effects on your opponent's Active Pokemon. (You can't use more than 1 GX attack in a game.)
Weakness: Px2
Resistance: None
Retreat Cost: 1
Rarity: Ultra Rare
Card Number: 39
Card Type: Psychic
HP: 220
Stage: Basic
Attack 1: [P1] Super Psy Bolt (50)
Attack 2: [PP1] Transfer Break (160)Move an Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Promo
Card Number: SWSH229
Card Type: Colorless
HP: 220
Stage: Basic
Attack 1: [2] Trinity ChargeSearch your deck for up to 3 basic Energy cards and attach them to your Pokemon V in any way you like. Then, shuffle your deck.
Attack 2: [3] Power Edge (130)
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Promo
Card Number: SWSH204
Ability — Strong Legs ChargeWhen you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 Fighting Energy cards from your hand to this Pokémon.
Rarity: Promo
Card Number: SWSH283
Card Type: Fire
HP: 240
Stage: Stage 2
Attack 1: [2] Slash (60)
Attack 2: [1RR] Explosive Kick (210)Discard 2 Fire Energy from this Pokémon.
Attack 3: [R] Blaze Out GXDiscard 2 Energy from your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Rarity: Ultra Rare
Card Number: 28
Card Type: Lightning
HP: 190
Stage: Basic
Attack 1: [L] Thunder Shock (20)Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Attack 2: [3] Fly (120)Flip a coin. If tails, this attack does nothing. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: 006/025
Card Type: Psychic
HP: 90
Stage: Stage 1
Attack 1: [P] Ominous ProseYour opponent reveals their hand. If they have 4 or more cards in their hand, choose all but 3, and your opponent shuffles the chosen cards into their deck.
Attack 2: [1P] Psybeam (50)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Promo
Card Number: 059/189
Ability — Spider NetWhen you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon.
Rarity: Promo
Card Number: 103/189
Ability — Intrepid SwordOnce during your turn, you may look at the top 3 cards of your deck and attach any number of Metal Energy cards you find there to this Pokemon. Put the other cards into your hand. If you use this Ability, your turn ends.V rule — When your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Promo
Card Number: SWSH292