Poke-POWER: Delta ControlOnce during your turn (before your attack), you may look at the top 4 cards of your deck, choose 1 of them, and put it into your hand. Put the 3 other cards on the bottom of your deck in any order. This power can't be used if Metagross is affected by a Special Condition.
Rarity: Classic Collection
Card Number: 11/113
Card Type: Fire
HP: 210
Stage: Basic
Attack 1: [R] SingeYour opponent's Active Pokemon is now Burned.
Attack 2: [RRC] Cheerful Flame (70x)This attack does 70 damage for each Prize card you have taken.
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Special Illustration Rare
Card Number: 147/128
Poké-POWER: RestructureOnce during your turn (before your attack), you may have your opponent switch 1 of your Active Pokémon with 1 of your Benched Pokémon. Then, you switch 1 of the Defending Pokémon with 1 of your opponent's Benched Pokémon. This power can't be used if Palkia is affected by a Special Condition.[Put this card onto your Active Palkia. Palkia LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.]
Rarity: Classic Collection
Card Number: 106/106
Ability: Ultra RoadOnce during your turn (before your attack), you may switch your Active Pokémon with 1 of your Benched Pokémon.
Rarity: Classic Collection
Card Number: 89/149
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [C] Ferry AcrossSearch your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.
Attack 2: [WCC] Ice Beam (80)Flip a coin. If heads, your opponent's Active Pok?mon is now Paralyzed.
Weakness: Mx2
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 131/128
Poké-POWER: Flash BiteOnce during your turn, when put Crobat G from your hand onto your Bench, you may put 1 damage counter on 1 of your opponent's Pokémon.
Rarity: Classic Collection
Card Number: 47/127
Card Type: Fighting
HP: 190
Stage: Basic
Attack 1: [F] Jet Punch (30)This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [FFF] Knuckle Impact (160)This Pokémon can't attack during your next turn.
Attack 3: [FFF] Absorption GXThis attack does 40 damage for each of your remaining Prize cards. (You can't use more than 1 GX attack in a game.)
Weakness: Px2
Resistance: None
Retreat Cost: 2
Rarity: Classic Collection
Card Number: 57/111
Card Type: Fighting
HP: 130
Stage: Stage 1
Attack 1: [F] Counter (10+)If this Pok?mon was damaged by an attack during your opponent's last turn, this attack does that much more damage.
Attack 2: [FF] Boulder Crush (80)
Weakness: Gx2
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 138/128
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: [C] Group TherapyYou and your opponent remove 1 damage counter from each of your Pokémon with damage counters on them.
Attack 2: [CC] Pulled Punch (40-)If the Defending Pokémon has no damage counters on it, this attack does 40 damage. If it has any damage counters on it, this attack does 10 damage.
Weakness: F
Resistance: P-30
Retreat Cost: 1
Rarity: Classic Collection
Card Number: 69/132
Poke-BODY: Danger PerceptionAs long as Scizor ex's remaining HP is 60 or less, Scizor ex does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance).
Rarity: Classic Collection
Card Number: 108/115
Ability: Fiery Flapping Once during your turn, if you have Articuno and Zapdos in play, you may use this Ability. Attach a Basic Fire Energy card from your hand to this Pokemon.
Rarity: Illustration Rare
Card Number: 130/128
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [C] Iron Tail (20x)Flip a coin until you get tails. This attack does 20 damage for each heads.
Weakness: Fx2
Retreat Cost: 1
Rarity: None
Card Number: 039/128
Ability: Lonely GazeAs long as this Pokémon is in the Active Spot, attacks used by your oponent's Active Pokémon do 20 less damage (before applying Weakness and Resistance).
Rarity: None
Card Number: 028/128
Ability: Intrepid SwordOnce during your turn, you may look at the top 3 cards of your deck and attach any number of Metal Energy cards you find there to this Pokémon. Put the other cards into your hand. If you use this Ability, your turn ends.
Rarity: Classic Collection
Card Number: 138/202
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [C] Charge-Up DashFlip a coin until you get tails. Search your deck for an amount of Basic L Energy up to the number of heads and attach it to this Pokémon. Then, shuffle your deck.
Attack 2: [LLC] Pika Bolt (50)
Weakness: Fx2
Retreat Cost: 1
Rarity: None
Card Number: 042/128
Card Type: Psychic
HP: 260
Stage: Stage 1
Attack 1: [PC] Solar Beatdown (30x)This attack does 30 damage for each of your Pokémon in play.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Double Rare
Card Number: 070/128
Card Type: Psychic
HP: 110
Stage: Stage 1
Attack 1: [PC] Miraculous ShineDevolve each of your opponent's evolved Pok?mon by putting the highest Stage Evolution card on it into your opponent's hand.
Attack 2: [PCC] Super Psy Bolt (90)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 069/128
Card Type: Darkness
HP: 110
Stage: Stage 1
Attack 1: [D] Retaliate (30+)If any of your Pok?mon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.
Attack 2: [DCC] Darkness Fang (100)
Weakness: Gx2
Retreat Cost: 1
Rarity: Common
Card Number: 091/128
Ability: Frosty Flapping Once during your turn, if you have Moltres and Zapdos in play, you may use this Ability. Attach a Basic Water Energy card from your hand to this Pokémon.
Rarity: Common
Card Number: 018/128
Celebrate the 30th anniversary of Pokémon with the Pikachu Mint Player's Guide Booklet from the Pokémon TCG set. This special edition guide features Pikachu in all its glory, with vibrant multicolor illustrations and essential tips for players. Manufactured by Nintendo in 2026, this English-language guide is a must-have for collectors and fans of the Pokémon franchise. Made of card stock, this unique item is a great addition to any Pokémon TCG collection.
16 foil Basic Energy cards
The Pokémon 30th Anniversary ETB pack of 16 foil Basic Energy cards includes a special set of Mega Evolution Energies featuring Pikachu, the iconic Lightning-type creature. Manufactured in 2020 by The Pokémon Company, these English-language cards are made of card stock with a full art design by illustrator YOSHIROTTEN. The pack contains standard-sized cards with a holo finish, perfect for collectors and players of the Pokémon Trading Card Game. This limited edition pack celebrates the franchise's 30th anniversary and is a must-have for fans of all ages.
Card Type: Darkness Psychic
HP: 150
Stage: Legend
Attack 1: [2DD] Lost Crisis (100)Choose 2 Energy attached to Darkrai and Cresselia LEGEND and put them in the Lost Zone. If any of your opponent's Pokémon would be Knocked Out by damage from the attack, put that Pokémon and all cards attached to it in the Lost Zone instead of discarding it.
Attack 2: [P] Moon's InviteMove as many damage counters on your opponent's Pokémon as you like to any of your opponent's other Pokémon in any way you like.
Weakness: FPx2
Retreat Cost: 2
Rarity: Classic Collection
Card Number: 99/102
Card Type: Dragon
HP: 170
Stage: Basic
Attack 1: [C] Celestial RoarDiscard the top 3 cards of your deck. If any of those cards are Energy cards, attach them to this Pokémon.
Attack 2: [LR] Dragon Burst (60x)Discard all basic Fire Energy or all basic Lightning Energy attached to this Pokémon. This attack does 60 damage times the number of Energy cards you discarded.
Weakness: Ox2
Retreat Cost: 1
Rarity: Classic Collection
Card Number: 85/124
Ability: Giant Water ShurikenOnce during your turn (before your attack), if this Pokémon is your Active Pokémon, you may discard a Water Energy card from your hand. If you do, put 6 damage counters on 1 of your opponent's Pokémon.
Rarity: Classic Collection
Card Number: 41/122
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [C] Select a SnackDiscard the top 3 cards of your deck and put 1 of them into your hand.
Attack 2: [L] Slap (30)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Illustration Rare
Card Number: 135/128
Poké-POWER: Set UpOnce during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand.
Rarity: Classic Collection
Card Number: 43/146
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [LLL] Pika Chain (40x)This attack does 40 damage for each of your Pikachu and Pikachu ex in play.
Weakness: Fx2
Retreat Cost: 2
Rarity: None
Card Number: 034/128
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [C] Store UpPut up to 2 Basic Energy cards from your discard pile into your hand.
Weakness: Fx2
Retreat Cost: 1
Rarity: Pikachu Rare
Card Number: 048/128
Ability: Keep HiddenAs long as this Pokémon is on your Bench, prevent all damage from and effects of attacks from your opponent's Pokémon done to this Pokémon.
Rarity: None
Card Number: 033/128
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [C] Find a FriendSearch your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Weakness: Fx2
Retreat Cost: 1
Rarity: Pikachu Rare
Card Number: 029/128