Ability: Time to Chow Down When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may heal all damage from each of your Evolution Pokémon. If you healed any damage in this way, discard all Energy from those Pokémon.
Rarity: Double Rare
Card Number: 067/142
Ability: Well-Baked BodyPrevent all damage done to this Pokémon by attacks from your opponent’s [R] Pokémon. This Pokémon cannot be Burned.
Rarity: Uncommon
Card Number: 039/091
Details
Ability: Well-Baked BodyPrevent all damage done to this Pokémon by attacks from your opponent’s [R] Pokémon. This Pokémon cannot be Burned.
Rarity: Uncommon
Card Number: 099/198
CGC GEM MINT 10
GRADED GUARD INCLUDED :) and free card
Details
Card Type: Grass
HP: 60
Stage: Stage 1
Attack 1: [GG] StareChoose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) If that Pokémon has a Pokémon Power, that power stops working until the end of your opponent's next turn.
Attack 2: [GGG] Poison Vapor (10)The Defending Pokémon is now Poisoned. This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: P
Retreat Cost: 2
Rarity: Promo
Card Number: 19/82
Card Type: Fire
HP: 50
Stage: Stage 1
Attack 1: [1] Rage (10+)Does 10 damage plus 10 more damage for each damage counter on Dark Flareon.
Attack 2: [RR] Playing with Fire (30+)Use this attack only if there are any Fire Energy cards attached to Dark Flareon. Flip a coin. If heads, discard 1 of those Energy cards and this attack does 30 damage plus 20 more damage. If tails, this attack does 30 damage.
Weakness: W
Retreat Cost: 1
Rarity: Uncommon
Card Number: 35
Pokémon Power: Pollen StenchOnce during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now Confused; if tails, your Active Pokémon is now Confused. This power can't be used if Dark Gloom is Asleep, Confused, or Paralyzed.
Rarity: Uncommon
Card Number: 36
Pokémon Power: Matter Exchange Once during your turn (before your attack), you may discard a card from your hand in order to draw a card. This power can't be used if Dark Kadabra is Asleep, Confused, or Paralyzed.
Rarity: Uncommon
Card Number: 39
CGC EXCELLENT 5.5
GRADED GUARD INCLUDED :) and free card
Details
Card Type: Lightning
HP: 60
Stage: Stage 1
Attack 1: [2] Sonicboom (20)Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Attack 2: [LL] Magnetic Lines (30)If the Defending Pokémon has any basic Energy cards attached to it, choose 1 of them. If your opponent has any Benched Pokémon, choose 1 of them and attach that Energy card to it.
Weakness: F
Retreat Cost: 2
Rarity: Holo Rare
Card Number: 11
Card Type: Colorless
HP: 60
Stage: Stage 1
Attack 1: [1] FascinateFlip a coin. If heads, choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. This attack can't be used if your opponent has no Benched Pokémon.
Attack 2: [2] Poison Claws (10)Flip a coin. If heads, the Defending Pokémon is now Poisoned.
Weakness: F
Resistance: P
Rarity: Uncommon
Card Number: 42
Details
Card Type: Psychic
HP: 180
Stage: Basic
Attack 1: [2] Disarming Voice (30)You opponent's Active Pokemon is now confused.
Attack 2: [2P] Tricky Ribbon (100)Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.
Weakness: Mx2
Resistance: None
Retreat Cost: 1
Rarity: Promo
Card Number: SWSH134
Card Type: Water
HP: 60
Stage: Stage 1
Attack 1: [3] Bite (30)
Attack 2: [1WW] Whirlpool (20)If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.
Weakness: L
Retreat Cost: 1
Rarity: Uncommon
Card Number: 45
Card Type: Water
HP: 60
Stage: Stage 1
Attack 1: [W] Doubleslap (10x)Flip 2 coins. This attack does 10 damage times the number of heads.
Attack 2: [1W] Mirror ShellIf an attack does damage to Dark Wartortle during your opponent's next turn (even if Dark Wartortle is Knocked Out), Dark Wartortle does an equal amount of damage to the Defending Pokémon.
Weakness: L
Retreat Cost: 1
Rarity: Uncommon
Card Number: 39
Card Type: Darkness
HP: 130
Stage: Basic
Attack 1: [D] Dark Slumber (20)Your opponent’s Active Pokémon is now Asleep.
Attack 2: [1DD] Night Cyclone (120)Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 136/197
Card Type: Darkness
HP: 130
Stage: Basic
Attack 1: [D] Dark Slumber (20)Your opponent’s Active Pokémon is now Asleep.
Attack 2: [1DD] Night Cyclone (120)Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 136/197
Ability — Darkness GuardIf this Pokémon Has any Darkness Energy attached, it takes 20 less damage from attacks (after applying Weakness and Resistance).
Rarity: Promo
Card Number: 105/189
VSTAR PowerAbility — Star AbyssDuring your turn, you may put up to 2 Item cards from your discard pile into your hand. (You can't use more than 1 VSTAR Power in a game.)
Rarity: Ultra Rare
Card Number: 099/189
Near Mint
Details
Card Type: Fire
HP: 140
Stage: Stage 1
Attack 1: [RC] Searing Flame (50)Your opponent's Active Pokémon is now Burned.
Attack 2: [RCCC] Smashing Headbutt (180)Discard 2 Energy from this Pokémon.
Weakness: Wx2
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 098/086
Details
Card Type: Fire
HP: 150
Stage: Stage 1
Attack 1: [CCCC] Blaze Ball (40+)This attack does 40 more damage for each Fire Energy attached to this Pokemon.
Weakness: Wx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 016/094
Details
Card Type: Fire
HP: 150
Stage: Stage 1
Attack 1: [CCCC] Blaze Ball (40+)This attack does 40 more damage for each Fire Energy attached to this Pokemon.
Weakness: Wx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 016/094
Card Type: Grass
HP: 100
Stage: Stage 1
Attack 1: [G] Leafage (20)
Attack 2: [CCC] Feather ShotDiscard all Energy from this Pokémon, and this attack does 90 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Rx2
Retreat Cost: 2
Rarity: Common
Card Number: 011/088
Card Type: Grass
HP: 100
Stage: Stage 1
Attack 1: [G] Leafage (20)
Attack 2: [CCC] Feather ShotDiscard all Energy from this Pokémon, and this attack does 90 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Rx2
Retreat Cost: 2
Rarity: Common
Card Number: 011/088
Details
Card Type: Fire
HP: 80
Stage: Basic
Attack 1: [CCC] Blaze Ball (10+)This attack does 20 more damage for each Fire Energy attached to this Pokemon.
Weakness: Wx2
Retreat Cost: 2
Rarity: Common
Card Number: 015/094
Details
Card Type: Fire
HP: 80
Stage: Basic
Attack 1: [CCC] Blaze Ball (10+)This attack does 20 more damage for each Fire Energy attached to this Pokemon.
Weakness: Wx2
Retreat Cost: 2
Rarity: Common
Card Number: 015/094
Details
Card Type: Fire
HP: 80
Stage: Basic
Attack 1: [R] Strength (10)
Attack 2: [RR] Fire Tackle (50) This Pokémon also does 20 damage to itself.
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Common
Card Number: 034/167
Card Type: Fire
HP: 80
Stage: Basic
Attack 1: [R] Strength (10)
Attack 2: [RR] Fire Tackle (50) This Pokémon also does 20 damage to itself.
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Common
Card Number: 034/167
Card Type: Fire
HP: 80
Stage: Basic
Attack 1: [FFF] Flame Charge (10)Search your deck for a F Energy card and attach it to this Pokémon. Then, shuffle your deck.
Attack 2: [2] Flop (20)
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Common
Card Number: 23
Search your deck for a Basic Pokemon, a Stage 1 Pokemon, and a Stage 2 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.
Rarity: Special Illustration Rare
Card Number: 129/094