Details
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [D] Rocket PoisonYour opponent's Active Pokémon is now Poisoned. If this Pokémon evolved from Skrelp this turn, put 8 damage counters on that Pokémon instead of 1 during the Pokémon Checkup.
Attack 2: [1D] Razor Fin (60)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Rare
Card Number: 082/159
Details
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [D] Rocket PoisonYour opponent's Active Pokémon is now Poisoned. If this Pokémon evolved from Skrelp this turn, put 8 damage counters on that Pokémon instead of 1 during the Pokémon Checkup.
Attack 2: [1D] Razor Fin (60)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Rare
Card Number: 082/159
Near Mint
Details
TeraAs long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).
Rarity: Double Rare
Card Number: 130/167
Details
Card Type: Psychic
HP: 150
Stage: Stage 2
Attack 1: [P] Dragon LauncherDiscard a number of your Benched Dreepy up to the number of your opponent's Pokémon in play. Then, for each Dreepy you discarded in this way, choose 1 of your opponent's Pokémon and do 100 damage to it. You can't choose the same Pokémon more than once. This damage isn't affected by Weakness or Resistance.
Attack 2: [1P] Spooky Shot (120)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Holo Rare
Card Number: 089/195
Ability: Evolutionary Guidance Once during your turn, if this Pokemon has any Energy attached, you may use this Ability. Search your deck for an Evolution Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 151/217
Ability: Evolutionary Guidance Once during your turn, if this Pokemon has any Energy attached, you may use this Ability. Search your deck for an Evolution Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 151/217
Ability: Evolutionary Guidance Once during your turn, if this Pokemon has any Energy attached, you may use this Ability. Search your deck for an Evolution Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 151/217
Ability: Evolutionary Guidance Once during your turn, if this Pokémon has any Energy attached, you may use this Ability. Search your deck for an Evolution Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Card Number: 125/193
Details
Card Type: Dragon
HP: 160
Stage: Stage 2
Attack 1: [3] Dragon Claw (80)
Attack 2: [2WL] Energy Hurricane (180)Search your deck for up to 3 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
Retreat Cost: 2
Rarity: Holo Rare
Card Number: 131/195
Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Rarity: Common
Card Number: 159/217
Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Rarity: Common
Card Number: 072/131
Details
Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Rarity: Common
Card Number: 072/131
Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Rarity: Common
Card Number: 159/217
Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Rarity: Common
Card Number: 159/217
Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Rarity: Illustration Rare
Card Number: 248/217
Details
Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Rarity: Common
Card Number: 072/131
Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Card Number: 133/193
Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Rarity: Common
Card Number: 072/131
Card Type: Darkness
HP: 140
Stage: Stage 1
Attack 1: [DD] Wrack Down (60)
Attack 2: [DDD] Hazardous Tail (100)This Pokémon also does 70 damage to itself. Your opponent's Active Pokémon is now Paralyzed and Poisoned.
Weakness: Fx2
Retreat Cost: 3
Rarity: Illustration Rare
Card Number: 097/088
Card Type: Darkness
HP: 140
Stage: Stage 1
Attack 1: [DD] Wrack Down (60)
Attack 2: [DDD] Hazardous Tail (100)This Pokémon also does 70 damage to itself. Your opponent's Active Pokémon is now Paralyzed and Poisoned.
Weakness: Fx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 052/088
Card Type: Darkness
HP: 140
Stage: Stage 1
Attack 1: [DD] Wrack Down (60)
Attack 2: [DDD] Hazardous Tail (100)This Pokémon also does 70 damage to itself. Your opponent's Active Pokémon is now Paralyzed and Poisoned.
Weakness: Fx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 052/088
Ability — Wild StyleThis Pokémon's attacks cost 1 Less for each of your opponent's Single Strike, Rapid Strike, and Fusion Strike Pokémon in play.
Card Type: Darkness
HP: 210
Stage: Basic
Attack 1: [4] Dynamic Tail (190)This attack also does 60 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG49/GG70