Card Type: Lightning
HP: 260
Stage: Stage 1
Attack 1: [LC] Flashing Spear (60+)You may discard up to 2 Basic Energy from your Benched Pokemon. This attack does 90 more damage for each card you discarded in this way.
Attack 2: [RWL] Dravite (280)During your next turn, this Pokemon can't attack.
Weakness: Fx2
Retreat Cost: 0
Rarity: Promo
Card Number: 030/131
Card Type: Lightning
HP: 110
Stage: Stage 1
Attack 1: [L] Linear AttackThis attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: [LCC] Fighting Lightning (90+)If your opponent's Active Pokemon is a Pokemon ex or Pokemon V, this attack does 90 more damage.
Weakness: Fx2
Retreat Cost: 0
Rarity: Rare
Card Number: 029/131
Card Type: Lightning
HP: 110
Stage: Stage 1
Attack 1: [L] Linear AttackThis attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: [LCC] Fighting Lightning (90+)If your opponent's Active Pokemon is a Pokemon ex or Pokemon V, this attack does 90 more damage.
Weakness: Fx2
Retreat Cost: 0
Rarity: Rare
Card Number: 029/131
Details
Card Type: Lightning
HP: 110
Stage: Stage 1
Attack 1: [L] Linear AttackThis attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: [2L] Fighting Lightning (90+)If your opponent's Active Pokemon is a Pokemon EX or Pokemon V, this attack does 90 more damage.
Weakness: Fx2
Resistance: None
Retreat Cost: 0
Rarity: Rare
Card Number: 135/165
Near Mint
Details
Card Type: Lightning
HP: 110
Stage: Stage 1
Attack 1: [L] Linear AttackThis attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: [2L] Fighting Lightning (90+)If your opponent's Active Pokemon is a Pokemon EX or Pokemon V, this attack does 90 more damage.
Weakness: Fx2
Resistance: None
Retreat Cost: 0
Rarity: Rare REVERSE HOLOFOIL
Card Number: 135/165
Details
Card Type: Lightning
HP: 30
Stage: Basic
Attack 1: [C] Jolting ChargeSearch your deck for up to 2 Basic Grass Energy cards and up to 2 Basic Lightning Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 050/142
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [G] Splashing Dodge (10)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Rx2
Retreat Cost: 1
Rarity: Common
Card Number: 001/064
Each player shuffles their hand into their deck and draws 4 cards.You may play only 1 Supporter card during your turn.
Rarity: Uncommon
Card Number: 176/198
Details
Ability — Drifting DodgeIf any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage.
Rarity: Rare
Card Number: 003/193
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [P] Doubleslap (10x)Flip 2 coins. This attack does 10 damage times the number of heads.
Attack 2: [1PP] Meditate (20+)Does 20 damage plus 10 more damage for each damage counter on the Defending Pokémon.
Weakness: P
Retreat Cost: 2
Rarity: Uncommon
Card Number: 31
Details
Card Type: Psychic
HP: 110
Stage: Basic
Attack 1: [PP] Psychic (30+)This attack does 30 more damage for each Energy attached to your opponent's Active Pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 057/132
Details
Card Type: Psychic
HP: 110
Stage: Basic
Attack 1: [PP] Psychic (30+)This attack does 30 more damage for each Energy attached to your opponent's Active Pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 057/132
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [W] Freezing Kiss GoodnightThe Defending Pokémon is now Asleep.
Attack 2: [1PP] Strange Dance (20+)Flip a coin. If heads, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Confused. If tails, this attack does 20 damage.
Weakness: P
Retreat Cost: 2
Rarity: Uncommon
Card Number: 31
Card Type: Water
HP: 90
Stage: Basic
Attack 1: [C] InvitingKiss Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck. If you put any Pokémon onto your Bench in this way, move an Energy from this Pokémon to the ne[W] Benched Pokémon.
Attack 2: [W] Icy Snow (30)
Weakness: Mx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 046/167
Shuffle your hand into your deck. Then, draw 4 cards. If your Active Pokemon is your only Pokemon in play, draw 8 cards instead.
Rarity: Uncommon
Card Number: 55/73
Pokémon Power: Kabuto Armor Whenever an attack (even your own) does damage to Kabuto (after applying Weakness and Resistance), that attack only does half the damage to Kabuto (rounded down to the nearest 10). (Any other effects of attacks still happen.) This power stops working while Kabuto is Asleep, Confused, or Paralyzed.
Rarity: Common
Card Number: 50
Card Type: Psychic
HP: 60
Stage: Stage 1
Attack 1: [PP] RecoverDiscard 1 Psychic Energy card attached to Kadabra in order to use this attack. Remove all damage counters from Kadabra.
Attack 2: [1PP] Super Psy (50)
Weakness: P
Retreat Cost: 3
Rarity: Uncommon
Card Number: 32
Card Type: Psychic
HP: 80
Stage: Stage 1
Attack 1: [P] Psychic (10+) This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 081/167
Details
Ability: Psychic Draw Once during your turn, when you play this Pokmon from your hand to evolve 1 of your Pokmon, you may use this Ability. Draw 2 cards.
Rarity: Uncommon
Card Number: 055/132
Details
Ability: Psychic Draw Once during your turn, when you play this Pokmon from your hand to evolve 1 of your Pokmon, you may use this Ability. Draw 2 cards.
Rarity: Uncommon
Card Number: 055/132