Ability — Mentally CalmYour opponent's Pokémon in play and all attached cards can't be put into your opponent's hand.
Rarity: Uncommon
Card Number: 050/167
Details
Card Type: Colorless
HP: 130
Stage: Basic
Attack 1: [C] Rollout (20)
Attack 2: [CC] Moomoo Rolling (100)You can use this attack only if this Pokemon used Rollout during your last turn.
Weakness: Fx2
Retreat Cost: 2
Rarity: Common
Card Number: 081/131
Details
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [CC] Bellyful of MilkFlip 2 coins. If both are heads, heal all damage from 1 of your Pokemon.
Attack 2: [CCC] Tackle (60)
Weakness: Fx2
Retreat Cost: 2
Rarity: Common
Card Number: 106/132
Details
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [CC] Bellyful of MilkFlip 2 coins. If both are heads, heal all damage from 1 of your Pokemon.
Attack 2: [CCC] Tackle (60)
Weakness: Fx2
Retreat Cost: 2
Rarity: Common
Card Number: 106/132
Details
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [2] Lively Tackle (60+)If this Pokémon was healed during this turn, this attack does 90 more damage.
Weakness: Fx2
Retreat Cost: 2
Rarity: Common
Card Number: 147/182
Ability — Moo Moo AleAs long as this Pokemon is your Active Pokemon, whenever you attach an Energy card from your hand to 1 of your Pokemon, heal 90 damage from that Pokemon.
Rarity: Uncommon
Card Number: 78/111
Near Mint
Details
Ability — Miracle BodyPrevent all damage done to this Pokémon by attacks from your opponent's Pokémon V.
Card Type: Colorless
HP: 110
Stage: Basic
Attack 1: [2] Rout (10+}This attack does 20 more damage for each of your opponent's Benched Pokémon.
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Holo Rare
Card Number: GG24/GG70
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [2] Lively Tackle (60+)If this Pokémon was healed during this turn, this attack does 90 more damage.
Weakness: Fx2
Retreat Cost: 2
Rarity: Common
Card Number: 147/182
Card Type: Colorless
HP: 130
Stage: Basic
Attack 1: [C] Rollout (20)
Attack 2: [CC] Moomoo Rolling (100)You can use this attack only if this Pokemon used Rollout during your last turn.
Weakness: Fx2
Retreat Cost: 2
Rarity: Common
Card Number: 081/131
Details
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Call for FamilySearch your deck for a Basic Pokemon and put it onto your Bench. Then, shuffle your deck.
Attack 2: [P] Scratch (20)
Weakness: Mx2
Retreat Cost: 1
Rarity: Common
Card Number: 042/094
Details
Card Type: Psychic
HP: 190
Stage: Basic
Attack 1: [1P] Mischievous HandsChoose 2 of your opponent’s Pokémon and put 3 damage counters on each of them.
Attack 2: [1PP] Ghostly Trip (120)Your opponent’s Active Pokémon is now Confused.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Double Rare
Card Number: 069/159
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Call for FamilySearch your deck for a Basic Pokemon and put it onto your Bench. Then, shuffle your deck.
Attack 2: [P] Scratch (20)
Weakness: Mx2
Retreat Cost: 1
Rarity: Common
Card Number: 042/094
HP: 60
Stage: Basic
Attack 1: [1] Tail Slap (10x) Flip 2 coins. This attack does 10 damage times the number of heads.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: RC18
Details
Ability — Flying MeteorOnce during your turn, if this Pokémon is on your Bench, when you attach an Energy card from your hand to this Pokémon, you may switch this Pokémon with your Active Pokémon.
Rarity: Uncommon
Card Number: 099/182
Details
Ability — Buddy PulseIf you have Plusle in play, whenever your opponent attaches an Energy card from their hand to 1 of their Pokémon, put 2 damage counters on that Pokémon. You can't apply more than 1 Buddy Pulse Ability at a time.
Rarity: Common
Card Number: 061/182
Details
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [1] Call for FamilySearch your deck for up to 2 Basic Pokemon and put them onto your bench. Then, shuffle your deck.
Attack 2: [L] Static Shock (20)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 090/264
Ability: Photon Cord If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, move up to 2 Basic Lightning Energy cards from this Pokémon to 1 of your Benched Pokémon.
Rarity: Rare
Card Number: 028/084
Ability: Photon Cord If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, move up to 2 Basic Lightning Energy cards from this Pokémon to 1 of your Benched Pokémon.
Rarity: Rare
Card Number: 028/084
Details
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [LC] C.O.D.E.: Protect (40)During your opponent's next turn, prevent all damage done to each of your Future Pokemon by attacks from Pokemon ex. If this Pokemon is no longer your Active Pokemon, this effect ends.
Attack 2: [LCC] Thunder Claws (100)
Weakness: Fx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 069/191
Details
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [LC] C.O.D.E.: Protect (40)During your opponent's next turn, prevent all damage done to each of your Future Pokemon by attacks from Pokemon ex. If this Pokemon is no longer your Active Pokemon, this effect ends.
Attack 2: [LCC] Thunder Claws (100)
Weakness: Fx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 069/191
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] AscensionSearch your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 085/217
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] AscensionSearch your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 085/217
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] AscensionSearch your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 085/21
Details
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Confuse Ray (10)Flip a coin. If heads, your opponent's Active Pokémon is now Confused.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 063/195
HP: 60
Stage: Basic
Attack 1: [Psychic] AscensionSearch your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.
Weakness: Darknessx2
Resistance: Fighting-30
Card Number: 067/193
Card Type: Psychic
HP: 110
Stage: Stage 1
Attack 1: [PC] Assassin's Magic (60)If your opponent's Active Pokemon is affected by a Special Condition, place 6 damage counters on 1 of your opponent's Benched Pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Rare
Card Number: 086/217