Moderately played
Details
Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.
Rarity: Common
Card Number: 24
Details
The Basic Pokémon this card is attached to has no Weakness.You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.
Rarity: Uncommon
Card Number: 164/165
Details
The Basic Pokémon this card is attached to has no Weakness.You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.
Rarity: Uncommon
Card Number: 164/165
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.The Silvally GX this card is attached to is a Psychic Pokémon.
Rarity: Uncommon
Card Number: 98/111
Ability: Damp Pokemon in play (both yours and your opponent's) lose any Ability that requires the Pokemon using it to Knock Out itself.
Rarity: Common
Card Number: 039/217
Ability: Damp Pokemon in play (both yours and your opponent's) lose any Ability that requires the Pokemon using it to Knock Out itself.
Rarity: Common
Card Number: 039/217
Ability: Damp Pokemon in play (both yours and your opponent's) lose any Ability that requires the Pokemon using it to Knock Out itself.
Rarity: Common
Card Number: 039/217
Details
Card Type: Water
HP: 70
Stage: Basic
Attack 1: [1] OverthinkDuring your opponent's next turn, whenever they flip a coin, treat it as tails.
Attack 2: [W] Water Gun (10)
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 054/165
Details
Card Type: Water
HP: 70
Stage: Basic
Attack 1: [1] OverthinkDuring your opponent's next turn, whenever they flip a coin, treat it as tails.
Attack 2: [W] Water Gun (10)
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 054/165
Card Type: Water
HP: 50
Stage: Basic
Attack 1: [P] HeadacheYour opponent can't play Trainer cards during his or her next turn.
Attack 2: [W] Fury Swipes (10x)Flip 3 coins. This attack does 10 damage times the number of heads.
Weakness: L
Retreat Cost: 1
Rarity: Common
Card Number: 53
Details
Ability — DampPokemon in play (Both yours and your opponent's) lose any Ability that requires the Pokemon using it to Knock Out itself.
Rarity: Promo
Card Number: 007
Card Type: Water
HP: 50
Stage: Basic
Attack 1: [P] DizzinessDraw a card.
Attack 2: [1W] Water Gun (20+)Does 20 damage plus 10 more damage for each Water Energy attached to Psyduck but not used to pay for this attack. You can't add more than 20 damage in this way.
Weakness: L
Retreat Cost: 1
Rarity: Common
Card Number: 65
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] AstonishChoose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.
Weakness: Dx2
Resistance: F-20
Retreat Cost: 2
Rarity: Common
Card Number: 44/111
Details
If the Darkness Pokemon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokemon (even if this Pokemon is Knocked Out), place 4 damage counters on the Attacking Pokemon.
Rarity: Ultra Rare
Card Number: 121/094
Details
If the Darkness Pokemon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokemon (even if this Pokemon is Knocked Out), place 4 damage counters on the Attacking Pokemon.
Rarity: Uncommon
Card Number: 092/094
Details
If the Darkness Pokemon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokemon (even if this Pokemon is Knocked Out), place 4 damage counters on the Attacking Pokemon.
Rarity: Uncommon
Card Number: 092/094