Details
Card Type: Metal
HP: 130
Stage: Stage 1
Attack 1: [C] Iron Shake-Up (20)You may move any amount of Metal Energy from your Pokémon to your other Pokémon in any way you like.
Attack 2: [MCCC] Hurricane of Needles (80x)Flip 4 coins. This attack does 80 damage for each heads.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 140/182
Details
Card Type: Darkness
HP: 270
Stage: Stage 1
Attack 1: [C] Vigorous Tackle (30+)If this Pokémon has no damage counters on it, this attack does 120 more damage.
Attack 2: [CCC] Boss Headbutt (210)During your next turn, this Pokémon can't use Boss Headbutt.
Weakness: Gx2
Retreat Cost: 3
Rarity: Double Rare
Card Number: 139/182
Details
Ability: Snow Camouflage Whenever your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to this Pokémon.
Rarity: Double Rare
Card Number: 065/182
Details
Card Type: Lightning
HP: 280
Stage: Stage 1
Attack 1: [LC] Dual BoltThis attack does 50 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [LLC] High-Voltage Press (180+)If this Pokémon has at least 2 extra Energy attached (in addition to this attack's cost), this attack does 100 more damage.
Weakness: Fx2
Retreat Cost: 4
Rarity: Double Rare
Card Number: 069/182
Details
Card Type: Grass
HP: 250
Stage: Stage 1
Attack 1: [C] Upside-Down DrawDraw 3 cards from the bottom of your deck.
Attack 2: [GCC] Psychic (20+)This attack does 90 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Rx2
Retreat Cost: 1
Rarity: Double Rare
Card Number: 025/182
Details
Ability: Biting Spree When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may choose 2 of your opponent's Pokémon and put 2 damage counters on each of them.
Rarity: Double Rare
Card Number: 122/182
Details
Card Type: Fighting
HP: 230
Stage: Basic
Attack 1: [C] Regi ChargeAttach up to 2 Basic Fighting Energy cards from your discard pile to this Pokémon.
Attack 2: [FCCC] Giant Rock (140+)If your opponent's Active Pokémon is a Stage 2 Pokémon, this attack does 140 more damage.
Weakness: Gx2
Retreat Cost: 3
Rarity: Double Rare
Card Number: 101/182
Details
Ability: Buzzing Boost Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may search your deck for up to 3 Basic Grass Energy cards and attach them to this Pokémon. Then, shuffle your deck.
Rarity: Double Rare
Card Number: 003/182
Details
Card Type: Darkness
HP: 330
Stage: Stage 2
Attack 1: [DDC] Tainted Horn (100)Your opponent's Active Pokémon is now Poisoned. During Pokémon Checkup, put 8 damage counters on that Pokémon instead of 1.
Attack 2: [DDDC] Kingly Impact (240)
Weakness: Fx2
Retreat Cost: 3
Rarity: Double Rare
Card Number: 119/182
Details
Card Type: Colorless
HP: 260
Stage: Stage 1
Attack 1: [CC] Haughty OrderReveal the top 10 cards of your opponent's deck. You may choose an attack from a Pokémon you find there and use it as this attack. Shuffle the revealed cards into your opponent's deck.
Attack 2: [CCC] Cruel Slash (140)Your opponent's Active Pokémon is now Confused.
Weakness: Fx2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 150/182
Details
Ability: X-Boot Once during your turn, you may search your deck for a Basic Psychic Energy card, a Basic Metal Energy card, or 1 of each and attach them to your Psychic Pokémon and Metal Pokémon in any way you like. Then, shuffle your deck.
Rarity: Double Rare
Card Number: 145/182
Details
Card Type: Fire
HP: 220
Stage: Basic
Attack 1: [RCC] Flame Screen (110)During your opponent's next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).
Attack 2: [RCCC] Evil IncinerationDiscard a 182 from this Pokémon. If you do, discard your opponent's Active Pokémon and all attached cards.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Double Rare
Card Number: 031/182
Details
Ability: Punk Up When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for up to 5 Basic Darkness Energy cards and attach them to your Marnie's Pokémon in any way you like. Then, shuffle your deck.
Rarity: Double Rare
Card Number: 136/182
Details
This card can only be attached to a Team Rocket's Pokémon. If this card is attached to anything other than a Team Rocket's Pokémon, discard this card.As long as this card is attached to a Pokémon, it provides 2 in any combination of [P] Energy and [D] Energy.
Rarity: Reverse Holofoil
Card Number: 182/182
Near Mint
Details
Card Type: Fire
HP: 130
Stage: Stage 1
Attack 1: [R] Cruel CoalYour opponent's Active Pokémon is now Burned and Confused.
Attack 2: [RC] Scorching Fire (120)Discard an Energy from this Pokémon.
Weakness: Wx2
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 191/182
Near Mint
Details
Card Type: Fire
HP: 170
Stage: Stage 2
Attack 1: [CC] Heat Blast (70)
Attack 2: [RRC] Inferno Kick Flurry (120)Discard 2 Energy from this Pokémon. This attack also does 120 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Wx2
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 192/182
Near Mint
Details
Card Type: Fighting
HP: 330
Stage: Stage 2
Attack 1: [F] Corkscrew Dive (100)You may draw cards until you have 6 cards in your hand.
Attack 2: [FF] Draconic Buster (260)Discard all Energy from this Pokémon.
Weakness: Gx2
Rarity: Ultra Rare
Card Number: 215/182
Near Mint
Details
Card Type: Colorless
HP: 90
Stage: Stage 1
Attack 1: [C] Reckless Abandon (90)Flip 2 coins. If both of them are tails, this Pokémon also does 90 damage to itself.
Weakness: Fx2
Retreat Cost: 1
Rarity: Illustration Rare
Card Number: 202/182
Near Mint
Details
Ability: Power Saver This Pokémon can't attack unless you have 4 or more Team Rocket's Pokémon in play.
Rarity: Promo
Card Number: 205
Near Mint
Details
Ability: Power Saver This Pokémon can't attack unless you have 4 or more Team Rocket's Pokémon in play.
Rarity: Double Rare
Card Number: 081/182