Details
Card Type: Colorless
HP: 80
Stage: Basic
Attack 1: [3] Stealth Attack (80)Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 122/159
Details
Card Type: Water
HP: 90
Stage: Stage 1
Attack 1: [WW] Aqua Slash (70)During your next turn, this Pokémon can’t attack.
Weakness: Lx2
Retreat Cost: 1
Rarity: Common
Card Number: 036/159
Details
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [1] Inviting FlowersYou may search your deck for any number of Basic Lillie’s Pokémon and put them onto your Bench. Then, shuffle your deck.
Attack 2: [P] Fade Out (30)Put this Pokémon and all attached cards into your hand.
Weakness: Mx2
Retreat Cost: 1
Rarity: Common
Card Number: 068/159
Details
Card Type: Grass
HP: 100
Stage: Stage 1
Attack 1: [1G] Poisonous Play (70)Your opponent’s Active Pokémon is now Confused and Poisoned. Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Rx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 013/159
Details
If the Lillie's Pokémon this card is attached to is Knocked Out by damage from an attack from your opponent's Pokémon, that player takes 1 fewer Prize card.
Rarity: Uncommon
Card Number: 151/159
Details
Card Type: Grass
HP: 90
Stage: Basic
Attack 1: [1G] Crunch (50)Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.
Weakness: Rx2
Retreat Cost: 1
Rarity: Common
Card Number: 014/159
Details
Card Type: Dragon
HP: 120
Stage: Basic
Attack 1: [1] Dragon's Fury (20)Attach a Basic Fire Energy card from your discard pile to 1 of your Dragon Pokémon.
Attack 2: [1RW] Slashing Claw (120)
Retreat Cost: 2
Rarity: Common
Card Number: 115/159
Details
You can use this card only if you discard another card from your hand.Draw cards until you have 6 cards in your hand.
Rarity: Uncommon
Card Number: 149/159
Details
You can use this card only if you discard another card from your hand.Draw cards until you have 6 cards in your hand.
Rarity: Uncommon
Card Number: 149/159
Details
Ability — Flashing DrawYou must discard a Basic Lightning Energy from this Pokémon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
Rarity: Holo Rare
Card Number: 055/159
Details
Ability — Auto HealAs long as this Pokémon is in the Active Spot, whenever you attach an Energy card from your hand to 1 of your Pokémon, heal 90 damage from that Pokémon.
Rarity: Holo Rare
Card Number: 107/159
Details
Ability — Magma SurgeDuring Pokémon Checkup, put 3 more damage counters on your opponent's Burned Pokémon.
Rarity: Holo Rare
Card Number: 021/159
Details
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [2] Voltaic Chain (20+)This attack does 20 more damage for each Lightning Energy attached to all of your Iono’s Pokémon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 047/159
Details
Card Type: Water
HP: 90
Stage: Stage 1
Attack 1: [WW] Aqua Slash (70)During your next turn, this Pokémon can’t attack.
Weakness: Lx2
Retreat Cost: 1
Rarity: Common
Card Number: 036/159
Details
Card Type: Darkness
HP: 120
Stage: Basic
Attack 1: [1] Glide (20)
Attack 2: [1DD] Drop ShotDiscard all Energy from this Pokémon, and this attack does 120 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 101/159
Details
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [P] MimicShuffle your hand into your deck. Then, draw a card for each card in your opponent’s hand.
Attack 2: [1P] Psy Bolt (40)Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 058/159
Details
Ability — Inviting WinkWhen you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may have your opponent reveal their hand and you put any number of Basic Pokémon you find there onto their Bench.
Rarity: Holo Rare
Card Number: 067/159
Details
Count your Prize cards, shuffle them, and put them on the bottom of your deck. Then, take that many cards from the top of your deck and put them face down as your Prize cards.
Rarity: Uncommon
Card Number: 156/159
Details
As long as this card is attached to a Pokémon, it provides Colorless Energy.If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.
Rarity: Uncommon
Card Number: 159/159
Details
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Intimidating StareDuring your opponent’s next turn, attacks used by the Defending Pokémon do 20 less damage (before applying Weakness and Resistance).
Attack 2: [2] Peck (20)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 133/159
Details
Card Type: Fire
HP: 80
Stage: Basic
Attack 1: [1R] Searing Flame (30)Flip a coin. If heads, your opponent’s Active Pokémon is now Burned.
Weakness: Wx2
Retreat Cost: 2
Rarity: Common
Card Number: 020/159
Details
Ability — ShowtimeOnce during your turn, if this Pokémon is on your Bench, you may switch it with your Active Pokémon.
Rarity: Holo Rare
Card Number: 018/159
Details
Card Type: Water
HP: 240
Stage: Stage 1
Attack 1: [4] Hydro Pump (10+)This attack does 50 more damage for each Water Energy attached to this Pokémon.
Weakness: Lx2
Retreat Cost: 4
Rarity: Holo Rare
Card Number: 041/159
Details
Heal 60 damage from 1 of your Pokémon. If you healed any damage in this way, discard an Energy from that Pokémon.
Rarity: Uncommon
Card Number: 158/159