HP: 80
Stage: Basic
Attack 1: [Darkness] Scratch (20)
Attack 2: [Darkness][Darkness] Strike the SleeperThis attack does 20 damage to 1 of your opponent's Benched Pokémon for each damage counter on that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Grassx2
Card Number: 104/193
Ability: Sneaky Bite When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon.
Card Number: 100/193
HP: 30
Stage: Basic
Attack 1: [0] Itchy Pollen (10)During your opponent's next turn, they can't play any Item cards from their hand.
Weakness: Firex2
Card Number: 011/193
Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pokémon with 100 HP or less, reveal them, and put them into your hand. Then, shuffle your deck. You can't use more than 1 Fan Call Ability during your turn.
Card Number: 139/193
HP: 60
Stage: Basic
Attack 1: [Colorless] Call for FamilySearch your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
Attack 2: [Water][Colorless] Icy Snow (20)
Weakness: Metalx2
Card Number: 037/193
HP: 110
Stage: Stage 1
Attack 1: [Fighting] Guard Press (20)During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
Attack 2: [Fighting][Colorless][Colorless] Power Gem (60)
Weakness: Grassx2
Card Number: 096/193
Ability: Alluring Wings Once during your turn, if this Pokémon is in the Active Spot, you may use this Ability. Each player draws a card.
Card Number: 041/193
Once during each player's turn, if they played a Supporter card that has "Team Rocket" in its name from their hand this turn, they may draw 2 cards.
Card Number: 190/193
Once during each player's turn, that player may discard an Energy card from their hand in order to draw cards until they have as many cards in their hand as they have Psychic Pokémon in play.
Card Number: 187/193
If this card is attached to 1 of your Pokémon, discard it at the end of your turn.As long as this card is attached to a Pokémon, it provides [Colorless] Energy.If this card is attached to an Evolution Pokémon, it provides [Colorless][Colorless][Colorless] Energy instead.
Card Number: 191/193
Ability: Cursed Blast Once during your turn, you may put 13 damage counters on 1 of your opponent's Pokémon. If you use this Ability, this Pokémon is Knocked Out.
Card Number: 074/193
Ability: Cursed Blast Once during your turn, you may put 5 damage counters on 1 of your opponent's Pokémon. If you use this Ability, this Pokémon is Knocked Out.
Card Number: 073/193
HP: 120
Stage: Basic
Attack 1: [Psychic] Spooky Shot (30)
Attack 2: [Psychic][Psychic][Colorless] Phantom BitsDiscard all Energy from this Pokémon, and place 12 damage counters on 1 of your opponent's Pokémon.
Weakness: Darknessx2
Resistance: Fighting-30
Card Number: 080/193
Ability: Multiplying Cocoon Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. Search your deck for a Silcoon or a Cascoon and put it onto your Bench. Then, shuffle your deck.
Card Number: 005/193
You can use this card only if any of your Team Rocket's Pokémon were Knocked Out during your opponent's last turn.Each player shuffles their hand into their deck. Then, you draw 5 cards, and your opponent draws 3 cards.
Card Number: 177/193
HP: 110
Stage: Basic
Attack 1: [Lightning] Pouncing Trap (30)During your opponent's next turn, the Defending Pokémon can't retreat. During your next turn, the Defending Pokémon takes 100 more damage from attacks.
Weakness: Fightingx2
Card Number: 050/193
Ability: Dynamotor Once during your turn, you may attach a Basic Lightning Energy card from your discard pile to 1 of your Benched Pokémon.
Card Number: 048/193
The Dragon Pokémon this card is attached to takes 50 less damage from attacks from your opponent's Grass, Fire, Water, and Lightning Pokémon (after applying Weakness and Resistance).
Card Number: 164/193
HP: 180
Stage: Stage 2
Attack 1: [Fighting] Tar CannonThis attack does 140 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If you don't have 10 or more Basic Fighting Energy cards in your discard pile, this attack does nothing.
Attack 2: [Fighting][Colorless][Colorless][Colorless] Bulky Bump (220)Discard 3 Energy from this Pokémon.
Weakness: Grassx2
Card Number: 097/193
HP: 120
Stage: Stage 1
Attack 1: [Fighting] Seventh Kick (150)If you don't have exactly 7 cards in your hand, this attack does nothing.
Weakness: Psychicx2
Card Number: 085/193
Attacks used by the Hop's Pokémon this card is attached to cost Colorless less and do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Card Number: 167/193
Ability: Adrena-Brain Once during your turn, if this Pokémon has any Darkness Energy attached, you may move up to 3 damage counters from 1 of your Pokémon to 1 of your opponent's Pokémon.
Card Number: 081/193
HP: 120
Stage: Basic
Attack 1: [Grass] Vise Grip (20)
Attack 2: [Colorless][Colorless][Colorless] Rallying Horn (70+)If any of your Ethan's Pokémon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.
Weakness: Firex2
Card Number: 001/193
Ability: Defiant Horn When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Card Number: 142/193