Shuffle your hand into your deck. Then, draw cards until you have 1 more card in your hand than you shuffled in.You may play only 1 Supporter card during your turn.
Rarity: Uncommon
Card Number: 187/197
Card Type: Metal
HP: 150
Stage: Stage 1
Attack 1: [1M] Triple Nose: (40x)Flip 3 coins. This attack does 40 damage for each heads.
Attack 2: [1MM] Iron Buster (160)During your next turn, this Pokémon can’t attack.
Weakness: Fx2
Resistance: G-30
Retreat Cost: 4
Rarity: Uncommon
Card Number: 146/197
The attack cost for each Basic Pokémon in play (both yours and your opponent’s) is 1 more.You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.
Rarity: Uncommon
Card Number: 192/197
Card Type: Darkness
HP: 140
Stage: Stage 1
Attack 1: [D] Poison Ring (20)Your opponent’s Active Pokémon is now Poisoned. During your opponent’s next turn, the Defending Pokémon can’t retreat.
Attack 2: [2D] Mud Hammer (100)Discard the top card of your opponent’s deck.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Uncommon
Card Number: 128/197
Details
Card Type: Darkness
HP: 140
Stage: Stage 1
Attack 1: [D] Splattering PoisonBoth Active Pokémon are now Poisoned.
Attack 2: [2D] Venoshock (80+)If your opponent’s Active Pokémon is Poisoned, this attack does 120 more damage.
Weakness: Fx2
Resistance: None
Retreat Cost: 3
Rarity: Uncommon
Card Number: 129/197
Details
Card Type: Grass
HP: 80
Stage: 1
Attack 1: [1] Tempting AromaSwitch in 1 of your opponent’s Benched Pokémon to the Active Spot.
Attack 2: [G] Leaf Step (20)
Weakness: Rx2
Retreat Cost: 2
Rarity: Common
Card Number: 002/197
Near Mint
Details
Card Type: Darkness
HP: 110
Stage: Stage 1
Attack 1: [D] Feint AttackThis attack does 50 damage to 1 of your opponent's Pokemon. This attack's damage isn't affected by Weakness or Resistance, or by effects of your opponent's Active Pokemon.
Attack 2: [2D] Pitch-Black Blade (140)During your next turn, this Pokémon can’t attack.
Weakness: Gx2
Resistance: None
Retreat Cost: 1
Rarity: Reverse Holofoil
Card Number: 130/197
Card Type: Darkness
HP: 130
Stage: Basic
Attack 1: [D] Dark Slumber (20)Your opponent’s Active Pokémon is now Asleep.
Attack 2: [1DD] Night Cyclone (120)Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 136/197
Card Type: Pokémon
HP: 110
Stage: Stage 1
Attack 1: [W] Whirlpool TailFlip a coin. If heads, put your opponent’s Active Pokemon and all cards attached to it into your opponent’s hand.
Attack 2: [W][#] Waterfall (60)
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Uncommon
Card Number: 049/197
Card Type: Pokémon
HP: 70
Stage: Basic
Attack 1: [W] Screw Tail (10)Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 050/197
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [1] Peck
Attack 2: [2] Synchronized Feathers (60)If Flamigo is on your Bench, this attack also does 60 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 185/197
Card Type: Metal
HP: 140
Stage: Stage 1
Attack 1: [M] Oracle Press (20)Prevent all effects of your opponent’s attacks, except damage, done to this Pokemon during your opponent’s next turn.
Attack 2: [MM] Extrasensory (70+)If you have the same number of cards in your hand as your opponent, this attack does 90 more damage.
Weakness: Fx2
Resistance: G-30
Retreat Cost: 3
Rarity: Uncommon
Card Number: 145/197
Card Type: Pokémon
HP: 170
Stage: Stage 1
Attack 1: [L] Magnereject (50)You may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.
Attack 2: [L][#][#] Thunder (180)This Pokémon also does 30 damage to itself.
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 065/197
Card Type: Pokémon
HP: 70
Stage: Basic
Attack 1: [#] Quick Attack (10)Flip a coin. If heads, this attack does 10 more damage.
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 048/197
Card Type: Pokémon
HP: 140
Stage: Stage 1
Attack 1: [R][#] Eruption (50+)Each player discards the top card of their deck. This attack does 100 more damage for each Energy card discarded in this way.
Attack 2: [R][R][#] Steaming Stomp (120)
Weakness: Wx2
Resistance: None
Retreat Cost: 3
Rarity: Uncommon
Card Number: 032/197
If the Pokémon this card is attached to is Knocked Out by damage from an attack from your opponent's Pokémon, put 4 damage counters on the Attacking Pokémon.You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.
Rarity: Uncommon
Card Number: 197/197
Card Type: Psychic
HP: 80
Stage: Basic
Attack 1: [3] Play Rough (30+)Flip a coin. If heads, this attack does 30 more damage.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 3
Rarity: Common
Card Number: 100/197
Card Type: Metal
HP: 110
Stage: Basic
Attack 1: [M] Metal Claw (20)
Attack 2: [1M] Fury Cutter (50+)Flip 3 coins. If 1 of them is heads, this attack does 20 more damage. If 2 of them are heads, this attack does 60 more damage. If all of them are heads, this attack does 120 more damage.
Weakness: Fx2
Resistance: G-30
Retreat Cost: 1
Rarity: Promo
Card Number: 149/197
Card Type: Psychic
HP: 100
Stage: Basic
Attack 1: [P] Mischievous Crunch (30x)This attack does 30 damage for each [P] Energy attached to this Pokemon.
Weakness: Mx2
Retreat Cost: 2
Rarity: Common
Card Number: 089/197
Card Type: Pokémon
HP: 150
Stage: Stage 1
Attack 1: [W] Jet Punch (30)This attack also does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness or Resistance for Benched Pokemon).
Attack 2: [W][W] Justice Kick (210)If this Pokemon didn’t move from the Bench to the Active Spot during this turn, this attack does nothing.
Weakness: Lx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 062/197
Card Type: Darkness
HP: 130
Stage: Basic
Attack 1: [D] Dark Slumber (20)Your opponent’s Active Pokémon is now Asleep.
Attack 2: [1DD] Night Cyclone (120)Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 136/197
Ability — Insulator Prevent all damage done to this Pokémon by the attacks of your opponent’s [L] Pokémon.
Rarity: Illustration Rare
Card Number: 201/197
Ability — Tune-upThis Pokemon may have up to 4 Pokemon Tools attached to it, If it loses this Ability, discard Pokemon Tools from it until only 1 remains.
Rarity: Special Illustration Rare
Card Number: 224/197
Card Type: Water
HP: 150
Stage: Stage 1
Attack 1: [W] Jet Punch (30)This attack also does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness or Resistance for Benched Pokemon).
Attack 2: [W][W] Justice Kick (210)If this Pokemon didn’t move from the Bench to the Active Spot during this turn, this attack does nothing.
Weakness: Lx2
Resistance: None
Retreat Cost: 2
Rarity: Promo
Card Number: 036