Details
Discard 2 cards from your hand. (If you can’t discard 2 cards, you can’t play this card.) Put 4 basic Energy cards from your discard pile into your hand. (You can’t choose a card you discarded with the effect of this card.)You may play as many Item cards as you like during your turn.
Rarity: Uncommon
Card Number: 189/193
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Card Type: Psychic
HP: 300
Stage: Stage 2
Attack 1: [2] Big Hammer (30x)This attack does 30 damage for each card in your hand.
Attack 2: [2P] Pulverizing Press (140)This attack's damage isn't affected by any effects on your opponent's active Pokémon.
Weakness: Mx2
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 240/193
Card Type: Fire
HP: 120
Stage: Stage 1
Attack 1: [R] SingeYour opponent's Active Pokémon is now Burned.
Attack 2: [2] Overrun (60)This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 200/193
Details
Card Type: Water
HP: 180
Stage: Stage 1
Attack 1: [1W] Icicle Missile (50)
Attack 2: [1WW] Special Horn (80+)If this Pokemon has any Special Energy attached, this attack does 140 more damage.
Weakness: Mx2
Resistance: None
Retreat Cost: 3
Rarity: Uncommon
Card Number: 055/193
Details
Card Type: Metal
HP: 170
Stage: Stage 2
Attack 1: [M] Accelerate (50)If your opponent's Pokémon is Knocked Out by damage from this attack, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Attack 2: [2M] Spinning Bird (200)Discard 2 Energy from this Pokémon.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 148/193
Details
Ability — Balloon TherapyOnce during your turn, you may attach a Therapeutic Energy card from your hand to 1 of your Pokémon.
Rarity: Rare
Card Number: 084/193
Details
Ability — Swelling FlashOnce during your turn, if this card is in your hand and you have more Prize cards remaining than your opponent, you may play this card onto your Bench.
Rarity: Rare
Card Number: 071/193
Details
Look at the top 7 cards of your deck. You may reveal a Pokemon you find there and put it into your hand. Shuffle the other cards back into your deck.You may play as many Item cards as you like during your turn.
Rarity: Common
Card Number: 183/193
Details
Whenever any player attaches an Energy card from their hand to 1 of their Basic non-W Pokemon, put 2 damage counters on that Pokemon.This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.
Rarity: Uncommon
Card Number: 174/193
Details
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [1W] Apply Gel (20)If your opponent’s Active Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack fails.
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 049/193
Details
Ability — Arm Thrust MasterYour Pokémon take 10 less damage from your opponent's attacks (after applying Weakness and Resistance).
Rarity: Rare
Card Number: 113/193
Details
Card Type: Water
HP: 70
Stage: Basic
Attack 1: [1] MatchingSearch your deck for up to 2 Supporter cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [W] Water Pulse (20)Your opponent's Active Pokemon is now Asleep.
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 047/193
Details
Card Type: Psychic
HP: 80
Stage: Basic
Attack 1: [P] Tail-FishingFlip a coin. If heads, search your deck fora. card and put it into your hand. Then, shuffle your deck. If tails, discard a card from your hand.
Attack 2: [PP] Zen Headbutt (30)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 3
Rarity: Common
Card Number: 085/193
Details
Card Type: Water
HP: 30
Stage: Basic
Attack 1: [W] Expert Splasher (10+)Flip 2 coins. If both of them are heads, this attack does 20 more damage.
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 042/193
Details
Ability — Magical FlickWhen you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may move an Energy from your opponent's Active Pokémon to 1 of their Benched Pokémon.
Rarity: Uncommon
Card Number: 088/193
Details
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [W] Ram (20)
Attack 2: [3W] Slim Screw (120)If you don’t have any cards in your hand, this attack can be used for 1 W Energy.
Weakness: Lx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 056/193
Details
Card Type: Fighting
HP: 110
Stage: Stage 1
Attack 1: [F] Deck and Hide (20)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Attack 2: [2F] Elbow Strike (90)
Weakness: Gx2
Resistance: None
Retreat Cost: 1
Rarity: Uncommon
Card Number: 109/193
Details
Card Type: Water
HP: 180
Stage: Stage 1
Attack 1: [1W] Icicle Missile (50)
Attack 2: [1WW] Special Horn (80+)If this Pokemon has any Special Energy attached, this attack does 140 more damage.
Weakness: Mx2
Resistance: None
Retreat Cost: 3
Rarity: Uncommon
Card Number: 055/193
Details
Card Type: Colorless
HP: 140
Stage: Stage 1
Attack 1: [1] Mud-Slap (30)
Attack 2: [4] Dig Away Flash (100) Your opponent's Active Pokémon is now Paralyzed. Shuffle this Pokémon and all attached cards into your deck.
Weakness: Fx2
Resistance: None
Retreat Cost: 3
Rarity: Uncommon
Card Number: 157/193
Details
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [G] Splashing Dodge (10)Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 001/193