Details
Ability — Sentry DutyBasic Energy attached to your Benched Pokémon can't be discarded by effects of your opponent's attacks, Abilities, or Trainer cards.
Rarity: Common
Card Number: 120/189
Attacks used by the Hop's Pokémon this card is attached to cost Colorless less and do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Card Number: 167/193
Details
Attacks used by the Hop's Pokémon this card is attached to cost Colorless less and do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Rarity: Uncommon
Card Number: 148/159
Details
Attacks used by the Hop's Pokémon this card is attached to cost Colorless less and do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Rarity: Uncommon
Card Number: 148/159
Card Type: Metal
HP: 170
Stage: Stage 2
Attack 1: [1] Shoot Through (50)This attack also does 50 damage to 1 of your opponent’s Benched Pokémon. (
Attack 2: [1MM] steel wing (150)During your opponent’s next turn, this Pokémon takes 60 less damage from attacks (after applying Weakness and Resistance).
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 108/159
Card Type: Metal
HP: 170
Stage: Stage 2
Attack 1: [1] Shoot Through (50)This attack also does 50 damage to 1 of your opponent’s Benched Pokémon. (
Attack 2: [1MM] steel wing (150)During your opponent’s next turn, this Pokémon takes 60 less damage from attacks (after applying Weakness and Resistance).
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 108/159
Ability: Defiant Horn When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Card Number: 142/193
Details
Ability — Defiant HornWhen you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Rarity: Holo Rare
Card Number: 136/159
Ability: Defiant Horn When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Card Number: 142/193
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Splashing Dodge (10)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Common
Card Number: 095/217
HP: 70
Stage: Basic
Attack 1: [Colorless] Splashing Dodge (10)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Darknessx2
Resistance: Fighting-30
Card Number: 077/193
Details
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Intimidating StareDuring your opponent’s next turn, attacks used by the Defending Pokémon do 20 less damage (before applying Weakness and Resistance).
Attack 2: [2] Peck (20)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 133/159
Details
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Intimidating StareDuring your opponent’s next turn, attacks used by the Defending Pokémon do 20 less damage (before applying Weakness and Resistance).
Attack 2: [2] Peck (20)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 133/159
Details
Card Type: Fighting
HP: 140
Stage: Stage 1
Attack 1: [1F] Rumble (30)During your opponent’s next turn, the Defending Pokémon can’t retreat.
Attack 2: [2F] Break Ground (140)This attack also does 20 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Weakness: Gx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 087/159
Details
Card Type: Fighting
HP: 140
Stage: Stage 1
Attack 1: [1F] Rumble (30)During your opponent’s next turn, the Defending Pokémon can’t retreat.
Attack 2: [2F] Break Ground (140)This attack also does 20 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Weakness: Gx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 087/159
Details
Card Type: Fighting
HP: 80
Stage: Basic
Attack 1: [1] Turf MakerSearch your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.
Attack 2: [1F] Gnaw (20)
Weakness: Gx2
Retreat Cost: 2
Rarity: Common
Card Number: 086/159
Details
Card Type: Fighting
HP: 80
Stage: Basic
Attack 1: [1] Turf MakerSearch your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.
Attack 2: [1F] Gnaw (20)
Weakness: Gx2
Retreat Cost: 2
Rarity: Common
Card Number: 086/159
Details
Ability — Extra HelpingsAttacks used by your Hop's Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). The effect of Extra Helpings doesn't stack.
Rarity: Holo Rare
Card Number: 117/159
Details
Ability — Extra HelpingsAttacks used by your Hop's Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). The effect of Extra Helpings doesn't stack.
Rarity: Holo Rare
Card Number: 117/159
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [C] Horrifying Revenge (30+)If any of your Hop's Pokemon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.
Attack 2: [PCC] Corner (90)During your opponent's next turn, the Defending Pokemon can't retreat.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Rare
Card Number: 096/217
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [C] Horrifying Revenge (30+)If any of your Hop's Pokemon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.
Attack 2: [PCC] Corner (90)During your opponent's next turn, the Defending Pokemon can't retreat.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 237/217
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [C] Horrifying Revenge (30+)If any of your Hop's Pokemon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.
Attack 2: [PCC] Corner (90)During your opponent's next turn, the Defending Pokemon can't retreat.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Rare
Card Number: 096/217
HP: 140
Stage: Stage 1
Attack 1: [Colorless] Horror Revenge (30+)If any of your Hop's Pokémon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.
Attack 2: [Psychic][Colorless][Colorless] Corner (90)During your opponent's next turn, the Defending Pokémon can't retreat.
Weakness: Darknessx2
Resistance: Fighting-30
Card Number: 078/193