Details
If this card is attached to 1 of your Pokémon, discard it at the end of your turn.As long as this card is attached to a Pokémon, it provides [Colorless] Energy.If this card is attached to an Evolution Pokémon, it provides [Colorless][Colorless][Colorless] Energy.
Rarity: Uncommon
Card Number: 086/086
Details
If this card is attached to 1 of your Pokémon, discard it at the end of your turn.As long as this card is attached to a Pokémon, it provides [Colorless] Energy.If this card is attached to an Evolution Pokémon, it provides [Colorless][Colorless][Colorless] Energy.
Rarity: Uncommon
Card Number: 086/086
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [C] SlowingPerfume You can use this attack only if you go second, and only duringyour first turn. Shuffle 1 of your opponent's Benched Pokémon and all attached cards into their deck.
Attack 2: [GC] Glide (30)
Weakness: Rx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 010/167
Details
This card can only be attached to a Single Strike Pokemon. If this card is attached to anything other than a Single Strike Pokemon, discard this card.As long as this card is attached to a Pokemon, it provides every type of Energy but provides only 1 Energy at a time. The Pokemon this card is attached can't be Poisoned, and if it is already Poisoned, it recovers from that Special Condition.
Rarity: Uncommon
Card Number: 157/198
Details
Card Type: Darkness
HP: 60
Stage: Basic
Attack 1: [D] Call for FamilySearch your deck for a Basic Pokemon and put it onto your Bench. Then, shuffle your deck.
Attack 2: [2] Bite (30)
Weakness: Gx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 092/172
Details
Card Type: Fire
HP: 170
Stage: Stage 2
Attack 1: [R] Secret AttackChoose an attack from 1 of this Pokémon's previous Evolutions and use it as this attack.
Attack 2: [RR] Flare Shot (180)Discard all Energy from this Pokémon.
Weakness: Wx2
Retreat Cost: 3
Rarity: Rare
Card Number: 032/195
Details
Card Type: Fire
HP: 170
Stage: Stage 2
Attack 1: [R] Secret AttackChoose an attack from 1 of this Pokémon's previous Evolutions and use it as this attack.
Attack 2: [RR] Flare Shot (180)Discard all Energy from this Pokémon.
Weakness: Wx2
Retreat Cost: 3
Rarity: Rare
Card Number: 032/195
Details
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [1] Smart ServiceIf you go first, you can use this attack during your first turn. Search your deck for a card and put it into your hand. Then, shuffle your deck.
Attack 2: [1P] Smack (40)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 086/195
Ability: Obliging Heal When you play this Pokémon from your hand onto your Bench during your turn, you may heal 30 damage from your Active Pokémon and have it recover from a Special Condition.
Rarity: Uncommon
Card Number: 093/191
Ability: Obliging Heal When you play this Pokémon from your hand onto your Bench during your turn, you may heal 30 damage from your Active Pokémon and have it recover from a Special Condition.
Rarity: Uncommon
Card Number: 093/191
Details
Ability — Pyro DanceOnce, during your turn, you may attach a Basic R Energy card, a Basic F Energy card, or 1 of each from your hand to your Pokémon in any way you like.
Rarity: Rare
Card Number: 033/167
Ability — Pyro DanceOnce, during your turn, you may attach a Basic R Energy card, a Basic F Energy card, or 1 of each from your hand to your Pokémon in any way you like.
Rarity: Illustration Rare
Card Number: 173/16
Ability — Pyro DanceOnce, during your turn, you may attach a Basic R Energy card, a Basic F Energy card, or 1 of each from your hand to your Pokémon in any way you like.
Rarity: Rare
Card Number: 033/167
Card Type: Darkness
HP: 60
Stage: Basic
Attack 1: [C] Mischievous TentaclesLook at the top card of your opponent's deck. You may have your opponent shuffle their deck.
Attack 2: [D] Peck (10)
Weakness: Gx2
Retreat Cost: 1
Rarity: Common
Card Number: 033/064
Card Type: Water
HP: 150
Stage: Stage 2
Attack 1: [W] Bring DownChoose a Pokemon in play (yours or your opponent's) that has the least HP remaining, except for this Pokemon, and it is Knocked Out.
Attack 2: [W] Water Shot (110)Discard an Energy from this Pokemon.
Weakness: Lx2
Retreat Cost: 1
Rarity: Illustration Rare
Card Number: 142/132
Card Type: Water
HP: 150
Stage: Stage 2
Attack 1: [W] Bring DownChoose a Pokemon in play (yours or your opponent's) that has the least HP remaining, except for this Pokemon, and it is Knocked Out.
Attack 2: [W] Water Shot (110)Discard an Energy from this Pokemon.
Weakness: Lx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 041/132
Details
Card Type: Water
HP: 150
Stage: Stage 2
Attack 1: [W] Bring DownChoose a Pokemon in play (yours or your opponent's) that has the least HP remaining, except for this Pokemon, and it is Knocked Out.
Attack 2: [W] Water Shot (110)Discard an Energy from this Pokemon.
Weakness: Lx2
Retreat Cost: 1
Rarity: Shiny Rare
Card Number: 142/132
Details
Card Type: Water
HP: 150
Stage: Stage 2
Attack 1: [W] Bring DownChoose a Pokemon in play (yours or your opponent's) that has the least HP remaining, except for this Pokemon, and it is Knocked Out.
Attack 2: [W] Water Shot (110)Discard an Energy from this Pokemon.
Weakness: Lx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 041/132
Details
Each player shuffles their hand and puts it on the bottom of their deck. Then, each player draws a card for each of their remaining Prize cards.You may play only 1 Supporter card during your turn.
Rarity: Uncommon
Card Number: 080/091
Details
Each player shuffles their hand and puts it on the bottom of their deck. Then, each player draws a card for each of their remaining Prize cards.You may play only 1 Supporter card during your turn.
Rarity: Uncommon
Card Number: 185/193
Details
Ability — Electric StreamerAs often as you like during your turn, you may attach a Basic Lightning Energy card from your hand to 1 of your Iono's Pokémon.
Rarity: Double Rare
Card Number: 053/159
Ability — Electric StreamerAs often as you like during your turn, you may attach a Basic Lightning Energy card from your hand to 1 of your Iono's Pokémon.
Rarity: Hyper Rare
Card Number: 188/159
Ability — Electric StreamerAs often as you like during your turn, you may attach a Basic Lightning Energy card from your hand to 1 of your Iono's Pokémon.
Rarity: Ultra Rare
Card Number: 172/159
Details
Ability — Electric StreamerAs often as you like during your turn, you may attach a Basic Lightning Energy card from your hand to 1 of your Iono's Pokémon.
Rarity: Promo
Card Number: 194
Details
Card Type: Lightning
HP: 100
Stage: Stage 1
Attack 1: [LL] Thump-Thump BoomThis Pokémon does 100 damage to itself. Flip a coin. If heads, your opponent’s Active Pokémon is Knocked Out.
Attack 2: [1LL] Electric Ball (100)
Weakness: Fx2
Rarity: Uncommon
Card Number: 048/159
Details
Card Type: Lightning
HP: 100
Stage: Stage 1
Attack 1: [LL] Thump-Thump BoomThis Pokémon does 100 damage to itself. Flip a coin. If heads, your opponent’s Active Pokémon is Knocked Out.
Attack 2: [1LL] Electric Ball (100)
Weakness: Fx2
Rarity: Uncommon
Card Number: 048/159
Ability: Flashing Draw You must discard a Basic Lightning Energy card from this Pokemon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
Rarity: Rare
Card Number: 072/217
Ability: Flashing Draw You must discard a Basic Lightning Energy card from this Pokemon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
Rarity: Rare
Card Number: 072/217
Ability: Flashing Draw You must discard a Basic Lightning Energy card from this Pokemon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
Rarity: Rare
Card Number: 072/217
Details
Ability — Flashing DrawYou must discard a Basic Lightning Energy from this Pokémon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
Rarity: Holo Rare
Card Number: 055/159
Details
Ability — Flashing DrawYou must discard a Basic Lightning Energy from this Pokémon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
Rarity: Holo Rare
Card Number: 055/159
Near Mint
Details
Ability — Flashing DrawYou must discard a Basic Lightning Energy from this Pokémon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
Rarity: Illustration Rare
Card Number: 163/159
Ability: Flashing Draw You must discard a Basic Lightning Energy card from this Pokémon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
Card Number: 059/193