Card Type: Colorless
HP: 330
Stage: Stage 1
Attack 1: [C] Gale Thrust (60+)If this Pokemon moved from your Bench to the Active Spot this turn, this attack does 170 more damage.
Attack 2: [CC] Spiky Hopper (160)This attack's damage isn't affected by any effects on your opponent's Active Pokemon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Ultra Rare
Card Number: 115/094
Ungraded Price History
Details
Card Type: Fighting
HP: 340
Stage: Stage 1
Attack 1: [F] Aura Jab (130)Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokemon in any way you like.
Attack 2: [FF] Mega Brave (270)During your next turn, this Pokemon can't use Mega Brave.
Weakness: Px2
Retreat Cost: 2
Rarity: Promo
Card Number: 012
Card Type: Fighting
HP: 340
Stage: Stage 1
Attack 1: [F] Aura Jab (130)Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokemon in any way you like.
Attack 2: [FF] Mega Brave (270)During your next turn, this Pokemon can't use Mega Brave.
Weakness: Px2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 113/217
Details
Card Type: Fighting
HP: 340
Stage: Stage 1
Attack 1: [F] Aura Jab (130)Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokemon in any way you like.
Attack 2: [FF] Mega Brave (270)During your next turn, this Pokemon can't use Mega Brave.
Weakness: Px2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 077/132
Card Type: Fighting
HP: 340
Stage: Stage 1
Attack 1: [F] Aura Jab (130)Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokemon in any way you like.
Attack 2: [FF] Mega Brave (270)During your next turn, this Pokemon can't use Mega Brave.
Weakness: Px2
Retreat Cost: 2
Rarity: Promo
Card Number: 012
Card Type: Fighting
HP: 340
Stage: Stage 1
Attack 1: [F] Aura Jab (130)Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokemon in any way you like.
Attack 2: [FF] Mega Brave (270)During your next turn, this Pokemon can't use Mega Brave.
Weakness: Px2
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 160/132
Details
Card Type: Lightning
HP: 330
Stage: Stage 1
Attack 1: [LL] Flash Ray (120)During your opponent's next turn, prevent all damage done to this Pokemon by attacks from Basic Pokemon.
Attack 2: [LLL] Riotous Blasting (200+)You may discard all Energy from this Pokemon and have this attack do 130 more damage.
Weakness: Fx2
Retreat Cost: 0
Rarity: Double Rare
Card Number: 050/132
Details
Card Type: Lightning
HP: 330
Stage: Stage 1
Attack 1: [LL] Flash Ray (120)During your opponent's next turn, prevent all damage done to this Pokemon by attacks from Basic Pokemon.
Attack 2: [LLL] Riotous Blasting (200+)You may discard all Energy from this Pokemon and have this attack do 130 more damage.
Weakness: Fx2
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: 158/132
Details
Card Type: Metal
HP: 270
Stage: Basic
Attack 1: [MM] Gobble Down (80x)This attack does 80 damage for each Prize card you have taken.
Attack 2: [MMC] Huge Bite (260)If your opponent's Active Pokemon already has any damage counters on it, this attack's base damage is 30.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Double Rare
Card Number: 094/132
Card Type: Metal
HP: 270
Stage: Basic
Attack 1: [MM] Gobble Down (80x)This attack does 80 damage for each Prize card you have taken.
Attack 2: [MMC] Huge Bite (260)If your opponent's Active Pokemon already has any damage counters on it, this attack's base damage is 30.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 162/132
Details
Search your deck for a Mega Evolution Pokmon ex, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Ultra Rare
Card Number: 171/132
Details
Search your deck for a Mega Evolution Pokmon ex, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 121/132
Details
Search your deck for a Mega Evolution Pokmon ex, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 121/132
Card Type: Metal
HP: 260
Stage: Basic
Attack 1: [MMC] Sonic RipperShuffle all Energy attached to this Pokémon into your deck, and this attack does 220 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 0
Rarity: Double Rare
Card Number: 055/088
Card Type: Metal
HP: 260
Stage: Basic
Attack 1: [MMC] Sonic RipperShuffle all Energy attached to this Pokémon into your deck, and this attack does 220 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: 106/088
Card Type: Psychic
HP: 330
Stage: Stage 1
Attack 1: [PPP] Shellnado Spin (180)During your opponent's next turn, if this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), place 12 damage counters on the Attacking Pokémon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 3
Rarity: Double Rare
Card Number: 031/084
Card Type: Water
HP: 330
Stage: Stage 1
Attack 1: [W] Jetting Blow (120)This attack also does 50 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [CCC] Nebula Beam (210)This attack's damage isn't affected by Weakness or Resistance, or by any effects on your opponent's Active Pokémon.
Weakness: Lx2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 021/088
Card Type: Water
HP: 330
Stage: Stage 1
Attack 1: [W] Jetting Blow (120)This attack also does 50 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [CCC] Nebula Beam (210)This attack's damage isn't affected by Weakness or Resistance, or by any effects on your opponent's Active Pokémon.
Weakness: Lx2
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 102/088
Ability: Solar Transfer As often as you like during your turn, you may use this Ability. Move a Basic Grass Energy from 1 of your Pokmon to another of your Pokmon.
Rarity: Promo
Card Number: 013
Details
Ability: Solar Transfer As often as you like during your turn, you may use this Ability. Move a Basic Grass Energy from 1 of your Pokmon to another of your Pokmon.
Rarity: Double Rare
Card Number: 003/132
Card Type: Lightning
HP: 270
Stage: Basic
Attack 1: [L] Thunderous Fist (60x)This attack does 60 damage for each Lightning Energy attached to this Pokémon.
Attack 2: [LLL] Zepto Turn (150)Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Double Rare
Card Number: 027/084
Card Type: Fighting
HP: 310
Stage: Basic
Attack 1: [FFF] Gaia Wave (200)During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Attack 2: [FFFFF] Nullifying ZeroFor each of your opponent's Pokémon, flip a coin. If heads, this attack does 150 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Gx2
Retreat Cost: 2
Rarity: Promo
Card Number: 071
Card Type: Fighting
HP: 310
Stage: Basic
Attack 1: [FFF] Gaia Wave (200)During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Attack 2: [FFFFF] Nullifying ZeroFor each of your opponent's Pokémon, flip a coin. If heads, this attack does 150 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Gx2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 047/088
Details
Ability: Wild Growth Each Basic Grass Energy attached to all of your Pokmon provides GrassGrass Energy. The effect of Wild Growth doesn't stack.
Rarity: Rare
Card Number: 010/132
Details
Ability: Wild Growth Each Basic Grass Energy attached to all of your Pokmon provides GrassGrass Energy. The effect of Wild Growth doesn't stack.
Rarity: Rare
Card Number: 010/132
Discard all Pokémon Tools and Special Energy from all of your opponent's Pokémon, and discard a Stadium in play.
Rarity: ACE SPEC Rare
Card Number: 182/191
You can use this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Attach a Basic [R] Energy card from your discard pile to 1 of your Pokémon. If you do, draw cards until you have 6 cards in your hand.You may play only 1 Supporter card during your turn.
Rarity: Uncommon
Card Number: 167/182
You can use this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Attach a Basic [R] Energy card from your discard pile to 1 of your Pokémon. If you do, draw cards until you have 6 cards in your hand.You may play only 1 Supporter card during your turn.
Rarity: Uncommon
Card Number: 167/182
You can use this card only if any of your Pokemon were Knocked Out during your opponent's last turn.Attach a Basic Fire Energy card from your discard pile to 1 of your Pokemon. If you do, draw cards until you have 6 cards in your hand.
Rarity: Ultra Rare
Card Number: 140/131
Card Type: Metal
HP: 160
Stage: Stage 1
Attack 1: [CC] Wrack Down (50)
Attack 2: [MCC] Reforged Axe (250)Before doing damage, discard all Pokémon Tools from this Pokémon. If you can't discard any, this attack does nothing.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 3
Rarity: Rare
Card Number: 104/142
Moderately played
Details
HP: 110
Stage: Basic
Attack 1: [2] Brilliant Voice (20) Flip a coin. If heads, the Defending Pokemon is now Asleep. If tails, the Defending Pokemon is now Confused.
Attack 2: [PPP] Round (30x) Does 30 damage times the number of your Pokemon that have the Round attack.
Weakness: Px2
Retreat Cost: 1
Rarity: Ultra Rare
Card Number: RC25
Attach a Water Energy from your discard pile to 1 of your Pokémon V. If you do, draw 3 cards.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG64/GG70
Details
Card Type: Metal
HP: 70
Stage: Basic
Attack 1: [2] Thunder Shock (20)Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Common
Card Number: 045/078