Details
Card Type: Metal
HP: 70
Stage: Basic
Attack 1: [M] Knickknack CarryingSearch your deck for a Pokémon Tool card, reveal it, and put it into your hand. Then, shuffle your deck.
Attack 2: [MC] Ram (30)
Weakness: Rx2
Resistance: G-30
Retreat Cost: 1
Rarity: Common
Card Number: 103/142
Card Type: Metal
HP: 70
Stage: Basic
Attack 1: [M] Knickknack CarryingSearch your deck for a Pokémon Tool card, reveal it, and put it into your hand. Then, shuffle your deck.
Attack 2: [MC] Ram (30)
Weakness: Rx2
Resistance: G-30
Retreat Cost: 1
Rarity: Common
Card Number: 103/142
Details
Ability — ShowtimeOnce during your turn, if this Pokémon is on your Bench, you may switch it with your Active Pokémon.
Rarity: Holo Rare
Card Number: 018/159
Details
Ability — ShowtimeOnce during your turn, if this Pokémon is on your Bench, you may switch it with your Active Pokémon.
Rarity: Holo Rare
Card Number: 018/159
Card Type: Psychic
HP: 100
Stage: Stage 1
Attack 1: [P] PerplexYour opponent's Active Pokémon is now Confused.
Attack 2: [P] Psychic (30+)This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Uncommon
Card Number: 034/088
Card Type: Psychic
HP: 100
Stage: Stage 1
Attack 1: [P] PerplexYour opponent's Active Pokémon is now Confused.
Attack 2: [P] Psychic (30+)This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Uncommon
Card Number: 034/088
Ability: Beckoning Tail You must discard a Chill Teaser Toy card from your hand in order to use this Ability. Once during your turn, you may switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Rarity: Uncommon
Card Number: 085/191
Details
Ability — Inviting EarsWhen you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for up to 2 Supporter cards, reveal them, and put them into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 082/195
Details
Ability: Beckoning Tail You must discard a Chill Teaser Toy card from your hand in order to use this Ability. Once during your turn, you may switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Rarity: Uncommon
Card Number: 085/191
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Exhausted TackleFlip a coin. If heads, this attack does 30 damage to your opponent's Active Pokémon. If tails, this Pokémon does 30 damage to itself.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 114
Details
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [1] Come Here Right MeowFlip a coin. If heads, switch in 1 of your opponent's Benched Pokemon tot he Active Spot.
Attack 2: [2] Dig Claws (20)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 052/165
Details
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [1] Come Here Right MeowFlip a coin. If heads, switch in 1 of your opponent's Benched Pokemon tot he Active Spot.
Attack 2: [2] Dig Claws (20)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 052/165
Ability: Last-Ditch Catch Once during your turn, when you play this Pokémon from your hand onto your Bench, you may use this Ability. Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck. You can't use more than 1 Ability that has "Last-Ditch" in its name each turn.
Rarity: Double Rare
Card Number: 062/088
Details
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Full HeartAttach up to 2 Basic Psychic Energy cards from your hand to your Pokemon in any way you like.
Attack 2: [PP] Guardian Burst (160)If you don't have Uxie and Azelf on your Bench, this attack does nothing.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 079/191
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Full HeartAttach up to 2 Basic Psychic Energy cards from your hand to your Pokemon in any way you like.
Attack 2: [PP] Guardian Burst (160)If you don't have Uxie and Azelf on your Bench, this attack does nothing.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 079/191
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Full HeartAttach up to 2 Basic Psychic Energy cards from your hand to your Pokemon in any way you like.
Attack 2: [PP] Guardian Burst (160)If you don't have Uxie and Azelf on your Bench, this attack does nothing.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Illustration Rare
Card Number: 204/191
Details
Card Type: Grass
HP: 90
Stage: Stage 1
Attack 1: [G] HardenDuring your opponent’s next turn, prevent all damage done to this Pokémon by attacks if that damage is 60 or less.
Weakness: Rx2
Retreat Cost: 3
Rarity: Common
Card Number: 002/159
Card Type: Grass
HP: 90
Stage: Stage 1
Attack 1: [G] HardenDuring your opponent’s next turn, prevent all damage done to this Pokémon by attacks if that damage is 60 or less.
Weakness: Rx2
Retreat Cost: 3
Rarity: Common
Card Number: 002/159