Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Rarity: Common
Card Number: 159/217
Ability: Dynamotor Once during your turn, you may attach a Basic Lightning Energy card from your discard pile to 1 of your Benched Pokemon.
Rarity: Uncommon
Card Number: 060/217
Card Type: Fighting
HP: 140
Stage: Basic
Attack 1: [F] Light Punch (20)
Attack 2: [FFC] Settle the Score (80+)This attack does 60 more damage for each Prize card your opponent took during their last turn.
Weakness: Px2
Retreat Cost: 3
Rarity: Rare
Card Number: 122/217
Ability: Incandescent Body If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Burned.
Rarity: Common
Card Number: 027/217
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [CC] Peck the Wound (20+)If your opponent's Active Pokemon already has any damage counters on it, this attack does 80 more damage.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 173/217
Card Type: Metal
HP: 70
Stage: Basic
Attack 1: [M] Push Down (10)Switch out your opponent's Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.)
Weakness: Rx2
Resistance: G-30
Retreat Cost: 1
Rarity: Common
Card Number: 146/217
Ability: Incandescent Body If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Burned.
Rarity: Common
Card Number: 027/217
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [C] Call for FamilySearch your deck for up to 2 Basic Pokemon and put them onto your Bench. Then, shuffle your deck.
Attack 2: [WC] Icy Snow (20)
Weakness: Mx2
Retreat Cost: 1
Rarity: Common
Card Number: 049/217
Card Type: Darkness
HP: 80
Stage: Basic
Attack 1: [DC] Knock Off (20)Discard a random card from your opponent's hand.
Weakness: Gx2
Retreat Cost: 2
Rarity: Common
Card Number: 134/217
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] Minor Errand-RunningSearch your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [C] Glide (10)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 168/217
Card Type: Fire
HP: 70
Stage: Basic
Attack 1: [R] Ember (30)Discard an Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Common
Card Number: 034/217
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [C] Roto CallYou may search your deck for any number of Pokemon that have "Rotom" in their name and put them onto your Bench. Then, shuffle your deck.
Attack 2: [CC] Gadget Show (30x)This attack does 30 damage for each Pokemon Tool attached to all of your Pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 092/217
Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pokemon with 100 HP or less, reveal them, and put them into your hand. Then, shuffle your deck. You can't use more than 1 Fan Call Ability during your turn.
Rarity: Common
Card Number: 171/217
Ability: Alluring Wings Once during your turn, if this Pokemon is in the Active Spot, you may use this Ability. Each player draws a card.
Rarity: Uncommon
Card Number: 053/217
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [CC] Peck the Wound (20+)If your opponent's Active Pokemon already has any damage counters on it, this attack does 80 more damage.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 173/217
Card Type: Fire
HP: 140
Stage: Basic
Attack 1: [RR] Flare Fall (30+)If you have at least 4 Fire Energy in play, this attack does 90 more damage.
Weakness: Wx2
Retreat Cost: 3
Rarity: Rare
Card Number: 025/217
Ability: Final Chain If this Pokemon is Knocked Out by damage from an attack from your opponent's Pokemon, search your deck for a card and put it into your hand. Then, shuffle your deck.
Rarity: Rare
Card Number: 143/217
Card Type: Water
HP: 100
Stage: Stage 1
Attack 1: [W] Slash (40)
Attack 2: [WW] Hail Claw (70)Discard all Energy from this Pokemon. Your opponent's Active Pokemon is now Paralyzed.
Weakness: Mx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 045/217
Card Type: Fire
HP: 140
Stage: Stage 1
Attack 1: [R] Roasting Burn (110)If your opponent's Active Pokemon is not Burned, this attack does nothing.
Attack 2: [RCCC] Power Stomp (170)Discard 2 Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 028/217
Card Type: Fire
HP: 120
Stage: Stage 1
Attack 1: [CC] Sudden ScorchingYour opponent discards a card from their hand. If this Pokemon evolved from Salandit during this turn, your opponent discards 2 more cards.
Attack 2: [RCC] Flamethrower (130)Discard an Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 035/217
Card Type: Fire
HP: 70
Stage: Basic
Attack 1: [R] Ember (30)Discard an Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Common
Card Number: 034/217
Card Type: Psychic
HP: 110
Stage: Stage 1
Attack 1: [PC] Assassin's Magic (60)If your opponent's Active Pokemon is affected by a Special Condition, place 6 damage counters on 1 of your opponent's Benched Pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Rare
Card Number: 086/217
Ability: Frilled Generator Once during your turn, if you played Canari from your hand this turn, you may use this Ability. Search your deck for up to 2 Basic Lightning Energy cards and attach them to this Pokemon. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 064/217