Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] Minor Errand-RunningSearch your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [C] Glide (10)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 168/217
Card Type: Fire
HP: 70
Stage: Basic
Attack 1: [R] Ember (30)Discard an Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Common
Card Number: 034/217
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [C] Roto CallYou may search your deck for any number of Pokemon that have "Rotom" in their name and put them onto your Bench. Then, shuffle your deck.
Attack 2: [CC] Gadget Show (30x)This attack does 30 damage for each Pokemon Tool attached to all of your Pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 092/217
Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pokemon with 100 HP or less, reveal them, and put them into your hand. Then, shuffle your deck. You can't use more than 1 Fan Call Ability during your turn.
Rarity: Common
Card Number: 171/217
Ability: Alluring Wings Once during your turn, if this Pokemon is in the Active Spot, you may use this Ability. Each player draws a card.
Rarity: Uncommon
Card Number: 053/217
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [CC] Peck the Wound (20+)If your opponent's Active Pokemon already has any damage counters on it, this attack does 80 more damage.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 173/217
Card Type: Fire
HP: 140
Stage: Basic
Attack 1: [RR] Flare Fall (30+)If you have at least 4 Fire Energy in play, this attack does 90 more damage.
Weakness: Wx2
Retreat Cost: 3
Rarity: Rare
Card Number: 025/217
Ability: Final Chain If this Pokemon is Knocked Out by damage from an attack from your opponent's Pokemon, search your deck for a card and put it into your hand. Then, shuffle your deck.
Rarity: Rare
Card Number: 143/217
Card Type: Water
HP: 100
Stage: Stage 1
Attack 1: [W] Slash (40)
Attack 2: [WW] Hail Claw (70)Discard all Energy from this Pokemon. Your opponent's Active Pokemon is now Paralyzed.
Weakness: Mx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 045/217
Card Type: Fire
HP: 140
Stage: Stage 1
Attack 1: [R] Roasting Burn (110)If your opponent's Active Pokemon is not Burned, this attack does nothing.
Attack 2: [RCCC] Power Stomp (170)Discard 2 Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 028/217
Card Type: Fire
HP: 120
Stage: Stage 1
Attack 1: [CC] Sudden ScorchingYour opponent discards a card from their hand. If this Pokemon evolved from Salandit during this turn, your opponent discards 2 more cards.
Attack 2: [RCC] Flamethrower (130)Discard an Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 035/217
Card Type: Fire
HP: 70
Stage: Basic
Attack 1: [R] Ember (30)Discard an Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Common
Card Number: 034/217
Card Type: Psychic
HP: 110
Stage: Stage 1
Attack 1: [PC] Assassin's Magic (60)If your opponent's Active Pokemon is affected by a Special Condition, place 6 damage counters on 1 of your opponent's Benched Pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Rare
Card Number: 086/217
Ability: Frilled Generator Once during your turn, if you played Canari from your hand this turn, you may use this Ability. Search your deck for up to 2 Basic Lightning Energy cards and attach them to this Pokemon. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 064/217
Card Type: Water
HP: 150
Stage: Stage 2
Attack 1: [CC] Snow CoatingDouble the number of damage counters on each of your opponent's Pokemon.
Attack 2: [WCC] Blizzard (120)This attack also does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weakness: Mx2
Retreat Cost: 2
Rarity: Uncommon
Card Number: 051/217
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [C] Prism ChargeSearch your deck for up to 3 Basic Energy cards of different types and attach them to your Tera Pokemon in any way you like. Then, shuffle your deck.
Attack 2: [CCC] Hard Tackle (100)
Weakness: Fx2
Retreat Cost: 2
Rarity: Rare
Card Number: 178/217
Card Type: Fire
HP: 140
Stage: Stage 1
Attack 1: [R] Roasting Burn (110)If your opponent's Active Pokemon is not Burned, this attack does nothing.
Attack 2: [RCCC] Power Stomp (170)Discard 2 Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 028/217
Card Type: Fire
HP: 120
Stage: Stage 1
Attack 1: [CC] Sudden ScorchingYour opponent discards a card from their hand. If this Pokemon evolved from Salandit during this turn, your opponent discards 2 more cards.
Attack 2: [RCC] Flamethrower (130)Discard an Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 035/217
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [CC] Tri KinesisFlip 3 coins. If all of them are heads, Knock Out 1 of your opponent's Pokemon.
Attack 2: [PCC] Double-Edge (150)This Pokemon also does 30 damage to itself.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 3
Rarity: Rare
Card Number: 078/217
Ability: Flashing Draw You must discard a Basic Lightning Energy card from this Pokemon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
Rarity: Rare
Card Number: 072/217
Ability: Frilled Generator Once during your turn, if you played Canari from your hand this turn, you may use this Ability. Search your deck for up to 2 Basic Lightning Energy cards and attach them to this Pokemon. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 064/217
Card Type: Darkness
HP: 80
Stage: Basic
Attack 1: [DC] Knock Off (20)Discard a random card from your opponent's hand.
Weakness: Gx2
Retreat Cost: 2
Rarity: Common
Card Number: 134/217
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] Minor Errand-RunningSearch your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [C] Glide (10)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 168/217
Card Type: Fire
HP: 140
Stage: Stage 1
Attack 1: [CC] Back Draft (30x)This attack does 30 damage for each Basic Energy card in your opponent's discard pile.
Attack 2: [RRC] Flamebody Cannon (90)Discard all Energy from this Pokemon, and this attack also does 90 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weakness: Wx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 033/217
Card Type: Water
HP: 100
Stage: Stage 1
Attack 1: [WW] Crunch (50)Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
Weakness: Lx2
Retreat Cost: 2
Rarity: Uncommon
Card Number: 042/217
Ability: Damp Pokemon in play (both yours and your opponent's) lose any Ability that requires the Pokemon using it to Knock Out itself.
Rarity: Uncommon
Card Number: 040/217