Card Type: Darkness
HP: 170
Stage: Stage 2
Attack 1: [DC] Scarring Shout (70x)This attack does 70 damage for each damage counter on your opponent's Active Pokemon.
Attack 2: [DCC] Punk Smash (160)Discard an Energy from this Pokemon.
Weakness: Gx2
Retreat Cost: 2
Rarity: Uncommon
Card Number: 132/217
Ability: Lethargic Charge Once during your turn, if this Pokemon is on your Bench, you may use this Ability. Attach an Energy card from your hand to your Active Larry's Pokemon.
Rarity: Common
Card Number: 175/217
Ability: Final Chain If this Pokemon is Knocked Out by damage from an attack from your opponent's Pokemon, search your deck for a card and put it into your hand. Then, shuffle your deck.
Rarity: Rare
Card Number: 143/217
Card Type: Psychic
HP: 100
Stage: Stage 1
Attack 1: [P] Call SignSearch your deck for up to 3 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [P] Psyshot (30)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 088/217
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] AscensionSearch your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 085/217
Card Type: Darkness
HP: 70
Stage: Basic
Attack 1: [C] Raging Curse (10x)This attack does 10 damage for each damage counter on all of your Benched Cynthia's Pokemon. This attack's damage isn't affected by Weakness.
Weakness: Gx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 133/217
Card Type: Fire
HP: 140
Stage: Basic
Attack 1: [RR] Flare Fall (30+)If you have at least 4 Fire Energy in play, this attack does 90 more damage.
Weakness: Wx2
Retreat Cost: 3
Rarity: Rare
Card Number: 025/217
Card Type: Fighting
HP: 180
Stage: Stage 2
Attack 1: [F] Tar CannonThis attack does 140 damage to 1 of your opponent's Pokemon. If you don't have 10 or more Basic Fighting Energy cards in your discard pile, this attack does nothing. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: [FCCC] Bulky Bump (220)Discard 3 Energy from this Pokemon.
Weakness: Gx2
Retreat Cost: 4
Rarity: Rare
Card Number: 120/217
Card Type: Fighting
HP: 60
Stage: Basic
Attack 1: [F] Relentless BurrowingFlip a coin until you get tails. For each heads, discard the top card of your opponent's deck.
Weakness: Gx2
Retreat Cost: 1
Rarity: Common
Card Number: 100/217
Ability: Damp Pokemon in play (both yours and your opponent's) lose any Ability that requires the Pokemon using it to Knock Out itself.
Rarity: Common
Card Number: 039/217
Card Type: Psychic
HP: 100
Stage: Stage 1
Attack 1: [P] Call SignSearch your deck for up to 3 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [P] Psyshot (30)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 088/217
Card Type: Water
HP: 100
Stage: Stage 1
Attack 1: [W] Slash (40)
Attack 2: [WW] Hail Claw (70)Discard all Energy from this Pokemon. Your opponent's Active Pokemon is now Paralyzed.
Weakness: Mx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 045/217
Card Type: Darkness
HP: 130
Stage: Stage 1
Attack 1: [CC] Rocket Feathers (60x)You may discard any number of Supporter cards that have "Team Rocket" in their name from your hand, and this attack does 60 damage for each card you discarded in this way.
Attack 2: [DCC] Hammer In (100)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Rare
Card Number: 127/217
You can use this card only if you have any Tera Pokemon in play.Choose up to 2 of your Benched Colorless Pokemon and attach a Basic Energy card from your discard pile to each of them.
Rarity: Common
Card Number: 189/217
You can use this card only if you discard 2 other cards from your hand.Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Common
Card Number: 213/217
Flip a coin. If heads, search your deck for an Evolution Team Rocket's Pokemon, reveal it, and put it into your hand. If tails, search your deck for a Basic Team Rocket's Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 205/217
The Dragon Pokemon this card is attached to takes 50 less damage from attacks from your opponent's Grass, Fire, Water, or Lightning Pokemon (after applying Weakness and Resistance).
Rarity: Uncommon
Card Number: 211/217
Card Type: Colorless
HP: 150
Stage: Stage 2
Attack 1: [C] Facade (60+)If this Pokemon is Burned or Poisoned, this attack does 100 more damage.
Attack 2: [CCC] Feathery Strike (150)Discard 2 Energy from this Pokemon, and this attack also does 50 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Rare
Card Number: 170/217
Card Type: Psychic
HP: 110
Stage: Stage 1
Attack 1: [PC] Assassin's Magic (60)If your opponent's Active Pokemon is affected by a Special Condition, place 6 damage counters on 1 of your opponent's Benched Pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Rare
Card Number: 086/217
Card Type: Darkness
HP: 130
Stage: Basic
Attack 1: [D] Dark Slumber (20)Your opponent’s Active Pokémon is now Asleep.
Attack 2: [1DD] Night Cyclone (120)Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 136/197
Ability: Wonder Kiss When your opponent's Active Pokemon is Knocked Out, flip a coin. If heads, take 1 more Prize card. The effect of Wonder Kiss doesn't stack.
Rarity: Rare
Card Number: 082/217
Card Type: Fighting
HP: 180
Stage: Stage 2
Attack 1: [F] Tar CannonThis attack does 140 damage to 1 of your opponent's Pokemon. If you don't have 10 or more Basic Fighting Energy cards in your discard pile, this attack does nothing. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: [FCCC] Bulky Bump (220)Discard 3 Energy from this Pokemon.
Weakness: Gx2
Retreat Cost: 4
Rarity: Rare
Card Number: 120/217
Mega Evolution Ascended Heroes Player’s Guide Book Pokemon
The Ascended Heroes Players Guide Booklet is a collector's item for fans of Pokémon TCG. This special set features 90 standard-sized cards in a box configuration, all printed on card stock material. The booklet is autographed by 5ban Graphics and includes the artwork by The Pokémon Company Art-team, with a featured artist being Aaron Jeffery. This officially licensed product is perfect for fans aged 6 and up and is a must-have for any Pokémon League event.
Card Type: Lightning
HP: 350
Stage: Stage 2
Attack 1: [LL] Split BombThis attack does 60 damage to each of 2 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: [LLL] Disaster Shock (190)You may discard 2 Lightning Energy from this Pokemon and make your opponent's Active Pokemon Paralyzed.
Weakness: Fx2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 061/217
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [1] Jet Draft (30)Discard a Special Energy from your opponent's Active Pokémon.
Attack 2: [3] Air Slash (120)Discard an Energy from this Pokémon.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Promo
Card Number: 142/185
Ability: Evolutionary Guidance Once during your turn, if this Pokemon has any Energy attached, you may use this Ability. Search your deck for an Evolution Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 151/217