Details
Card Type: Fighting
HP: 60
Stage: Basic
Attack 1: [F] Iron WallFlip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent’s next turn.
Attack 2: [F] Hang Down (10)
Weakness: Gx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 121/197
Details
Once during each player's turn, that player may discard 3 cards from the top of their deck. If a player discarded any Item cards in this way, they put those Item cards into their hand.
Rarity: Uncommon
Card Number: 068/078
Details
Ability — Primordial TentaclesAs long as this Pokemon is in the Active Spot, your opponent's Active Pokemon can't retreat.
Rarity: Rare
Card Number: 139/165
Details
Ability — Enthusiastic KingIf you have Nidoqueen in play, ignore all Energy in the costs of attacks used by this Pokemon.
Rarity: Rare
Card Number: 034/165
Details
Ability — GustsIf this Pokemon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokemon is not Knocked Out, and its remaining HP becomes 10.
Rarity: Rare
Card Number: 068/165
Details
Card Type: Fighting
HP: 130
Stage: Stage 1
Attack 1: [0] Proud Fangs (30+) If your Benched Pokémon have any damage counters on them, this attack does 90 more damage.
Attack 2: [FFC] Searing Flame (90) Your opponent's Active Pokémon is now Burned.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 100/167
Details
Card Type: Fire
HP: 110
Stage: Basic
Attack 1: [R] Flare BringerAttach up to 2 [R] Energy cards from your discard pile to 1 of your Pokémon.
Attack 2: [RR] Megafire of Envy (50+)If any of your Pokémon were Knocked Out by damage from an attack from your opponent's Pokémon during their last turn, this attack does 90 more damage.
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Rarity: Rare
Card Number: 029/182
Details
You can use this card only if you discard 2 other cards from your hand.Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 146/159
Details
Discard the top 5 cards of your deck, and attach any Energy cards you discarded in this way to your Benched Fighting Pokémon in any way you like.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 123/159
Details
Switch your Active Team Rocket's Pokémon with 1 of your Benched Team Rocket's Pokémon. If you do, switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Rarity: Uncommon
Card Number: 174/182
Details
Ability: Smog Signals If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), search your deck for up to 2 Pokémon that have "Koffing" in their name and put them onto your Bench. Then, shuffle your deck.
Rarity: Common
Card Number: 125/182
Details
Ability: Mighty Shell Prevent all damage from and effects of attacks done to this Pokémon by your opponent's Pokémon that have any Special Energy attached.
Rarity: Rare
Card Number: 023/086
Details
Card Type: Grass
HP: 130
Stage: Stage 1
Attack 1: [2] Push Down (50)Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
Attack 2: [2C] Solar Beam (100)
Weakness: Rx2
Retreat Cost: 2
Rarity: Uncommon
Card Number: 007/086
Details
Search your deck for up to 2 Basic Energy cards of different types, reveal them, and put 1 of them into your hand. Attach the other to 1 of your Pokemon. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 105/131
Details
Ability: Boosted Evolution As long as this Pokemon is in the Active Spot, it can evolve during your first turn or the turn you play it.
Rarity: Common
Card Number: 074/131
Details
Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pokemon with 100 HP or less, reveal them, and put them into your hand. Then, shuffle your deck. You can't use more than 1 Fan Call Ability during your turn.
Rarity: Common
Card Number: 085/131
Details
Ability — Sunny DayAttacks used by your Grass Pokémon and Fire Pokémon do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Rarity: Common
Card Number: 007/159
Details
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [1] Come Here Right MeowFlip a coin. If heads, switch in 1 of your opponent's Benched Pokemon tot he Active Spot.
Attack 2: [2] Dig Claws (20)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 052/165
Details
Card Type: Colorless
HP: 130
Stage: Stage 2
Attack 1: [1] Flap (40)
Attack 2: [3] Fly (150)Flip a coin. If tails, this attack does nothing. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Lx2
Resistance: F-30
Rarity: Uncommon
Card Number: 018/165
Details
Ability — Spirit ReturnWhen you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put a Supporter card from your opponent's discard pile into their hand.
Rarity: Uncommon
Card Number: 093/165
Details
Card Type: Grass
HP: 130
Stage: Stage 2
Attack 1: [G] Whirlwind (60)Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
Attack 2: [2] Bye-Bye FlightChoose 1 of your opponent's Benched Pokemon. Shuffle that Pokemon and all attached cards into their deck, and then shuffle this Pokemon and all attached cards into your deck. If your opponent has no Benched Pokemon, this attack does nothing.
Weakness: Rx2
Resistance: None
Retreat Cost: 1
Rarity: Uncommon
Card Number: 012/165
Details
[L] ChargeSearch your deck for a Basic L Energy card and attach it to this Pokémon. Then, shuffle your deck.
Rarity: Common
Card Number: 025/165
Details
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [LC] C.O.D.E.: Protect (40)During your opponent's next turn, prevent all damage done to each of your Future Pokemon by attacks from Pokemon ex. If this Pokemon is no longer your Active Pokemon, this effect ends.
Attack 2: [LCC] Thunder Claws (100)
Weakness: Fx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 069/191
Details
Card Type: Fire
HP: 120
Stage: Stage 1
Attack 1: [RR] Eerie Glo[W] (90) Your opponent's Active Pokémon is now Burned and Confused.
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Common
Card Number: 027/167
Details
Card Type: Pokémon
HP: 110
Stage: Stage 1
Attack 1: [W] Whirlpool TailFlip a coin. If heads, put your opponent’s Active Pokemon and all cards attached to it into your opponent’s hand.
Attack 2: [W][#] Waterfall (60)
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Uncommon
Card Number: 049/197
Details
Ability: Sand Stream During Pokémon Checkup, if this Pokémon is in the Active Spot, put 2 damage counters on each of your opponent's Basic Pokémon.
Rarity: Rare
Card Number: 096/182
Details
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [C] Leaflet BlessingsAttach a Basic Grass Energy card from your hand to 1 of your Benched Pokemon. If you do, heal all damage from that Pokemon.
Attack 2: [GC] Solar Beam (70)
Weakness: Rx2
Retreat Cost: 1
Rarity: Rare
Card Number: 005/131
Details
Card Type: Dark
HP: 180
Stage: Stage 2
Attack 1: [D] Rout (30+)This attack does 30 more damage for each of your opponent's Benched Pokémon.
Attack 2: [DD] Dread Mountain (230)Discard the top 4 cards of your deck.
Weakness: Gx2
Resistance: None
Retreat Cost: 3
Rarity: Rare
Card Number: 135/193
Details
Card Type: Water
HP: 90
Stage: Stage 1
Attack 1: [W] Water Gun (30)
Attack 2: [3] Hydro Pump (50+)This attack does 10 more damage for each W Energy attached to this Pokémon.
Weakness: Lx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 016/078