Details
Ability — Lightning SymbolYour basic L Pokémon's attacks, except any Zapdos, do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Rarity: Holo Rare
Card Number: 029/078
Details
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [1P] Extended DamagriiigusMove all damage counters from 1 of your Benched Pokémon to 1 of your opponent's Pokémon.
Attack 2: [2P] Perplex (60)Your opponent's Active Pokémon is now Confused.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Rare
Card Number: 040/086
Details
Ability: Sneaky Bite When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon.
Rarity: Uncommon
Card Number: 121/182
Details
Ability: Adrena-Brain Once during your turn, if this Pokemon has any Darkness Energy attached, you may move up to 3 damage counters from 1 of your Pokemon to 1 of your opponent's Pokemon.
Rarity: Rare
Card Number: 044/131
Light played
Details
Card Type: Metal
HP: 60
Stage: Basic
Attack 1: [1] Cut Down - Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.
Attack 2: [1M] Metal Claw (30)
Weakness: Rx2
Resistance: P-20
Retreat Cost: 1
Rarity: Common
Card Number: 81
Details
Card Type: Psychic
HP: 130
Stage: Basic
Attack 1: [2] Reflective Barrier (20)During your opponent's next turn, if this Pokemon is damaged by an attack (even if it is Knocked out), put damage counters on the Attacking Pokemon equal to the damage done to this Pokemon.
Attack 2: [1PP] Psyslash (130)Discard 2 Energy from this Pokemon.
Weakness: Fx2
Resistance: F-30
Retreat Cost: 2
Rarity: Rare
Card Number: 150/165
Details
Card Type: Darkness
HP: 270
Stage: Stage 1
Attack 1: [C] Vigorous Tackle (30+)If this Pokémon has no damage counters on it, this attack does 120 more damage.
Attack 2: [CCC] Boss Headbutt (210)During your next turn, this Pokémon can't use Boss Headbutt.
Weakness: Gx2
Retreat Cost: 3
Rarity: Double Rare
Card Number: 139/182
Details
Ability: Snow Camouflage Whenever your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to this Pokémon.
Rarity: Double Rare
Card Number: 065/182
Details
Card Type: Colorless
HP: 200
Stage: Basic
Attack 1: [CC] Precise Beak (30+)If this Pokemon and your opponent's Active Pokemon have the same amount of Energy attached, this attack does 100 more damage.
Attack 2: [CCCC] Brave Bird (200)This Pokemon also does 30 damage to itself.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Double Rare
Card Number: 160/191
Details
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [1W] Water Splash (10+) Flip a coin. If heads, this attack does 20 more damage.
Weakness: Lx2
Retreat Cost: 1
Rarity: Common
Card Number: 33
Details
Card Type: Lightning
HP: 280
Stage: Stage 1
Attack 1: [LC] Dual BoltThis attack does 50 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [LLC] High-Voltage Press (180+)If this Pokémon has at least 2 extra Energy attached (in addition to this attack's cost), this attack does 100 more damage.
Weakness: Fx2
Retreat Cost: 4
Rarity: Double Rare
Card Number: 069/182
Details
Card Type: Water
HP: 110
Stage: Basic
Attack 1: [1] Wintry CallSearch your deck for up to 2 Melony cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [1W] Icy Wind (50)Your opponent's Active Pokémon is now Asleep.
Weakness: Mx2
Retreat Cost: 1
Rarity: Common
Card Number: 06/15
Details
Once during each player's turn, if they played a Supporter card that has "Team Rocket" in its name from their hand this turn, they may draw 2 cards.
Rarity: Uncommon
Card Number: 173/182
Details
Card Type: Psychic
HP: 130
Stage: Basic
Attack 1: [1] PsypumpAttach up to 2 Psychic Energy cards from your discard pile to 1 of your Pokémon.
Attack 2: [1PP] Limit Break (90+)If your opponent has 3 or fewer Prize cards remaining, this attack does 90 more damage.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Holo Rare
Card Number: 059/159
Details
Ability — Climactic GateWhen you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for up to 2 Pokémon VMAX and put them onto your Bench. Then, shuffle your deck. If you use this Ability, your turn ends.
Rarity: Radiant Rare
Card Number: 105/159
Details
Card Type: Grass
HP: 250
Stage: Stage 1
Attack 1: [C] Upside-Down DrawDraw 3 cards from the bottom of your deck.
Attack 2: [GCC] Psychic (20+)This attack does 90 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Rx2
Retreat Cost: 1
Rarity: Double Rare
Card Number: 025/182
Details
Ability: Sudden Shearing When you play this Pokémon from your hand onto your Bench during your turn, you may discard the top card of your opponent's deck.
Rarity: Double Rare
Card Number: 004/191
Details
At the end of your turn, if the Pokémon this card is attached to is in the Active Spot, heal 20 damage from it.You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.
Rarity: Uncommon
Card Number: 163/165
Details
Discard 2 cards from your hand. (If you can’t discard 2 cards, you can’t play this card.) Put 4 basic Energy cards from your discard pile into your hand. (You can’t choose a card you discarded with the effect of this card.)You may play as many Item cards as you like during your turn.
Rarity: Uncommon
Card Number: 189/193
Details
Card Type: Psychic
HP: 140
Stage: Stage 2
Attack 1: [C] Cellular AscensionFor each of your Benched Pokémon, search your deck for a card that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.
Attack 2: [C] Evo-Lariat (40+)This attack does 40 more damage for each of your Evolution Pokémon in play.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Uncommon
Card Number: 039/086
Details
Ability — Electric StreamerAs often as you like during your turn, you may attach a Basic Lightning Energy card from your hand to 1 of your Iono's Pokémon.
Rarity: Double Rare
Card Number: 053/159
Details
Card Type: Darkness
HP: 340
Stage: Stage 2
Attack 1: [C] Grind (50x)This attack does 50 damage for each Energy attached to this Pokemon.
Attack 2: [DCC] Tyrannical Crush (150)Discard a random card from your opponent's hand.
Weakness: Gx2
Retreat Cost: 3
Rarity: Double Rare
Card Number: 064/131
Details
Card Type: Psychic
HP: 190
Stage: Basic
Attack 1: [C] Scream You can use this attack only if you go second, and only duringyour first turn. Your opponent can't play any Supporter cards from their hand duringtheir next turn
Attack 2: [PCC] Crunch (120) Discard an energy from your opponent's active pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Double Rare
Card Number: 094/167
Details
Ability: Biting Spree When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may choose 2 of your opponent's Pokémon and put 2 damage counters on each of them.
Rarity: Double Rare
Card Number: 122/182
Details
Ability - Energy EvolutionWhen you attach a basic Energy card from your hand to this Pokémon, you may search your deck for a card that evolves from this Pokémon that is the same type as that Energy card and put it onto this Pokémon. (This counts as evolving this Pokémon.) Shuffle your deck afterward.
Rarity: Common
Card Number: 80
Details
Ability — Daunting GazeAs long as this Pokémon is in the Active Spot, your opponent can't play any Item cards from their hand.
Rarity: Holo Rare
Card Number: 095/159
Details
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [C] Dream CallingSearch your deck for any number of Fennel cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [P] Sleep Pulse (50)Your opponent's Active Pokémon is now Asleep.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 036/086