Card Type: Colorless
HP: 100
Stage: Stage 1
Attack 1: [C] Cat Kick (40)
Attack 2: [CC] Energy Crush (40x)This attack does 40 damage for each Energy attached to all of your opponent's Pokemon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 166/217
Card Type: Dragon
HP: 120
Stage: Stage 1
Attack 1: [CC] Agility (40)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Attack 2: [PD] Enhanced Blade (70+)If this Pokemon has a Pokemon Tool attached, this attack does 70 more damage.
Retreat Cost: 0
Rarity: Uncommon
Card Number: 157/217
Card Type: Darkness
HP: 70
Stage: Basic
Attack 1: [C] Raging Curse (10x)This attack does 10 damage for each damage counter on all of your Benched Cynthia's Pokemon. This attack's damage isn't affected by Weakness.
Weakness: Gx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 133/217
Card Type: Darkness
HP: 70
Stage: Basic
Attack 1: [DC] Gnaw Off (30+)Flip a coin. If heads, this attack does 20 more damage.
Weakness: Gx2
Retreat Cost: 1
Rarity: Common
Card Number: 128/217
Pokémon Power: Rain Dance As often as you like during your turn (before your attack), you may attach 1 W Energy card to 1 of your W Pokémon. (This doesn’t use up your 1 Energy card attachment for the turn.) This power can’t be used if Blastoise is Asleep, Confused, or Paralyzed.
Rarity: Classic Collection
Card Number: 2/102
Hairline Scratch in middle of card
Pokemon Power: Energy Trans As often as you like during your turn (before your attack), you may take 1 G Energy card attached to 1 of your Pokémon and attach it to a different one. This power can’t be used if Venusaur is Asleep, Confused, or Paralyzed.
Rarity: Classic Collection
Card Number: 15/102
Ability — Mammoth HaulerOnce during your turn, you may search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Ultra Rare
Card Number: 174/159
Ability: Oceanic Curse As long as this Pokémon is in the Active Spot, your opponent can't play any Item cards or Pokémon Tool cards from their hand.
Rarity: Ultra Rare
Card Number: 160/086
Card Type: Psychic
HP: 310
Stage: Stage 2
Attack 1: [2] Mind Jack (90+)This attack does 30 more damage for each of your opponent's Benched Pokemon.
Attack 2: [PP] Dimensional Hand (120)This attack can be used if this Pokemon is on the Bench.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Promo
Card Number: 050
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [1] Nab ‘n’ DashSearch your deck for a number of cards up to the number of your Benched Pokémon and put them into your hand. Then, shuffle your deck.
Attack 2: [2D] High Jump Kick (100)
Weakness: Gx2
Retreat Cost: 1
Rarity: Promo
Card Number: 188
Each player who has any Tera Pokemon in play can have up to 8 Pokemon on their Bench.If a player no longer has any Tera Pokemon in play, that player discards Pokemon from their Bench until they have 5. When this card leaves play, both players discard Pokemon from their Bench until they have 5, and the player who played this card discards first.
Rarity: Uncommon
Card Number: 094/131
You can use this card only if you discard 2 other cards from your hand.Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Ultra Rare
Card Number: 264/217
Ability: Flip the Script Once during your turn, if any of your Pokemon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Flip the Script Ability each turn.
Rarity: Double Rare
Card Number: 142/217
Ability: Bubble Gathering As often as you like during your turn, you may use this Ability. Move an Energy from 1 of your other Pokemon to this Pokemon.
Rarity: Double Rare
Card Number: 084/217
Ability: Fairy Zone The Weakness of each of your opponent's Dragon Pokemon in play is now Psychic. (Apply Weakness as ó2.)
Rarity: Double Rare
Card Number: 076/217
Card Type: Lightning
HP: 170
Stage: Basic
Attack 1: [CCC] Hundred-Hitting Ball (100+)Flip a coin until you get tails. This attack does 100 more damage for each heads.
Weakness: Fx2
Retreat Cost: 1
Rarity: Double Rare
Card Number: 058/217
Card Type: Fighting
HP: 230
Stage: Basic
Attack 1: [FC] Orichalcum Fang (50+)If any of your Pokemon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 120 more damage.
Attack 2: [FFC] Impact Blow (200)During your next turn, this Pokemon can't use Impact Blow.
Weakness: Px2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 121/217
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [W] Ice Shot (20)This attack also does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: [WWW] Frosty Typhoon (130)During your next turn, this Pokemon can't use Frosty Typhoon.
Weakness: Mx2
Retreat Cost: 2
Rarity: Uncommon
Card Number: 054/217
You can use this card only if you discard another card from your hand.Draw cards until you have 6 cards in your hand.
Rarity: Uncommon
Card Number: 190/217
Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pokemon with 100 HP or less, reveal them, and put them into your hand. Then, shuffle your deck. You can't use more than 1 Fan Call Ability during your turn.
Rarity: Common
Card Number: 171/217
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [C] Prism ChargeSearch your deck for up to 3 Basic Energy cards of different types and attach them to your Tera Pokemon in any way you like. Then, shuffle your deck.
Attack 2: [CCC] Hard Tackle (100)
Weakness: Fx2
Retreat Cost: 2
Rarity: Rare
Card Number: 178/217
Ability: Boisterous Wind Once during your turn, you may use this Ability. Flip a coin. If heads, put an Energy attached to your opponent's Active Pokemon into their hand.
Rarity: Uncommon
Card Number: 015/217
Card Type: Colorless
HP: 150
Stage: Stage 2
Attack 1: [C] Facade (60+)If this Pokemon is Burned or Poisoned, this attack does 100 more damage.
Attack 2: [CCC] Feathery Strike (150)Discard 2 Energy from this Pokemon, and this attack also does 50 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Rare
Card Number: 170/217
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [PC] Gemstone MimicryChoose 1 of your opponent's Active Tera Pokemon's attacks and use it as this attack.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 0
Rarity: Uncommon
Card Number: 097/217
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [C] Horrifying Revenge (30+)If any of your Hop's Pokemon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.
Attack 2: [PCC] Corner (90)During your opponent's next turn, the Defending Pokemon can't retreat.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Rare
Card Number: 096/217
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [G] Take Down (30)This Pokemon also does 10 damage to itself.
Weakness: Rx2
Retreat Cost: 1
Rarity: Common
Card Number: 018/217
Card Type: Darkness
HP: 170
Stage: Stage 2
Attack 1: [DC] Scarring Shout (70x)This attack does 70 damage for each damage counter on your opponent's Active Pokemon.
Attack 2: [DCC] Punk Smash (160)Discard an Energy from this Pokemon.
Weakness: Gx2
Retreat Cost: 2
Rarity: Uncommon
Card Number: 132/217
Card Type: Dragon
HP: 120
Stage: Stage 1
Attack 1: [CC] Agility (40)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Attack 2: [PD] Enhanced Blade (70+)If this Pokemon has a Pokemon Tool attached, this attack does 70 more damage.
Retreat Cost: 0
Rarity: Uncommon
Card Number: 157/217
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [L] Fast FlightIf you go first, you can use this attack during your first turn. Discard your hand and draw 5 cards.
Attack 2: [LLC] Thunder Blast (130)Discard 2 Energy from this Pokemon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Rare
Card Number: 067/217
Ability: Multiplying Cocoon Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may use this Ability. Search your deck for a Silcoon or a Cascoon and put it onto your Bench. Then, shuffle your deck.
Rarity: Common
Card Number: 012/217