Details
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [C] Dream CallingSearch your deck for any number of Fennel cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [P] Sleep Pulse (50)Your opponent's Active Pokémon is now Asleep.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 036/086
Details
Card Type: Fighting
HP: 110
Stage: Stage 1
Attack 1: [F] Smack Down (30+)If your opponent's Active Pokémon has Fighting Resistance, this attack does 50 more damage.
Attack 2: [FFF] Power Gem (90)
Weakness: Gx2
Retreat Cost: 3
Rarity: Common
Card Number: 047/086
Details
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Come and Get YouPut up to 3 Duskull from your discard pile onto your Bench.
Attack 2: [PP] Mumble (30)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 035/131
Details
Card Type: Darkness
HP: 140
Stage: Stage 1
Attack 1: [D] Torment (30)Choose 1 of your opponent’s Active Pokémon’s attacks. During your opponent’s next turn, that Pokémon can’t use that attack.
Attack 2: [1DD] Power Tackle (160)During your next turn, this Pokémon can’t attack.
Weakness: Gx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 099/159
Details
Card Type: Fighting
HP: 120
Stage: Stage 1
Attack 1: [F] Rumble (30)During your opponent's next turn, the Defending Pokemon can't retreat.
Attack 2: [2F] Spike Rend (80+)If your opponent's Active Pokemon already has any damage counters on it, this attack does 100 more damage.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 028/165
Details
Card Type: Grass
HP: 80
Stage: Basic
Attack 1: [G] Tactful Tangling (10+)If you played Erika's Invitation from your hand during this turn, this attack does 60 more damage.
Weakness: Rx2
Retreat Cost: 2
Rarity: Common
Card Number: 114/165
Details
The Basic Pokémon this card is attached to has no Weakness.You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.
Rarity: Uncommon
Card Number: 164/165
Details
Ability — Spirit ReturnWhen you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put a Supporter card from your opponent's discard pile into their hand.
Rarity: Uncommon
Card Number: 093/165
Details
Once during each player's turn, that player may search their deck for a Basic Pokémon that doesn’t have a Rule Box and put it onto their Bench. Then, that player shuffles their deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Rarity: Uncommon
Card Number: 076/091
Details
Shuffle your hand into your deck. Then, draw 4 cards. If your opponent has 3 or fewer Prize cards remaining, draw 8 cards instead.
Rarity: Uncommon
Card Number: 139/142
Details
Card Type: Fire
HP: 170
Stage: Stage 2
Attack 1: [R] Secret AttackChoose an attack from 1 of this Pokémon's previous Evolutions and use it as this attack.
Attack 2: [RR] Flare Shot (180)Discard all Energy from this Pokémon.
Weakness: Wx2
Retreat Cost: 3
Rarity: Rare
Card Number: 032/195
Details
Ability — Mimic BarrierIf this Pokemon and your opponent's Active Pokemon have the same amount of Energy attached, Prevent all damage done to this Pokemon by attacks from your opponent's Pokemon.
Rarity: Rare
Card Number: 122/165
Details
Card Type: Fire
HP: 140
Stage: Stage 1
Attack 1: [CC] Flare (50)
Attack 2: [RCC] Punishing Fang (100+)If your opponent's Active Pokémon is a Darkness Pokémon, this attack does 100 more damage.
Weakness: Wx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 028/182
Details
Card Type: Colorless
HP: 110
Stage: Basic
Attack 1: [1] Primate ActingChoose a Supporter card from your opponent's discard pile and use the effect of that card as the effect of this attack.
Attack 2: [3] Hammer In (70)
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 119/159
Details
Card Type: Grass
HP: 130
Stage: Stage 1
Attack 1: [1] Shoot Through (20)This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [1GG] Jet Wing (160)During your next turn, this Pokémon can't attack.
Weakness: Rx2
Resistance: None
Rarity: Rare
Card Number: 009/159
Details
Card Type: Fighting
HP: 130
Stage: Basic
Attack 1: [1FF] Cavern Tackle (120)During your opponent's next turn, prevent all damage from attacks done to this Pokémon. If 1 of your Pokémon used Cavern Tackle during your last turn, this attack can't be used.
Weakness: Gx2
Retreat Cost: 3
Rarity: Holo Rare
Card Number: 097/195
Details
Card Type: Fighting
HP: 90
Stage: Basic
Attack 1: [FC] Running Charge (40x)Flip a coin until you get tails. This attack does 40 damage for each heads.
Weakness: Gx2
Retreat Cost: 3
Rarity: Common
Card Number: 107/182
Details
Ability: Flustered Leap Once during your turn, if this Pokémon is on your Bench, you may discard the bottom card of your deck. If you do, discard all cards from this Pokémon and put this Pokémon on top of your deck.
Rarity: Uncommon
Card Number: 045/182
Details
Card Type: Fighting
HP: 110
Stage: Stage 1
Attack 1: [F] Drag OffSwitch in 1 of your opponent's Benched Pokémon to the Active Spot. This attack does 30 damage to the new Active Pokémon.
Weakness: Px2
Retreat Cost: 2
Rarity: Common
Card Number: 091/182
Details
You can use this card only if you have any Tera Pokemon in play.Choose up to 2 of your Benched Colorless Pokemon and attach a Basic Energy card from your discard pile to each of them.
Rarity: Uncommon
Card Number: 110/131
Details
You can use this card only if you have any Tera Pokemon in play.Choose up to 2 of your Benched Colorless Pokemon and attach a Basic Energy card from your discard pile to each of them.
Rarity: Uncommon
Card Number: 110/131
Details
Card Type: Water
HP: 130
Stage: Stage 1
Attack 1: [WCC] Wash the Slate Clean (70)You may put 2 Energy attached to your opponent's Active Pokemon into their hand.
Weakness: Lx2
Retreat Cost: 2
Rarity: Uncommon
Card Number: 019/131
Details
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [D] Call to MusterSearch your deck for up to 2 Basic Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck.
Attack 2: [DCC] Pitch-Black Fangs (100)
Weakness: Gx2
Retreat Cost: 1
Rarity: Common
Card Number: 063/131
Details
Card Type: Psychic
HP: 140
Stage: Basic
Attack 1: [PC] Adjusted Horn (170)If you don't have the same number of cards in your hand as your opponent, this attack does nothing.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 3
Rarity: Rare
Card Number: 071/142
Details
Card Type: Colorless
HP: 80
Stage: Basic
Attack 1: [3] Stealth Attack (80)Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 122/159
Details
Card Type: Colorless
HP: 90
Stage: Stage 1
Attack 1: [1] Beak CatchSearch your deck for up to 3 cards and put them into your hand. Then, shuffle your deck.
Attack 2: [1] Speed Dive (50)
Weakness: Lx2
Resistance: F-30
Rarity: Uncommon
Card Number: 022/165
Details
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [1] Continuous Coin Toss (20x)Flip a coin until you get tails. This attack does 20 damage for each heads.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Common
Card Number: 088/182
Details
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [2] Plus Damage (10+)This attack does 10 more damage for each damage counter on your opponent’s Active Pokémon.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 060/182