Details
Choose up to 2 of your Ancient Pokemon and attach a Basic Energy card from your discard pile to each of them. If you attached any Energy in this way, draw 3 cards.
Rarity: Uncommon
Card Number: 120/131
Details
Ability: Festival Lead If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.
Rarity: Common
Card Number: 020/131
Details
Ability: Adrena-Pheromone If this Pokemon has any Darkness Energy attached and is damaged by an attack, flip a coin. If heads, prevent that damage.
Rarity: Rare
Card Number: 045/131
Details
Card Type: Water
HP: 170
Stage: Stage 2
Attack 1: [W] Hypnosis Your opponent's Active Pokémon is now Asleep.
Attack 2: [CC] Jumping Uppercut (120+) You may do 120 more damage. If you do, shuffle this Pokémon and all attached cards into your deck.
Weakness: Lx2
Resistance: None
Retreat Cost: 3
Rarity: Uncommon
Card Number: 043/167
Details
During this turn, attacks used by your Pokémon do 40 more damage to your opponent's Active Pokémon ex (before applying Weakness and Resistance).
Rarity: Common
Card Number: 144/159
Details
Once during each player's turn, that player may put up to 2 Basic Lightning Energy cards from their discard pile into their hand.
Rarity: Uncommon
Card Number: 150/159
Details
Card Type: Fire
HP: 140
Stage: Stage 1
Attack 1: [2] Back Draft (30x)This attack does 30 damage for each Basic Energy card in your opponent’s discard pile.
Attack 2: [1RR] Flamebody Cannon (90)Discard all Energy from this Pokémon, and this attack also does 90 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Weakness: Wx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 027/159
Details
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Intimidating StareDuring your opponent’s next turn, attacks used by the Defending Pokémon do 20 less damage (before applying Weakness and Resistance).
Attack 2: [2] Peck (20)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 133/159
Details
Ability — Exploding NeedlesIf this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, put 6 damage counters on the Attacking Pokémon.
Rarity: Uncommon
Card Number: 008/159
Details
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [G] Leech Life (10)Heal from this Pokémon the same amount of damage you did to your opponent’s Active Pokémon.
Weakness: Rx2
Retreat Cost: 2
Rarity: Common
Card Number: 004/159
Details
Card Type: Fighting
HP: 70
Stage: Basic
Attack 1: [2] Crunch (20)Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.
Weakness: Gx2
Retreat Cost: 1
Rarity: Common
Card Number: 080/159
Details
Card Type: Fighting
HP: 120
Stage: Basic
Attack 1: [2] Thumpalanche (80x)Discard the top 5 cards of your deck. This attack does 80 damage for each Pokémon with a Retreat Cost of exactly 4 that you discarded in this way.
Attack 2: [2FF] Heavy Impact (100)
Weakness: Gx2
Retreat Cost: 4
Rarity: Uncommon
Card Number: 095/165
Details
Card Type: Grass
HP: 60
Stage: Basic
Attack 1: [2] Ball Roll (30x)Flip a coin until you get tails. THis attack does 30 damage for each heads.
Weakness: Rx2
Retreat Cost: 1
Rarity: Common
Card Number: 102/165
Details
Ability — Semi-Blooming EnergyWhen you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may look at the top 3 cards of your deck and attach any number of Basic Energy cards you find there to your Pokemon in any way you like. Shuffle the other cards back into your deck.
Rarity: Uncommon
Card Number: 044/165
Details
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [G] Spread FilamentsFlip 2 coins. Search your deck for a number of G Pokemon up to the number of heads and put them onto your Bench. Then, shuffle your deck.
Attack 2: [2] Claw Slash (50)
Weakness: Rx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 047/165
Details
At the end of your turn, if the Pokémon this card is attached to is in the Active Spot, heal 20 damage from it.You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.
Rarity: Uncommon
Card Number: 163/165
Details
Your opponent reveals their hand, and you put a Basic Pokemon you find there onto your opponent's Bench. If you put a Pokemon onto their Bench in this way, switch in that Pokemon to the Active Spot.
Rarity: Uncommon
Card Number: 160/165
Details
Once during each player's turn, that player may discard a Basic Energy card from their hand in order to draw a card.You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A stadium with the same name can't be played.
Rarity: Uncommon
Card Number: 157/165
Details
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [1] Gather the CrewSearch your deck for a Basic Pokemon and put it onto your Bench. Then, shuffle your deck.
Attack 2: [2] Rage (30+)This attack does 10 more damage for each damage counter on this Pokemon.
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 128/165
Details
Card Type: Colorless
HP: 70
Stage: Stage 1
Attack 1: [2] Second Bite (30+)This attack does 30 more damage for each damage counter on your opponent's Active Pokemon.
Weakness: Fx2
Rarity: Uncommon
Card Number: 020/165
Details
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [2] Suspicious Gas (20)Your opponent's Active Pokémon is now Confused.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 109/165
Details
Card Type: Psychic
HP: 100
Stage: Stage 1
Attack 1: [P] Follow MeSwitch in 1 of your opponent's Benched Pokemon to the Active Spot.
Attack 2: [PPP] More Moon (50)If your opponent's Pokemon is Knocked Out by damage from this attack, take 1 more Prize card.
Weakness: Mx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 036/165
Details
Card Type: Fighting
HP: 140
Stage: Stage 1
Attack 1: [FCC] Destructive Horn (80)Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
Weakness: Gx2
Resistance: None
Retreat Cost: 4
Rarity: Common
Card Number: 075/142