Details
Ability: Cast-Off Shell Once during your turn, when you play this Pokmon from your hand to evolve 1 of your Pokmon, you may use this Ability. Search your deck for a Shedinja and put it onto your Bench. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 017/132
Details
Card Type: Fighting
HP: 90
Stage: Basic
Attack 1: [FF] Shadowy Side Kick (60)If your opponent's Pokemon is Knocked Out by damage from this attack, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Px2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 080/132
Details
Card Type: Grass
HP: 60
Stage: Basic
Attack 1: [C] Jam-PackedSearch your deck for a Basic Grass Energy card and attach it to this Pokemon. Then, shuffle your deck.
Weakness: Rx2
Retreat Cost: 1
Rarity: Common
Card Number: 004/132
Details
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [P] Horrifying Bite (30)Flip a coin until you get tails. For each heads, choose a random card from your opponent's hand. Your opponent reveals those cards and shuffles them into their deck.
Attack 2: [PPC] Hammer In (130)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 3
Rarity: Uncommon
Card Number: 066/132
Details
Card Type: Grass
HP: 150
Stage: Stage 1
Attack 1: [GC] Absorb (30)Heal 30 damage from this Pokemon.
Attack 2: [GGCC] Pumped-Up Whip (120+)If this Pokemon has at least 2 extra Energy attached (in addition to this attack's cost), this attack does 140 more damage.
Weakness: Rx2
Retreat Cost: 4
Rarity: Uncommon
Card Number: 007/132
Details
Card Type: Colorless
HP: 90
Stage: Basic
Attack 1: [C] Quick GiftIf you go first, you can use this attack during your first turn. Search your deck for a card and put it into your hand. Then, shuffle your deck.
Attack 2: [CC] Gentle Slap (30)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 105/132
Details
Ability: Energized Steps Once during your turn, when you play this Pokmon from your hand to evolve 1 of your Pokmon, you may use this Ability. Look at the top 4 cards of your deck and attach any number of Basic Energy cards you find there to your Pokmon in any way you like. Shuffle the other cards back into your deck.
Rarity: Uncommon
Card Number: 063/132
Details
Ability: Wild Growth Each Basic Grass Energy attached to all of your Pokmon provides GrassGrass Energy. The effect of Wild Growth doesn't stack.
Rarity: Rare
Card Number: 010/132
Details
Ask your opponent if each player may take a Prize card. If yes, each player takes a Prize card. If no, you draw 4 cards.
Rarity: Uncommon
Card Number: 120/132
Details
Devolve 1 of your evolved Psychic Pokmon by putting any number of Evolution cards on it into your hand. (That Pokmon can't evolve this turn.)
Rarity: Uncommon
Card Number: 128/132
Details
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [L] Electrified Incisors (10)During your opponent's next turn, whenever they attach an Energy card from their hand to the Defending Pokemon, place 8 damage counters on that Pokemon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 051/132
Details
Card Type: Water
HP: 150
Stage: Basic
Attack 1: [W] Riptide (20x)This attack does 20 damage for each Basic Water Energy card in your discard pile. Then, shuffle those cards into your deck.
Attack 2: [WWC] Swirling Waves (130)Discard 2 Energy from this Pokemon.
Weakness: Lx2
Retreat Cost: 3
Rarity: Rare
Card Number: 034/132
Details
Card Type: Fighting
HP: 110
Stage: Basic
Attack 1: [F] Cosmic Beam (70)If you don't have Lunatone on your Bench, this attack does nothing. This attack's damage isn't affected by Weakness or Resistance.
Weakness: Gx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 075/132
Details
Card Type: Grass
HP: 110
Stage: Stage 1
Attack 1: [GC] Push Down (50)Switch out your opponent's Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.)
Weakness: Rx2
Retreat Cost: 2
Rarity: Common
Card Number: 009/132
Details
Search your deck for a Basic Fighting Energy card or a Basic Fighting Pokmon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 116/132
Details
During this turn, attacks used by your Fighting Pokmon do 30 more damage to your opponent's Active Pokmon (before applying Weakness and Resistance).
Rarity: Uncommon
Card Number: 124/132
Details
Heal all damage from 1 of your Mega Evolution Pokmon ex. If you healed any damage in this way, put all Energy attached to that Pokmon into your hand.
Rarity: Uncommon
Card Number: 132/132
Details
Search your deck for a Mega Evolution Pokmon ex, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 121/132
Details
Card Type: Fire
HP: 130
Stage: Basic
Attack 1: [R] SingeYour opponent's Active Pokemon is now Burned.
Attack 2: [RRC] Backfire (130)Put 2 Fire Energy attached to this Pokemon into your hand.
Weakness: Wx2
Retreat Cost: 2
Rarity: Uncommon
Card Number: 025/132
Details
Ability: Psychic Draw Once during your turn, when you play this Pokmon from your hand to evolve 1 of your Pokmon, you may use this Ability. Draw 2 cards.
Rarity: Uncommon
Card Number: 055/132
Details
Ability: Psychic Draw Once during your turn, when you play this Pokmon from your hand to evolve 1 of your Pokmon, you may use this Ability. Draw 3 cards.
Rarity: Rare
Card Number: 056/132
Details
Ability: Psychic Draw Once during your turn, when you play this Pokmon from your hand to evolve 1 of your Pokmon, you may use this Ability. Draw 3 cards.
Rarity: Rare
Card Number: 056/132
Details
Card Type: Psychic
HP: 120
Stage: Basic
Attack 1: [P] Geo GateSearch your deck for up to 3 Basic Psychic Pokemon and put them onto your Bench. Then, shuffle your deck.
Attack 2: [PPC] Bright Horns (120)During your next turn, this Pokemon can't use Bright Horns.
Weakness: Mx2
Retreat Cost: 1
Rarity: Rare
Card Number: 064/132
Details
During your opponent's next turn, all of your Metal Pokmon take 30 less damage from attacks from your opponent's Pokmon (after applying Weakness and Resistance). (This includes new Pokmon that come into play.)
Rarity: Uncommon
Card Number: 118/132
Details
Once during each player's turn, that player may discard an Energy card from their hand in order to draw cards until they have as many cards in their hand as they have Psychic Pokmon in play.
Rarity: Uncommon
Card Number: 122/132
Details
Whenever any player puts a Basic non-Darkness Pokmon onto their Bench during their turn, place 2 damage counters on that Pokmon.
Rarity: Uncommon
Card Number: 127/132
Details
Ability: Heave-Ho Catcher Once during your turn, when you play this Pokmon from your hand to evolve 1 of your Pokmon, you may use this Ability. Switch in 1 of your opponent's Benched Pokmon to the Active Spot.
Rarity: Rare
Card Number: 073/132
Details
Card Type: Metal
HP: 140
Stage: Basic
Attack 1: [M] Beam (30)
Attack 2: [MMC] Chrono Burst (80+)You may shuffle all Energy attached to this Pokemon into your deck and have this attack do 80 more damage.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Rare
Card Number: 095/132
Details
Each player's Grass Pokmon can evolve into Grass Pokmon during the turn they play those Pokmon, except during their first turn.
Rarity: Uncommon
Card Number: 117/132