Details
Card Type: Water
HP: 110
Stage: Basic
Attack 1: [C] Freezing Headbutt (20)Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Attack 2: [WCC] Tackle (90)
Weakness: Mx2
Retreat Cost: 1
Rarity: Common
Card Number: 044/132
Details
Card Type: Water
HP: 150
Stage: Stage 2
Attack 1: [W] Bring DownChoose a Pokemon in play (yours or your opponent's) that has the least HP remaining, except for this Pokemon, and it is Knocked Out.
Attack 2: [W] Water Shot (110)Discard an Energy from this Pokemon.
Weakness: Lx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 041/132
Details
Devolve 1 of your evolved Psychic Pokmon by putting any number of Evolution cards on it into your hand. (That Pokmon can't evolve this turn.)
Rarity: Uncommon
Card Number: 128/132
Details
Card Type: Darkness
HP: 100
Stage: Stage 1
Attack 1: [DC] Miraculous Paint (90)Flip a coin. If heads, choose a Special Condition. Your opponent's Active Pokemon is now affected by that Special Condition.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 092/132
Details
Card Type: Metal
HP: 130
Stage: Stage 1
Attack 1: [C] All-You-Can-GrabFlip a coin until you get tails. Search your deck for a number of cards up to the number of heads and put them into your hand. Then, shuffle your deck.
Attack 2: [MCC] Speed Attack (100)
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 099/132
Details
Card Type: Metal
HP: 160
Stage: Stage 2
Attack 1: [M] Windup Swing (240-)This attack does 60 less damage for each Energy attached to your opponent's Active Pokemon.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 098/132
Details
Card Type: Fire
HP: 120
Stage: Stage 1
Attack 1: [C] Supernatural ShapeshifterDiscard the top card of your deck, and if that card is a Supporter card, use the effect of that card as the effect of this attack.
Attack 2: [RC] Combustion (60)
Weakness: Wx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 020/132
Details
Ability: Intimidating Fang As long as this Pokmon is in the Active Spot, attacks used by your opponent's Active Pokmon do 30 less damage (before applying Weakness and Resistance).
Rarity: Uncommon
Card Number: 024/132
Details
Card Type: Lightning
HP: 160
Stage: Stage 2
Attack 1: [L] Upper Spark (50+)If this Pokemon evolved from Magneton during this turn, this attack does 120 more damage.
Attack 2: [LL] Flashing Bolt (160)During your next turn, this Pokemon can't use Flashing Bolt.
Weakness: Fx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 047/132
Details
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [L] Electrified Incisors (10)During your opponent's next turn, whenever they attach an Energy card from their hand to the Defending Pokemon, place 8 damage counters on that Pokemon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 051/132
Details
Card Type: Grass
HP: 80
Stage: Basic
Attack 1: [G] Traverse TimeSearch your deck for up to 3 in any combination of Grass Pokemon and Stadium cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [G] Solar Cutter (30)
Weakness: Rx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 012/132
Details
Card Type: Water
HP: 110
Stage: Basic
Attack 1: [C] Call for FamilySearch your deck for up to 2 Basic Pokemon and put them onto your Bench. Then, shuffle your deck.
Attack 2: [WC] Waterfall (50)
Weakness: Lx2
Retreat Cost: 1
Rarity: Common
Card Number: 032/132
Details
During your opponent's next turn, all of your Metal Pokmon take 30 less damage from attacks from your opponent's Pokmon (after applying Weakness and Resistance). (This includes new Pokmon that come into play.)
Rarity: Uncommon
Card Number: 118/132
Details
Card Type: Fighting
HP: 90
Stage: Basic
Attack 1: [FF] Shadowy Side Kick (60)If your opponent's Pokemon is Knocked Out by damage from this attack, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Px2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 080/132
Details
Ability: Lustrous Assist Once during your turn, when your Mega Latias ex moves from your Bench to the Active Spot, you may use this Ability. Move any amount of Energy from your Benched Pokmon to your Active Pokmon.
Rarity: Uncommon
Card Number: 101/132
Details
Card Type: Grass
HP: 150
Stage: Stage 1
Attack 1: [GC] Absorb (30)Heal 30 damage from this Pokemon.
Attack 2: [GGCC] Pumped-Up Whip (120+)If this Pokemon has at least 2 extra Energy attached (in addition to this attack's cost), this attack does 140 more damage.
Weakness: Rx2
Retreat Cost: 4
Rarity: Uncommon
Card Number: 007/132
Details
Card Type: Metal
HP: 140
Stage: Basic
Attack 1: [M] Beam (30)
Attack 2: [MMC] Chrono Burst (80+)You may shuffle all Energy attached to this Pokemon into your deck and have this attack do 80 more damage.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Rare
Card Number: 095/132
Details
Card Type: Fighting
HP: 120
Stage: Stage 1
Attack 1: [CC] Sand Attack (50)During your opponent's next turn, if the Defending Pokemon tries to use an attack, your opponent flips a coin. If tails, that attack doesn't happen.
Attack 2: [FCC] Mud Shot (120)
Weakness: Gx2
Retreat Cost: 1
Rarity: Common
Card Number: 069/132
Details
Card Type: Psychic
HP: 110
Stage: Basic
Attack 1: [PP] Psychic (30+)This attack does 30 more damage for each Energy attached to your opponent's Active Pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 057/132
Details
Ask your opponent if each player may take a Prize card. If yes, each player takes a Prize card. If no, you draw 4 cards.
Rarity: Uncommon
Card Number: 120/132
Details
Card Type: Water
HP: 50
Stage: Basic
Attack 1: [W] HideFlip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Mx2
Retreat Cost: 1
Rarity: Common
Card Number: 042/132