Details
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] Gnaw (10)
Attack 2: [CC] Dig (30)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Fx2
Retreat Cost: 0
Rarity: Common
Card Number: 079/131
Details
Ability: Festival Lead If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.
Rarity: Uncommon
Card Number: 010/131
Details
Ability: Cursed Blast Once during your turn, you may put 13 damage counters on 1 of your opponent's Pokemon. If you use this Ability, this Pokemon is Knocked Out.
Rarity: Rare
Card Number: 037/131
Details
You can use this card only if your opponent has exactly 2 Prize cards remaining.During this turn, if your opponent's Active Pokemon is Knocked Out by damage from an attack used by your Tera Pokemon, take 1 more Prize card.
Rarity: Uncommon
Card Number: 100/131
Details
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [C] Leaflet BlessingsAttach a Basic Grass Energy card from your hand to 1 of your Benched Pokemon. If you do, heal all damage from that Pokemon.
Attack 2: [GC] Solar Beam (70)
Weakness: Rx2
Retreat Cost: 1
Rarity: Rare
Card Number: 005/131
Details
Card Type: Water
HP: 130
Stage: Stage 1
Attack 1: [W] Spiral Drain (30)Heal 30 damage from this Pokemon.
Attack 2: [WCC] Fighting Whirlpool (90+)If your opponent's Active Pokemon is a Pokemon ex or Pokemon V, this attack does 90 more damage.
Weakness: Lx2
Retreat Cost: 2
Rarity: Rare
Card Number: 022/131
Details
During this turn, attacks used by your Pokemon do 40 more damage to your opponent's Active Pokemon ex (before applying Weakness and Resistance).
Rarity: Common
Card Number: 097/131
Details
You can use this card only if you have any Tera Pokemon in play.Choose up to 2 of your Benched Colorless Pokemon and attach a Basic Energy card from your discard pile to each of them.
Rarity: Uncommon
Card Number: 110/131
Details
The Retreat Cost of the Pokemon this card is attached to is Colorless less. If that Pokemon's remaining HP is 30 or less, it has no Retreat Cost.
Rarity: Uncommon
Card Number: 126/131
Details
Ability: Festival Lead If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.
Rarity: Uncommon
Card Number: 010/131
Details
Ability: Adrena-Pheromone If this Pokemon has any Darkness Energy attached and is damaged by an attack, flip a coin. If heads, prevent that damage.
Rarity: Rare
Card Number: 045/131
Details
Ability: Battle-Hardened When you play this Pokemon from your hand onto your Bench during your turn, you may attach up to 2 Basic Fighting Energy cards from your hand to this Pokemon.
Rarity: Rare
Card Number: 054/131
Details
Search your deck for up to 5 Pokemon Tool cards, reveal them, and put them into your hand. Then, shuffle your deck.
Rarity: ACE SPEC Rare
Card Number: 131/131
Details
Put up to 5 in any combination of Pokemon and Basic Energy cards from your discard pile into your hand.
Rarity: ACE SPEC Rare
Card Number: 116/131
Details
Ability: Adrena-Brain Once during your turn, if this Pokemon has any Darkness Energy attached, you may move up to 3 damage counters from 1 of your Pokemon to 1 of your opponent's Pokemon.
Rarity: Rare
Card Number: 044/131
Details
Card Type: Darkness
HP: 340
Stage: Stage 2
Attack 1: [C] Grind (50x)This attack does 50 damage for each Energy attached to this Pokemon.
Attack 2: [DCC] Tyrannical Crush (150)Discard a random card from your opponent's hand.
Weakness: Gx2
Retreat Cost: 3
Rarity: Double Rare
Card Number: 064/131
Details
Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pokemon with 100 HP or less, reveal them, and put them into your hand. Then, shuffle your deck. You can't use more than 1 Fan Call Ability during your turn.
Rarity: Common
Card Number: 085/131
Details
Ability: Cursed Blast Once during your turn, you may put 13 damage counters on 1 of your opponent's Pokemon. If you use this Ability, this Pokemon is Knocked Out.
Rarity: Rare
Card Number: 037/131
Details
Look at the top 7 cards of your deck. You may reveal up to 2 in any combination of Grass Pokemon and Basic Grass Energy cards you find there and put them into your hand. Shuffle the other cards back into your deck.
Rarity: Uncommon
Card Number: 102/131
Details
Card Type: Colorless
HP: 220
Stage: Basic
Attack 1: [CCC] Hyper Whirlpool (140)Flip a coin until you get tails. For each heads, discard an Energy from your opponent's Active Pokemon.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Double Rare
Card Number: 082/131
Details
Ability: Teal Dance Once during your turn, you may attach a Basic Grass Energy card from your hand to this Pokemon. If you attached Energy to a Pokemon in this way, draw a card.
Rarity: Double Rare
Card Number: 012/131
Card Type: Grass
HP: 270
Stage: Stage 1
Attack 1: [GC] Verdant Storm (60x)This attack does 60 damage for each Energy attached to all of your opponent's Pokemon.
Attack 2: [GRW] Moss Agate (230)Heal 100 damage from each of your Benched Pokemon.
Weakness: Rx2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 006/131
Card Type: Water
HP: 270
Stage: Stage 1
Attack 1: [WC] Frost Bullet (110)This attack also does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: [GWD] EuclaseKnock Out 1 of your opponent's Pokemon that has exactly 6 damage counters on it.
Weakness: Mx2
Retreat Cost: 1
Rarity: Double Rare
Card Number: 026/131
Ability: Run Away Draw Once during your turn, you may draw 3 cards. If you drew any cards in this way, shuffle this Pokemon and all attached cards into your deck.
Rarity: Rare
Card Number: 080/131
Switch in 1 of your opponent's Benched Pokemon to the Active Spot. If you do, switch your Active Pokemon with 1 of your Benched Pokemon.
Rarity: ACE SPEC Rare
Card Number: 119/131
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] Gnaw (10)
Attack 2: [CC] Dig (30)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Fx2
Retreat Cost: 0
Rarity: Common
Card Number: 079/131
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [C] Leaflet BlessingsAttach a Basic Grass Energy card from your hand to 1 of your Benched Pokemon. If you do, heal all damage from that Pokemon.
Attack 2: [GC] Solar Beam (70)
Weakness: Rx2
Retreat Cost: 1
Rarity: Rare
Card Number: 005/131
Details
During this turn, attacks used by your Pokemon do 40 more damage to your opponent's Active Pokemon ex (before applying Weakness and Resistance).
Rarity: Common
Card Number: 099/131
Draw 4 cards. At the end of this turn, if you have 5 or more cards in your hand, discard your hand.
Rarity: Special Illustration Rare
Card Number: 170/131