Details
Choose a Pokemon ex in your discard pile that has "Ogerpon" in its name, and switch it with 1 of your Pokemon ex in play that has "Ogerpon" in its name. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon.
Rarity: Uncommon
Card Number: 118/131
Details
Ability: Battle-Hardened When you play this Pokemon from your hand onto your Bench during your turn, you may attach up to 2 Basic Fighting Energy cards from your hand to this Pokemon.
Rarity: Rare
Card Number: 054/131
Details
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] Gnaw (10)
Attack 2: [CC] Dig (30)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Fx2
Retreat Cost: 0
Rarity: Common
Card Number: 079/131
Details
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Come and Get YouPut up to 3 Duskull from your discard pile onto your Bench.
Attack 2: [PP] Mumble (30)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 035/131
Details
Look at the top 7 cards of your deck. You may reveal up to 2 in any combination of Grass Pokemon and Basic Grass Energy cards you find there and put them into your hand. Shuffle the other cards back into your deck.
Rarity: Uncommon
Card Number: 102/131
Details
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] Gnaw (10)
Attack 2: [CC] Dig (30)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Fx2
Retreat Cost: 0
Rarity: Common
Card Number: 079/131
Details
Ability: Festival Lead If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.
Rarity: Uncommon
Card Number: 010/131
Details
Ability: Cursed Blast Once during your turn, you may put 13 damage counters on 1 of your opponent's Pokemon. If you use this Ability, this Pokemon is Knocked Out.
Rarity: Rare
Card Number: 037/131
Details
You can use this card only if your opponent has exactly 2 Prize cards remaining.During this turn, if your opponent's Active Pokemon is Knocked Out by damage from an attack used by your Tera Pokemon, take 1 more Prize card.
Rarity: Uncommon
Card Number: 100/131
Details
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [C] Leaflet BlessingsAttach a Basic Grass Energy card from your hand to 1 of your Benched Pokemon. If you do, heal all damage from that Pokemon.
Attack 2: [GC] Solar Beam (70)
Weakness: Rx2
Retreat Cost: 1
Rarity: Rare
Card Number: 005/131
Details
Card Type: Darkness
HP: 110
Stage: Stage 1
Attack 1: [D] Feint AttackThis attack does 50 damage to 1 of your opponent's Pokemon. This attack's damage isn't affected by Weakness or Resistance, or by any effects on that Pokemon.
Attack 2: [DCC] Pitch-Black Blade (140)During your next turn, this Pokemon can't attack.
Weakness: Gx2
Retreat Cost: 1
Rarity: Rare
Card Number: 059/131
Details
During this turn, attacks used by your Pokemon do 40 more damage to your opponent's Active Pokemon ex (before applying Weakness and Resistance).
Rarity: Common
Card Number: 097/131
Details
You can use this card only if you have any Tera Pokemon in play.Choose up to 2 of your Benched Colorless Pokemon and attach a Basic Energy card from your discard pile to each of them.
Rarity: Uncommon
Card Number: 110/131
Details
The Retreat Cost of the Pokemon this card is attached to is Colorless less. If that Pokemon's remaining HP is 30 or less, it has no Retreat Cost.
Rarity: Uncommon
Card Number: 126/131
Details
Ability: Festival Lead If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.
Rarity: Uncommon
Card Number: 010/131
Details
Ability: Adrena-Pheromone If this Pokemon has any Darkness Energy attached and is damaged by an attack, flip a coin. If heads, prevent that damage.
Rarity: Rare
Card Number: 045/131
Details
Ability: Battle-Hardened When you play this Pokemon from your hand onto your Bench during your turn, you may attach up to 2 Basic Fighting Energy cards from your hand to this Pokemon.
Rarity: Rare
Card Number: 054/131
Details
Search your deck for up to 5 Pokemon Tool cards, reveal them, and put them into your hand. Then, shuffle your deck.
Rarity: ACE SPEC Rare
Card Number: 131/131
Details
Put up to 5 in any combination of Pokemon and Basic Energy cards from your discard pile into your hand.
Rarity: ACE SPEC Rare
Card Number: 116/131
Details
Ability: Adrena-Brain Once during your turn, if this Pokemon has any Darkness Energy attached, you may move up to 3 damage counters from 1 of your Pokemon to 1 of your opponent's Pokemon.
Rarity: Rare
Card Number: 044/131
Details
Card Type: Darkness
HP: 340
Stage: Stage 2
Attack 1: [C] Grind (50x)This attack does 50 damage for each Energy attached to this Pokemon.
Attack 2: [DCC] Tyrannical Crush (150)Discard a random card from your opponent's hand.
Weakness: Gx2
Retreat Cost: 3
Rarity: Double Rare
Card Number: 064/131
Details
Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pokemon with 100 HP or less, reveal them, and put them into your hand. Then, shuffle your deck. You can't use more than 1 Fan Call Ability during your turn.
Rarity: Common
Card Number: 085/131
Details
Ability: Cursed Blast Once during your turn, you may put 13 damage counters on 1 of your opponent's Pokemon. If you use this Ability, this Pokemon is Knocked Out.
Rarity: Rare
Card Number: 037/131
Details
Look at the top 7 cards of your deck. You may reveal up to 2 in any combination of Grass Pokemon and Basic Grass Energy cards you find there and put them into your hand. Shuffle the other cards back into your deck.
Rarity: Uncommon
Card Number: 102/131
Details
Card Type: Colorless
HP: 220
Stage: Basic
Attack 1: [CCC] Hyper Whirlpool (140)Flip a coin until you get tails. For each heads, discard an Energy from your opponent's Active Pokemon.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Double Rare
Card Number: 082/131
Details
Ability: Teal Dance Once during your turn, you may attach a Basic Grass Energy card from your hand to this Pokemon. If you attached Energy to a Pokemon in this way, draw a card.
Rarity: Double Rare
Card Number: 012/131
Card Type: Metal
HP: 130
Stage: Basic
Attack 1: [M] Hammer In (30)
Attack 2: [MMC] Raging Hammer (80+)This attack does 10 more damage for each damage counter on this Pokemon.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Common
Card Number: 069/131
Ability: Initialization As long as this Pokemon is in the Active Spot, Pokemon with a Rule Box in play (both yours and your opponent's) have no Abilities, except for Future Pokemon. (Pokemon ex, Pokemon V, etc. have Rule Boxes.)
Rarity: Double Rare
Card Number: 032/131
Card Type: Fire
HP: 210
Stage: Basic
Attack 1: [RCC] Wrathful Hearth (20x)This attack does 20 damage for each damage counter on this Pokemon.
Attack 2: [RRR] Dynamic Blaze (140+)If your opponent's Active Pokemon is an Evolution Pokemon, this attack does 140 more damage, and discard all Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Double Rare
Card Number: 017/131