Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] Take It EasyHeal 60 damage from this Pokemon. During your next turn, this Pokemon can't retreat.
Weakness: Fx2
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 212/191
Card Type: Water
HP: 230
Stage: Basic
Attack 1: [CCC] Ice Age (90)If your opponent's Active Pokemon is a Dragon Pokemon, it is now Paralyzed.
Attack 2: [WWCC] Black Frost (250)This Pokemon also does 30 damage to itself.
Weakness: Mx2
Retreat Cost: 3
Rarity: Ultra Rare
Card Number: 218/191
Ability: Overvolt Discharge Once during your turn, you may attach up to 3 Basic Energy cards from your discard pile to your Lightning Pokémon in any way you like. If you use this Ability, this Pokémon is Knocked Out.
Rarity: Promo
Card Number: 159
Ability: Wonder Kiss When your opponent's Active Pokémon is Knocked Out, flip a coin. If heads, take 1 more Prize card. The effect of Wonder Kiss doesn't stack.
Rarity: Rare
Card Number: 072/191
During your opponent's next turn, all of your Pokémon take 30 less damage from attacks used by your opponent's Pokémon (after applying Weakness and Resistance). (This includes new Pokémon that come into play.)
Rarity: Uncommon
Card Number: 178/191
Details
Card Type: Fire
HP: 70
Stage: Basic
Attack 1: [R] Take Down (30)This Pokemon also does 10 damage to itself.
Weakness: Wx2
Retreat Cost: 1
Rarity: Common
Card Number: 016/191
Details
Ability: Sticky Bind As long as this Pokémon is on your Bench, Benched Stage 2 Pokémon (both yours and your opponent's) have no Abilities.
Rarity: Rare
Card Number: 107/191
Details
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Full HeartAttach up to 2 Basic Psychic Energy cards from your hand to your Pokemon in any way you like.
Attack 2: [PP] Guardian Burst (160)If you don't have Uxie and Azelf on your Bench, this attack does nothing.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 079/191
Details
Card Type: Colorless
HP: 80
Stage: Stage 1
Attack 1: [C] Familial MarchSearch your deck for up to 2 in any combination of Maushold and Maushold ex and put them onto your Bench. Then, shuffle your deck.
Attack 2: [C] Incessant Incisors (30x)Flip 4 coins. This attack does 30 damage for each heads.
Weakness: Fx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 158/191
Details
Switch in 1 of your opponent's Benched Basic Pokémon to the Active Spot. If you do, the new Active Pokémon is now Confused.
Rarity: Uncommon
Card Number: 179/191
Card Type: Fighting
HP: 130
Stage: Stage 1
Attack 1: [C] Corrosive Shards (20)Your opponent's Active Pokemon is now Poisoned. During your opponent's next turn, Energy cards can't be attached from your opponent's hand to that Pokemon.
Attack 2: [FC] Rock Throw (60)
Weakness: Gx2
Retreat Cost: 2
Rarity: Common
Card Number: 115/191
Ability: Obliging Heal When you play this Pokémon from your hand onto your Bench during your turn, you may heal 30 damage from your Active Pokémon and have it recover from a Special Condition.
Rarity: Uncommon
Card Number: 093/191
Look at the bottom 7 cards of your deck. You may reveal a Pokémon you find there and put it into your hand. Shuffle the other cards back into your deck.
Rarity: Uncommon
Card Number: 175/191
Card Type: Psychic
HP: 40
Stage: Basic
Attack 1: [C] Splashing Dodge (10)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 094/191
Card Type: Colorless
HP: 90
Stage: Basic
Attack 1: [C] Fury Cutter (10+)Flip 3 coins. If 1 of them is heads, this attack does 20 more damage. If 2 of them are heads, this attack does 50 more damage. If all of them are heads, this attack does 80 more damage.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 149/191
Card Type: Fighting
HP: 140
Stage: Stage 1
Attack 1: [F] Chop (40)
Attack 2: [FFC] Raging Tentacles (130)If this Pokemon has any damage counters on it, this attack can be used for Fighting.
Weakness: Px2
Retreat Cost: 3
Rarity: Common
Card Number: 113/191
Card Type: Fire
HP: 90
Stage: Basic
Attack 1: [R] Energy AssistAttach up to 2 Basic Energy cards from your discard pile to 1 of your Benched Pokemon.
Attack 2: [R] Fireworks (30)Discard an Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Common
Card Number: 026/191
Card Type: Water
HP: 90
Stage: Basic
Attack 1: [W] Call SignSearch your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Attack 2: [W] Ice Beam (30)Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Weakness: Mx2
Retreat Cost: 1
Rarity: Common
Card Number: 047/191
Card Type: Fighting
HP: 150
Stage: Stage 1
Attack 1: [F] Knock Flat (40)This attack's damage isn't affected by any effects on your opponent's Active Pokemon.
Attack 2: [FCC] Guarded Rolling (120)Discard 2 Energy from this Pokemon. During your opponent's next turn, this Pokemon takes 100 less damage from attacks (after applying Weakness and Resistance).
Weakness: Gx2
Retreat Cost: 4
Rarity: Common
Card Number: 103/191
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [P] Energy AssistAttach up to 2 Basic Energy cards from your discard pile to 1 of your Benched Pokemon.
Attack 2: [PC] Dazzle Dance (20)Your opponent's Active Pokemon is now Confused.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 089/191
Ability: Expert Hider If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.
Rarity: Common
Card Number: 150/191
Card Type: Lightning
HP: 80
Stage: Basic
Attack 1: [L] Crushing PulseYour opponent reveals their hand. Discard all Item cards and Pokemon Tool cards you find there.
Attack 2: [L] Energy Short (20x)This attack does 20 damage for each Energy attached to your opponent's Active Pokemon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 061/191
Card Type: Fighting
HP: 60
Stage: Basic
Attack 1: [C] Call for FamilySearch your deck for up to 2 Basic Pokemon and put them onto your Bench. Then, shuffle your deck.
Attack 2: [FC] Bite (20)
Weakness: Gx2
Retreat Cost: 1
Rarity: Common
Card Number: 104/191
Ability: Snow Sink When you play this Pokémon from your hand onto your Bench during your turn, you may discard a Stadium in play.
Rarity: Rare
Card Number: 056/191
Card Type: Water
HP: 170
Stage: Stage 2
Attack 1: [W] Frigid Fangs (60)During your opponent's next turn, Pokemon that have 2 or fewer Energy attached can't attack. (This includes new Pokemon that come into play.)
Attack 2: [WW] Megaton Fall (170)This Pokemon also does 50 damage to itself.
Weakness: Mx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 045/191