Details
Ability — Pika DashIf this Pokémon has any Energy attached, it has no Retreat Cost.
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [2L] Whimsy Tackle (50)Flip a coin. If tails, this attack does nothing.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG30/GG70
Near Mint
Details
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [0] Cheerful ChargeYou can use this attack only if you go second, and only during your first turn. Choose up to 2 of your Benched Pokémon. For each of those Pokémon, search your deck for a basic Energy card and attach it to the Pokémon. Then, shuffle your deck.
Attack 2: [G] Ram (10)
Weakness: Rx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG01/GG70
Near Mint
Details
Ability — Flower SelectingOnce during your turn, if this Pokémon is in the Active Spot, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card in the Lost Zone.
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [1P] Spinning Attack (30)
Weakness: Mx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG14/GG70
Near Mint
Details
Ability — Industrious IncisorsOnce during your turn, you may draw cards until you have 5 cards in your hand.
Card Type: Colorless
HP: 120
Stage: Stage 1
Attack 1: [3] Tail Smash (100)Flip a coin. If tails, this attack does nothing.
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG25/GG70
Near Mint
Details
Ability — Giga MagnetOcne during your turn, you may look at the top 6 cards of your deck and attach any number of Metal Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.
Card Type: Metal
HP: 150
Stage: Stage 2
Attack 1: [2M] Power Beam (120)
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Holo Rare
Card Number: GG18/GG70
Details
Near Mint
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [1WW] Raging Freeze (110)If any of your Pokémon were Knocked Out by damage from an attack from your opponent's Pokémon during their last turn, your opponent's Active Pokémon is now Paralyzed.
Weakness: Lx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG05/GG70
Near mint
Card Type: Lightning
HP: 140
Stage: Stage 1
Attack 1: [L] Explosive Bolt (30+)If any of your Benched Magmortar have any damage counters on them, this attack does 90 more damage.
Attack 2: [1LL] High-Voltage CurrentThis attack does 50 damage to each of your opponent's Pokémon (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fx2
Resistance: None
Retreat Cost: 3
Rarity: Holo Rare
Card Number: GG08/GG70
VSTAR Power Ability — Shield StarDuring your turn, you may use this Ability. During your opponent's next turn, all of your Pokémon take 100 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). (This includes Pokémon that come into play during this turn or during your opponent's next turn.) (You can't use mroe than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Ultra Rare
Card Number: 099/159
Ability — Red AssistOnce during your turn, you may attach a Psychic Energy card from your hand to 1 of your Latios.
Card Type: Dragon
HP: 120
Stage: Basic
Attack 1: [1RP] Dyna Barrier (70)During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon VMAX.
Weakness: None
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG20/GG70
Draw cards until you have 5 cards in your hand. If any of your Pokémon were Knocked Out during your opponent's last turn, draw cards until you have 8 cards in your hand instead.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG60/GG70
Choose up to 2 of your Fusion Strike Pokémon. For each of those Pokémon, search you deck for a Fusion Strike Energy card and attach it to that Pokémon. Then, shuffle your deck.You may play only 1 Supporter card during your turn.
Rarity: Ultra Rare
Card Number: 147/159
Search your deck for a Water Pokémon and an Item card, reveal them, and put them into your hand. Then, shuffle your deck.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG63/GG70
You can use this card only if your opponent has 3 or fewer Prize cards remaining>Each player shuffles their hand into their deck. Then, you draw 6 cards, and your opponent draws 2 cards.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG66/GG70
VSTAR PowerAbility — Star GuardianDuring your turn, if your opponent has exactly 1 Prize card remaining, you may choose 1 of your opponent's Benched Pokémon. They discard that Pokémon and all attached cards. (You can't use more than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Card Type: Colorless
HP: 300
Stage: VSTAR
Attack 1: [3] Giga Impact (230)During your next turn, this Pokémon can't attack.
Weakness: Fx2
Resistance: None
Retreat Cost: 4
Rarity: Ultra Rare
Card Number: GG55/GG70
Ability — Wild StyleThis Pokémon's attacks cost 1 Less for each of your opponent's Single Strike, Rapid Strike, and Fusion Strike Pokémon in play.
Card Type: Darkness
HP: 210
Stage: Basic
Attack 1: [4] Dynamic Tail (190)This attack also does 60 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG49/GG70
Card Type: Fire
HP: 280
Stage: VSTAR
Attack 1: [1RR] Explosive Fire (130+)If this Pokemon has any damage counters on it, this attack does 100 more damage.
Attack 2: [1RRR] Star Blaze (320)Discard 2 Energy from this Pokemon. (You can't use more than 1 VSTAR Power in a game.)
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 019/159
Card Type: Water
HP: 110
Stage: Basic
Attack 1: [1] Smash Kick (20)
Attack 2: [1W] Line Force (10+)This attack does 20 more damage for each of your Benched Pokémon.
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG07/GG70
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [P] Cycle DrawDiscard a card from your hand. If you do, draw 3 cards.
Attack 2: [3] Moon Kinesis (30+)This attack does 30 more damage for each Psychic Energy attached to this Pokémon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG11/GG70
Draw 2 cards. If you drew any cards in this way, attach up to 2 Grass Energy cards from your hand to 1 of your Benched Pokémon.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG61/GG70
You can play this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Attach a basic Energy card from your discard pile to 1 of your Pokémon. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG65/GG70
During this turn, your Fighting Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).During your turn, if this Grant is in your discard pile, you may discard 2 cards, except any Grant, from your hand. If you do, put this Grant into your hand. (This effect doesn't use up your Supporter card for the turn.)You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG62/GG70
Ability — Intrepid SwordOnce during your turn, you may look at the top 3 cards of your deck and attach any number of Metal Energy cards you find there to this Pokemon. Put the other cards into your hand. If you use this Ability, your turn ends.V rule — When your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Promo
Card Number: SWSH292
Ability — Dauntless ShieldPrevent all damage done to this Pokémon by attacks from your opponent's Pokémon VMAX.V rule — When your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Promo
Card Number: SWSH293
Ability — SkyscraperPrevent all damage done to this Pokémon by attacks from your opponent's Pokémon that have Special Energy attached.
Rarity: Ultra Rare
Card Number: 104/159
How to play a Pokemon V-UnionOnce per game during your turn, combine 4 different Pikachu V-Union from your discard pile and put them onto your Bench.V-UNION rule — When your Pokémon V-UNION is Knocked Out, your opponent takes 3 Prize cards.
Rarity: Promo
Card Number: SWSH287
How to play a Pokemon V-UnionOnce per game during your turn, combine 4 different Pikachu V-Union from your discard pile and put them onto your Bench.V-UNION rule — When your Pokémon V-UNION is Knocked Out, your opponent takes 3 Prize cards.
Rarity: Promo
Card Number: SWSH288
How to play a Pokemon V-UnionOnce per game during your turn, combine 4 different Pikachu V-Union from your discard pile and put them onto your Bench.V-UNION rule — When your Pokémon V-UNION is Knocked Out, your opponent takes 3 Prize cards.
Rarity: Promo
Card Number: SWSH289
How to play a Pokemon V-UnionOnce per game during your turn, combine 4 different Pikachu V-Union from your discard pile and put them onto your Bench.V-UNION rule — When your Pokémon V-UNION is Knocked Out, your opponent takes 3 Prize cards.
Rarity: Promo
Card Number: SWSH290
Card Type: Grass
HP: 180
Stage: Stage 2
Attack 1: [1G] Wood Drain (60)Heal 30 damage from this Pokémon.
Attack 2: [1GG] Raging Repeated Strike (120+)Discard any amount of Energy from your Pokémon. This attack does 30 more damage for each card you discarded in this way.
Weakness: Rx2
Retreat Cost: 3
Rarity: Promo
Card Number: SWSH277
Ability — Crisis PowerThis Pokémon's attacks do 30 more damage to your opponent's Active Pokémon for each Prize card your opponent has taken (before applying Weakness and Resistance).
Rarity: Promo
Card Number: SWSH278
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [1] Static Shock (20)
Attack 2: [1LL] Teraspark (120)Discard all Lightning Energy from this Pokémon. This attack also does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fx2
Retreat Cost: 2
Rarity: Holo Rare
Card Number: 060/203