Details
Ability — ExplosivenessIf this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon.
Rarity: Rare
Card Number: 044/159
Details
Card Type: Darkness
HP: 100
Stage: Basic
Attack 1: [D] Slash (30)
Attack 2: [2D] Lost Claw (70)Put a random card from your opponent's hand in the Lost Zone.
Weakness: Gx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: 076/159
Details
Card Type: Psychic
HP: 130
Stage: Basic
Attack 1: [1] PsypumpAttach up to 2 Psychic Energy cards from your discard pile to 1 of your Pokémon.
Attack 2: [1PP] Limit Break (90+)If your opponent has 3 or fewer Prize cards remaining, this attack does 90 more damage.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Holo Rare Reverse
Card Number: 059/159
Details
Ability — Sudden TransformationThis Pokémon can use the attacks of any Basic Pokémon in your discard pile, except for Pokémon with a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes). (You still need the necessary Energy to each attack.)
Rarity: Holo Rare Reverse
Card Number: 107/159
Details
Card Type: Dragon
HP: 210
Stage: Basic
Attack 1: [L] Dragon Pulse (40)Discard the top 2 cards of your deck.
Attack 2: [RL] Spiral Burst (20+)You may discard up to 2 basic Fire Energy or up to 2 basic Lightning Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.
Weakness: None
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 100/159
Details
VSTAR PowerAbility — Conversion StarDuring your turn, you may use this Ability. Discard any number of cards from your hand. Then, draw that many cards. (You can't use more than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Ultra Rare
Card Number: 046/159
Near Mint
Details
Ability — Witch's DomainOnce during your turn, you may move up to 2 damage counters from your Pokémon to your opponent's Active Pokémon.VMAX rule — When your Pokémon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Rarity: Ultra Rare
Card Number: 066/159
Near Mint
Details
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [0] Cheerful ChargeYou can use this attack only if you go second, and only during your first turn. Choose up to 2 of your Benched Pokémon. For each of those Pokémon, search your deck for a basic Energy card and attach it to the Pokémon. Then, shuffle your deck.
Attack 2: [G] Ram (10)
Weakness: Rx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG01/GG70
Near Mint
Details
Ability — Flower SelectingOnce during your turn, if this Pokémon is in the Active Spot, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card in the Lost Zone.
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [1P] Spinning Attack (30)
Weakness: Mx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG14/GG70
Near Mint
Details
Ability — Lesson in ZealAll of your Fusion Strike Pokémon take 20 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). You can't apply more than 1 Lesson in Zeal Ability at a time.
Card Type: Fire
HP: 90
Stage: Basic
Attack 1: [1R] Glistening DropletsPut 5 damage counters on your opponent's Pokémon in any way you like.
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG04/GG70
Near Mint
Details
VSTAR Power Ability — Ivy StarDuring your turn, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon. (You can't use more than 1 VSTAR Power in a game.)
Rarity: Ultra Rare
Card Number: 014/159
Details
Ability — Princess's CurtainAs long as this Pokémon is in the Active Spot, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to your Benched Basic Pokémon.
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [1] Spike Draw (20)Draw 2 cards.
Weakness: Mx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG13/GG70
Near Mint
Details
Ability — Giga MagnetOcne during your turn, you may look at the top 6 cards of your deck and attach any number of Metal Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.
Card Type: Metal
HP: 150
Stage: Stage 2
Attack 1: [2M] Power Beam (120)
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Holo Rare
Card Number: GG18/GG70
Near Mint
Details
Card Type: Psychic
HP: 180
Stage: Basic
Attack 1: [P] Energy MixSearch your deck for an Energy card and attach it to 1 of your Fusion Strike Pokémon. Then, shuffle your deck.
Attack 2: [1P] Psychic Leap (70)You may shuffle this Pokémon and all attached cards into your deck.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: 060/159
Details
Near Mint
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [1WW] Raging Freeze (110)If any of your Pokémon were Knocked Out by damage from an attack from your opponent's Pokémon during their last turn, your opponent's Active Pokémon is now Paralyzed.
Weakness: Lx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG05/GG70
Near Mint
Details
Ability — Carefree CountenanceAs long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [2] Hyper Fang (30)Flip a coin. If tails, this attack does nothing.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG29/GG70
Near Mint
Details
Ability — Miracle BodyPrevent all damage done to this Pokémon by attacks from your opponent's Pokémon V.
Card Type: Colorless
HP: 110
Stage: Basic
Attack 1: [2] Rout (10+}This attack does 20 more damage for each of your opponent's Benched Pokémon.
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Holo Rare
Card Number: GG24/GG70
Near Mint
Details
Ability — Tempting TuneOnce during your turn, you may search your deck for a Supporter card, reveal it, shuffle your deck, then put that card on top of it.
Card Type: Dragon
HP: 90
Stage: Stage 1
Attack 1: [WM] Glide (60)
Weakness: None
Resistance: None
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: GG19/GG70
Card Type: Water
HP: 140
Stage: Basic
Attack 1: [1] Wave Summoning
Attack 2: [1WWW] Dynamic WavePut 3 Energy attached to this Pokémon into your hand. This attack does 180 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: None
Retreat Cost: 3
Rarity: Holo Rare
Card Number: 036/159
Card Type: Water
HP: 140
Stage: Basic
Attack 1: [1] Wave Summoning
Attack 2: [1WWW] Dynamic WavePut 3 Energy attached to this Pokémon into your hand. This attack does 180 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: None
Retreat Cost: 3
Rarity: Holo Rare
Card Number: 036/159
Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Common
Card Number: 137/159
Ability — Mysterious TailOnce during your turn, if this Pokémon is in the Active Spot, you may look at the top 6 cards of your deck, reveal an Item card you find there, and put it into your hand. Shuffle the other cards back into your deck.
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [1P] Psyshot (30)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG10/GG70
Ability — Fleet-FootedOnce during your turn, if this Pokémon is in the Active Spot, you may draw a card.
Card Type: Water
HP: 210
Stage: Basic
Attack 1: [1W] Blizzard Rondo (20+)This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).
Weakness: Lx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG38/GG70
Ability — Fleet-FootedOnce during your turn, if this Pokémon is in the Active Spot, you may draw a card.
Card Type: Lightning
HP: 200
Stage: Basic
Attack 1: [1L] Lightning Rondo (20+)This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Ultra Rare
Card Number: GG41/GG70
VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Card Type: Psychic
HP: 270
Stage: VSTAR
Attack 1: [1PP] Psychic Javelin (190)This attack also does 60 damage to 1 of your opponent's Benched Pokémon V. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: VSTAR Power[P] Star Force (60x)This attack does 60 damage for each Energy attached to both Active Pokémon. (You can't use more than 1 VSTAR Power in a game.)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG46/GG70
VSTAR PowerAbility — Phantom StarDuring your turn, you may discard your hand and draw 7 cards. (You can't use more than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Card Type: Colorless
HP: 270
Stage: VSTAR
Attack 1: [2] Ticking Curse (50x)This attack does 50 damage for each of your Pokémon that has any damage counters on it.
Weakness: Fx2
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG56/GG70
Ability — Metal LodgingPrevent all damage done to each of your Basic Pokémon that has any Metal Energy attached by attacks from your opponent's Pokémon V.
Card Type: Dragon
HP: 160
Stage: Stage 2
Attack 1: [1WM] Heavy Impact (140)
Weakness: None
Resistance: None
Retreat Cost: 3
Rarity: Holo Rare
Card Number: GG21/GG70
VSTAR PowerAbility — Moon Cleave StarDuring your turn, you may put 4 damage counters on 1 of your opponent's Pokémon. (You can't use more than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Card Type: Darkness
HP: 270
Stage: VSTAR
Attack 1: [DD] Merciless Blade (110+)If your opponent's Active Pokémon already has any damage counters on it, this attack does 110 more damage.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG52/GG70
Look at the top 5 cards of your deck and put 3 of them into your hand. Put the other cards in the Lost Zone.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG59/GG70
VSTAR Power Ability — Shield StarDuring your turn, you may use this Ability. During your opponent's next turn, all of your Pokémon take 100 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). (This includes Pokémon that come into play during this turn or during your opponent's next turn.) (You can't use mroe than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Ultra Rare
Card Number: 099/159
Search your deck for a Water Pokémon and an Item card, reveal them, and put them into your hand. Then, shuffle your deck.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG63/GG70
VSTAR PowerAbility — Star GuardianDuring your turn, if your opponent has exactly 1 Prize card remaining, you may choose 1 of your opponent's Benched Pokémon. They discard that Pokémon and all attached cards. (You can't use more than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Card Type: Colorless
HP: 300
Stage: VSTAR
Attack 1: [3] Giga Impact (230)During your next turn, this Pokémon can't attack.
Weakness: Fx2
Resistance: None
Retreat Cost: 4
Rarity: Ultra Rare
Card Number: GG55/GG70
Card Type: Water
HP: 110
Stage: Basic
Attack 1: [1] Smash Kick (20)
Attack 2: [1W] Line Force (10+)This attack does 20 more damage for each of your Benched Pokémon.
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG07/GG70
You can play this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Attach a basic Energy card from your discard pile to 1 of your Pokémon. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG65/GG70
During this turn, your Fighting Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).During your turn, if this Grant is in your discard pile, you may discard 2 cards, except any Grant, from your hand. If you do, put this Grant into your hand. (This effect doesn't use up your Supporter card for the turn.)You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG62/GG70