Ability — SkyscraperPrevent all damage done to this Pokémon by attacks from your opponent's Pokémon that have Special Energy attached.
Rarity: Ultra Rare
Card Number: 104/159
Discard the top 5 cards of your deck, and attach any Energy cards you discarded in this way to your Benched Fighting Pokémon in any way you like.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 123/159
You can play this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Attach a basic Energy card from your discard pile to 1 of your Pokémon. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 140/159
Put up to 4 in any combination of Water Pokémon and Water Energy cards from your discard pile into your hand.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 136/159
Ability — Cruel ChargeWhen you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 Psychic Energy cards from your hand to this Pokémon.
Rarity: Promo
Card Number: SWSH282
Details
VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Card Type: Lightning
HP: 270
Stage: VSTAR
Attack 1: [1LL] Crushing Beat (190)You may discard a Stadium in play.
Attack 2: VSTAR Power[1LLL] Lightning Storm StarChoose 1 of your opponent's Pokémon 4 times. (You can choose the same Pokémon more than once.) For each time you chose a Pokémon, do 60 damage to it. This damage isn't affected by Weakness or Resistance. (You can't use more than 1 VSTAR Power in a game.)
Weakness: Fx2
Resistance: None
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: GG43/GG70
Details
Ability — Pika DashIf this Pokémon has any Energy attached, it has no Retreat Cost.
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [2L] Whimsy Tackle (50)Flip a coin. If tails, this attack does nothing.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG30/GG70
Details
Look at the top 7 cards of your deck. You may reveal a Pokémon you find there and put it into your hand. Shuffle the other cards back into your deck.
Rarity: Uncommon
Card Number: 132/159
Details
Card Type: Psychic
HP: 110
Stage: Basic
Attack 1: [2] Energy Burst (20x)This attack does 20 damage for each Energy attached to both Active Pokémon.
Attack 2: [1PP] Spiral Drain (100)Heal 30 damage from this Pokémon.
Weakness: Mx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: 064/159
Details
Card Type: Fire
HP: 70
Stage: Basic
Attack 1: [1] Call for FamilySearch your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.
Attack 2: [R] Scratch (10)
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 027/159
Details
Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card onto the Basic Pokémon to evolve it, skipping the Stage 1. You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.
Rarity: Uncommon
Card Number: 141/159
Details
Ability — ExplosivenessIf this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon.
Rarity: Rare
Card Number: 044/159
Details
Card Type: Psychic
HP: 130
Stage: Basic
Attack 1: [1] PsypumpAttach up to 2 Psychic Energy cards from your discard pile to 1 of your Pokémon.
Attack 2: [1PP] Limit Break (90+)If your opponent has 3 or fewer Prize cards remaining, this attack does 90 more damage.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Holo Rare Reverse
Card Number: 059/159
Details
Ability — Sudden TransformationThis Pokémon can use the attacks of any Basic Pokémon in your discard pile, except for Pokémon with a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes). (You still need the necessary Energy to each attack.)
Rarity: Holo Rare Reverse
Card Number: 107/159
Details
Card Type: Dragon
HP: 210
Stage: Basic
Attack 1: [L] Dragon Pulse (40)Discard the top 2 cards of your deck.
Attack 2: [RL] Spiral Burst (20+)You may discard up to 2 basic Fire Energy or up to 2 basic Lightning Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.
Weakness: None
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 100/159
Details
VSTAR PowerAbility — Conversion StarDuring your turn, you may use this Ability. Discard any number of cards from your hand. Then, draw that many cards. (You can't use more than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Ultra Rare
Card Number: 046/159
Near Mint
Details
Ability — Witch's DomainOnce during your turn, you may move up to 2 damage counters from your Pokémon to your opponent's Active Pokémon.VMAX rule — When your Pokémon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Rarity: Ultra Rare
Card Number: 066/159
Near Mint
Details
Ability — Flower SelectingOnce during your turn, if this Pokémon is in the Active Spot, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card in the Lost Zone.
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [1P] Spinning Attack (30)
Weakness: Mx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG14/GG70
Near Mint
Details
Ability — Lesson in ZealAll of your Fusion Strike Pokémon take 20 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). You can't apply more than 1 Lesson in Zeal Ability at a time.
Card Type: Fire
HP: 90
Stage: Basic
Attack 1: [1R] Glistening DropletsPut 5 damage counters on your opponent's Pokémon in any way you like.
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG04/GG70
Near Mint
Details
Card Type: Dragon
HP: 210
Stage: Basic
Attack 1: [L] Dragon Pulse (40)Discard the top 2 cards of your deck.
Attack 2: [RL] Spiral Burst (20+)You may discard up to 2 basic Fire Energy or up to 2 basic Lightning Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.
Weakness: None
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 100/159
Near Mint
Details
VSTAR Power Ability — Ivy StarDuring your turn, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon. (You can't use more than 1 VSTAR Power in a game.)
Rarity: Ultra Rare
Card Number: 014/159
Details
Ability — Princess's CurtainAs long as this Pokémon is in the Active Spot, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to your Benched Basic Pokémon.
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [1] Spike Draw (20)Draw 2 cards.
Weakness: Mx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG13/GG70
Near Mint
Details
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Perplex (10)Flip a coin. If heads, your opponent's Active Pokémon is now Confused.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG28/GG70
Near Mint
Details
Card Type: Psychic
HP: 180
Stage: Basic
Attack 1: [P] Energy MixSearch your deck for an Energy card and attach it to 1 of your Fusion Strike Pokémon. Then, shuffle your deck.
Attack 2: [1P] Psychic Leap (70)You may shuffle this Pokémon and all attached cards into your deck.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: 060/159
Near Mint
Details
Ability — Miracle BodyPrevent all damage done to this Pokémon by attacks from your opponent's Pokémon V.
Card Type: Colorless
HP: 110
Stage: Basic
Attack 1: [2] Rout (10+}This attack does 20 more damage for each of your opponent's Benched Pokémon.
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Holo Rare
Card Number: GG24/GG70
Card Type: Colorless
HP: 240
Stage: Basic
Attack 1: [2] Hammer In (50)
Attack 2: [3] Angry Whack (100+)This attack does 10 more damage for each damage counter on this Pokémon. This Pokémon is now Confused.
Weakness: Fx2
Resistance: None
Retreat Cost: 4
Rarity: Ultra Rare
Card Number: 113/159
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [1] EnergizeAttach a L Energy card from your discard pile to this Pokémon.
Attack 2: [3] Surprise Attack (50)Flip a coin. If tails, this attack does nothing.
Weakness: Rx2
Resistance: None
Retreat Cost: 2
Rarity: Common
Card Number: 015/159
Ability — Two-FacedAs long as this Pokémon is in play, it is Psychic and Darkness type.V rule — When your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.
Card Type: Darkness
HP: 220
Stage: Basic
Attack 1: [1DD] Shadow Impact (170)Put 3 damage counters on 1 of your Pokémon.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG53/GG70
Card Type: Water
HP: 140
Stage: Basic
Attack 1: [1] Wave Summoning
Attack 2: [1WWW] Dynamic WavePut 3 Energy attached to this Pokémon into your hand. This attack does 180 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: None
Retreat Cost: 3
Rarity: Holo Rare
Card Number: 036/159