Details
Ability — Regal StanceOnce during your turn, you may discard your hand and draw 5 cards. If you use this Ability, your turn ends.
Rarity: Ultra Rare
Card Number: 098/159
Details
Card Type: Fire
HP: 210
Stage: Basic
Attack 1: [R] Bursting Power (20)You may attach up to 2 basic Energy cards from your hand to your Pokémon in any way you like.
Attack 2: [2R] Flare Juggling (90+)This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Rarity: Ultra Rare
Card Number: 022/159
Details
VSTAR PowerAbility — Star GuardianDuring your turn, if your opponent has exactly 1 Prize card remaining, you may choose 1 of your opponent's Benched Pokémon. They discard that Pokémon and all attached cards. (You can't use more than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Ultra Rare
Card Number: 114/159
Near Mint
Details
Ability — Mysterious NestColorless Pokémon in play (both yours and your opponent's) have no Weakness.
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [2] Rollout (30)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG23/GG70
Near Mint
Details
Ability — Maximum DownerIf all your Pokémon in play are Fusion Strike Pokémon, your opponent's Pokémon VMAX in play get -30 HP.
Card Type: Lightning
HP: 120
Stage: Stage 1
Attack 1: [1LL] Head Bolt (90)
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Holo Rare
Card Number: GG09/GG70
Near Mint
Details
Card Type: Darkness
HP: 100
Stage: Basic
Attack 1: [D] Swirling DisasterThis attack does 10 damage to each of your opponent's Pokémon (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [1D] Claw Rend (50+)If your opponent's Active Pokémon already has any damage counters on it, this attack does 70 more damage.
Weakness: Gx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG16/GG70