Details
VSTAR PowerAbility — Star GuardianDuring your turn, if your opponent has exactly 1 Prize card remaining, you may choose 1 of your opponent's Benched Pokémon. They discard that Pokémon and all attached cards. (You can't use more than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Ultra Rare
Card Number: 114/159
Details
VSTAR PowerAbility — Conversion StarDuring your turn, you may use this Ability. Discard any number of cards from your hand. Then, draw that many cards. (You can't use more than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Ultra Rare
Card Number: 046/159
Near Mint
Details
Ability — Witch's DomainOnce during your turn, you may move up to 2 damage counters from your Pokémon to your opponent's Active Pokémon.VMAX rule — When your Pokémon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Rarity: Ultra Rare
Card Number: 066/159
Near Mint
Details
Ability — Mysterious NestColorless Pokémon in play (both yours and your opponent's) have no Weakness.
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [2] Rollout (30)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG23/GG70
Near Mint
Details
Card Type: Lightning
HP: 320
Stage: VMAX
Attack 1: [LL] Reactive Pulse (60x)This attack does 60 damage for each of your opponent's Pokémon in play that has an Ability.
Attack 2: [1LL] Max Fist (240)Discard 2 Energy from this Pokémon.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 054/159
Near Mint
Details
Ability — Lesson in ZealAll of your Fusion Strike Pokémon take 20 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). You can't apply more than 1 Lesson in Zeal Ability at a time.
Card Type: Fire
HP: 90
Stage: Basic
Attack 1: [1R] Glistening DropletsPut 5 damage counters on your opponent's Pokémon in any way you like.
Weakness: Wx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG04/GG70
Near Mint
Details
Card Type: Dragon
HP: 210
Stage: Basic
Attack 1: [L] Dragon Pulse (40)Discard the top 2 cards of your deck.
Attack 2: [RL] Spiral Burst (20+)You may discard up to 2 basic Fire Energy or up to 2 basic Lightning Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.
Weakness: None
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 100/159
Near Mint
Details
VSTAR Power Ability — Ivy StarDuring your turn, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon. (You can't use more than 1 VSTAR Power in a game.)
Rarity: Ultra Rare
Card Number: 014/159
Near Mint
Details
Ability — Maximum DownerIf all your Pokémon in play are Fusion Strike Pokémon, your opponent's Pokémon VMAX in play get -30 HP.
Card Type: Lightning
HP: 120
Stage: Stage 1
Attack 1: [1LL] Head Bolt (90)
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Holo Rare
Card Number: GG09/GG70
Details
Ability — Princess's CurtainAs long as this Pokémon is in the Active Spot, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to your Benched Basic Pokémon.
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [1] Spike Draw (20)Draw 2 cards.
Weakness: Mx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG13/GG70
Near Mint
Details
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Perplex (10)Flip a coin. If heads, your opponent's Active Pokémon is now Confused.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG28/GG70
Near Mint
Details
Card Type: Psychic
HP: 180
Stage: Basic
Attack 1: [P] Energy MixSearch your deck for an Energy card and attach it to 1 of your Fusion Strike Pokémon. Then, shuffle your deck.
Attack 2: [1P] Psychic Leap (70)You may shuffle this Pokémon and all attached cards into your deck.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: 060/159
Near Mint
Details
Ability — Carefree CountenanceAs long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [2] Hyper Fang (30)Flip a coin. If tails, this attack does nothing.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG29/GG70
Near Mint
Details
Ability — Miracle BodyPrevent all damage done to this Pokémon by attacks from your opponent's Pokémon V.
Card Type: Colorless
HP: 110
Stage: Basic
Attack 1: [2] Rout (10+}This attack does 20 more damage for each of your opponent's Benched Pokémon.
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Holo Rare
Card Number: GG24/GG70
Near Mint
Details
Card Type: Darkness
HP: 100
Stage: Basic
Attack 1: [D] Swirling DisasterThis attack does 10 damage to each of your opponent's Pokémon (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [1D] Claw Rend (50+)If your opponent's Active Pokémon already has any damage counters on it, this attack does 70 more damage.
Weakness: Gx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG16/GG70
Near Mint
Details
Ability — Tempting TuneOnce during your turn, you may search your deck for a Supporter card, reveal it, shuffle your deck, then put that card on top of it.
Card Type: Dragon
HP: 90
Stage: Stage 1
Attack 1: [WM] Glide (60)
Weakness: None
Resistance: None
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: GG19/GG70
Near Mint
Details
Card Type: Colorless
HP: 130
Stage: Basic
Attack 1: [2] Jaw Lock (30)During your opponent's next turn, the Defending Pokemon can't retreat.
Attack 2: [3] Power Blast (120)Discard an Energy from this Pokemon.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Promo
Card Number: SWSH029