Ability — Drifting DodgeIf any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage.
Rarity: Uncommon
Card Number: 002/193
Card Type: Fire
HP: 130
Stage: Basic
Attack 1: [RC] Flap (50)
Attack 2: [RRC] Shining Blaze (100+)If you have any Tera Pokemon on your Bench, this attack does 100 more damage.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 019/191
Card Type: Fire
HP: 70
Stage: Basic
Attack 1: [R] Relentless Flames (30x)Flip a coin until you get tails. This attack does 40 damage for each heads.
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Common
Card Number: 030/198
Heal 30 damage from all Pokemon in play (both yours and your opponent’s).You may play as many Item cards as you like during your turn.
Rarity: Uncommon
Card Number: 184/198
Ability: Up-Tempo You must put a card from your hand on the bottom of your deck in order to use this Ability. Once during your turn, you may draw cards until you have 5 cards in your hand.
Rarity: Common
Card Number: 053/191
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Wrapped in Shadows (10)Flip a coin. If heads, the opponent can’t play Item cards from their hand during their next turn.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 087/198
Ability — Tangled FeetIf this Pokémon is Confused and is damaged by an attack, flip a coin. If heads, prevent that damage.
Rarity: Common
Card Number: 151/182
Card Type: Fighting
HP: 130
Stage: Basic
Attack 1: [2] Angry Horn (20+)This attack does 10 more damage for each damage counter on this Pokémon.
Attack 2: [1FF] Combat Tackle (130)This Pokémon also does 30 damage to itself.
Weakness: Px2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 108/193
Card Type: Colorless
HP: 110
Stage: Stage 1
Attack 1: [C] Parabolic ChargeSearch your deck for up to 4 Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [CCC] Electroslug (80)
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 155/191
During your opponent's next turn, all of your Pokémon take 30 less damage from attacks used by your opponent's Pokémon (after applying Weakness and Resistance). (This includes new Pokémon that come into play.)
Rarity: Uncommon
Card Number: 178/191
You can use this card only if you discard another card from your hand.Search your deck for up to 2 Future Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.You may play as many Item cards as you like during your turn.
Rarity: Uncommon
Card Number: 180/182
Ability: Glistening Bubbles If you have any Tera Pokémon in play, this Pokémon can use the Double-Edge attack for Psychic.
Rarity: Uncommon
Card Number: 074/191
Card Type: Grass
HP: 110
Stage: Stage 1
Attack 1: [GC] Spiral Rush (60+)Flip a coin until you get tails. This attack does 30 more damage for each heads.
Weakness: Rx2
Retreat Cost: 2
Rarity: Uncommon
Card Number: 009/191
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [CC] Perplexing TransferMove all damage counters from 1 of your Benched Ancient Pokemon to your opponent's Active Pokemon.
Attack 2: [PP] Moonblast (70)During your opponent's next turn, attacks used by the Defending Pokemon do 30 less damage (before applying Weakness and Resistance).
Weakness: Mx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 096/191
Card Type: Colorless
HP: 90
Stage: Basic
Attack 1: [C] Fury Cutter (10+)Flip 3 coins. If 1 of them is heads, this attack does 20 more damage. If 2 of them are heads, this attack does 50 more damage. If all of them are heads, this attack does 80 more damage.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 149/191
You can use this card only if you go second, and only during your first turn.Put an Energy attached to 1 of your opponent's Pokémon into their hand.
Rarity: Uncommon
Card Number: 166/191
Card Type: Grass
HP: 110
Stage: Basic
Attack 1: [G] Leaf Drain (20)Heal 20 damage from this Pokemon.
Attack 2: [1GG] Tropic Breeze (130)Move all Energy from this Pokemon to 1 of your Benched Pokemon.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 007/193
Put 1 card from your hand at the bottom of your deck. Then draw cards until you have 5 cards in hand. (You can’t use this card if this is the last card in your hand.)You may play only 1 Supporter card during your turn.
Rarity: Uncommon
Card Number: 179/193
You can use this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Each player shuffles their hand into their deck. Then, you draw 5 cards, and your opponent draws 2 cards.
Rarity: ACE SPEC Rare
Card Number: 165/167
Ability — Teal DanceOnce during your turn, you may attach a basic G Energy card from your hand to this Pokémon. If you attached Energy to a Pokémon in this way, draw a card.
Rarity: Ultra Rare
Card Number: 190/167
If the Pokémon this card is attached to doesn't have a Rule Box, the attacks it uses do 30 more damage to your opponent's Active Pokémon ex (before applying Weakness and Resistance). (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Rarity: Ultra Rare
Card Number: 104/084
You can use this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Discard an Energy from 1 of your opponent's Pokémon.
Rarity: Ultra Rare
Card Number: 112/084
Ability: Ancient Bulwark As long as this Pokémon is on your Bench, prevent all damage done to each of your Pokémon by attacks from your opponent's Pokémon that have 2 or less Energy attached.
Rarity: Illustration Rare
Card Number: 093/084
Once during each player's turn, that player may search their deck for a Basic Pokémon and put it onto their Bench. Then, that player shuffles their deck. If a player searches their deck in this way, their turn ends.
Rarity: Ultra Rare
Card Number: 111/088
Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.
Rarity: Uncommon
Card Number: 119/132
Ability: Initialization As long as this Pokemon is in the Active Spot, Pokemon with a Rule Box in play (both yours and your opponent's) have no Abilities, except for Future Pokemon. (Pokemon ex, Pokemon V, etc. have Rule Boxes.)
Rarity: Double Rare
Card Number: 032/131
Card Type: Fire
HP: 210
Stage: Basic
Attack 1: [RCC] Wrathful Hearth (20x)This attack does 20 damage for each damage counter on this Pokemon.
Attack 2: [RRR] Dynamic Blaze (140+)If your opponent's Active Pokemon is an Evolution Pokemon, this attack does 140 more damage, and discard all Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Double Rare
Card Number: 017/131
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [D] Mind Jack (30x)This attack does 30 damage for each of your opponent's Benched Pokémon.
Attack 2: [3] Foul PlayChoose 1 of your opponent's Active Pokémon's attacks and use it as this attack.
Weakness: Gx2
Retreat Cost: 1
Rarity: Rare
Card Number: 062/086
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [1] EnergizeAttach a L Energy card from your discard pile to this Pokémon.
Attack 2: [3] Surprise Attack (50)Flip a coin. If tails, this attack does nothing.
Weakness: Rx2
Resistance: None
Retreat Cost: 2
Rarity: Common
Card Number: 015/159