Card Type: Colorless
HP: 90
Stage: Basic
Attack 1: [1] Tongue Wrap (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [2] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Weakness: F
Resistance: P-30
Retreat Cost: 3
Rarity: Uncommon
Card Number: 48
Card Type: Water
HP: 60
Stage: Stage 1
Attack 1: [WW] AmnesiaChoose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
Attack 2: [1WW] Doubleslap (30x)Flip 2 coins. This attack does 30 damage times the number of heads.
Weakness: G
Retreat Cost: 1
Rarity: Uncommon
Card Number: 57
Card Type: Water
HP: 60
Stage: Stage 1
Attack 1: [WW] RecoverDiscard 1 Water Energy card attached to Starmie in order to use this attack. Remove all damage counters from Starmie.
Attack 2: [2W] Star Freeze (20)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: L
Retreat Cost: 1
Rarity: Common
Card Number: 94
Card Type: Fighting
HP: 40
Stage: Basic
Attack 1: [F] Sand-attack (10)If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Weakness: G
Resistance: L-30
Retreat Cost: 1
Rarity: Common
Card Number: 91
Card Type: Psychic
HP: 50
Stage: Basic
Attack 1: [1] Pound (10)
Attack 2: [PP] Confuse Ray (10)Flip a coin. If heads, the Defending Pokémon is now Confused.
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 73
Discard 1 Energy card attached to 1 of your own Pokémon in order to remove up to 4 damage counters from that Pokémon.
Rarity: Uncommon
Card Number: 117
Card Type: Fire
HP: 50
Stage: Stage 1
Attack 1: [1] Rage (10+)Does 10 damage plus 10 more damage for each damage counter on Dark Flareon.
Attack 2: [RR] Playing with Fire (30+)Use this attack only if there are any Fire Energy cards attached to Dark Flareon. Flip a coin. If heads, discard 1 of those Energy cards and this attack does 30 damage plus 20 more damage. If tails, this attack does 30 damage.
Weakness: W
Retreat Cost: 1
Rarity: Uncommon
Card Number: 35
Card Type: Water
HP: 60
Stage: Stage 1
Attack 1: [3] Bite (30)
Attack 2: [1WW] Whirlpool (20)If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.
Weakness: L
Retreat Cost: 1
Rarity: Uncommon
Card Number: 45
Card Type: Colorless
HP: 40
Stage: Basic
Attack 1: [1] Tackle (10)
Attack 2: [2] Sand-attack (10)If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Weakness: F
Resistance: P
Retreat Cost: 1
Rarity: Common
Card Number: 55
Pokémon Power: Pollen StenchOnce during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now Confused; if tails, your Active Pokémon is now Confused. This power can't be used if Dark Gloom is Asleep, Confused, or Paralyzed.
Rarity: Uncommon
Card Number: 36
Pokémon Power: Matter Exchange Once during your turn (before your attack), you may discard a card from your hand in order to draw a card. This power can't be used if Dark Kadabra is Asleep, Confused, or Paralyzed.
Rarity: Uncommon
Card Number: 39
Card Type: Colorless
HP: 60
Stage: Stage 1
Attack 1: [1] FascinateFlip a coin. If heads, choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. This attack can't be used if your opponent has no Benched Pokémon.
Attack 2: [2] Poison Claws (10)Flip a coin. If heads, the Defending Pokémon is now Poisoned.
Weakness: F
Resistance: P
Rarity: Uncommon
Card Number: 42
Card Type: Water
HP: 50
Stage: Basic
Attack 1: [P] DizzinessDraw a card.
Attack 2: [1W] Water Gun (20+)Does 20 damage plus 10 more damage for each Water Energy attached to Psyduck but not used to pay for this attack. You can't add more than 20 damage in this way.
Weakness: L
Retreat Cost: 1
Rarity: Common
Card Number: 65
Card Type: Psychic
HP: 40
Stage: Basic
Attack 1: [P] VanishShuffle Abra into your deck. (Discard all cards attached to Abra.)
Attack 2: [P] Psyshock (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 49
Pokémon Power: Trickery Once during your turn (before your attack), you may switch 1 of your Prizes with the top card of your deck. This power can't be used if Rattata is Asleep, Confused, or Paralyzed.
Rarity: Common
Card Number: 66
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [G] Poison GasThe Defending Pokémon is now Asleep.
Attack 2: [GG] Sticky Hands (10+)Flip a coin. If heads, this attack does 10 damage plus 20 more damage and the Defending Pokémon is now Paralyzed; if tails, this attack does 10 damage.
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 57
Pokémon Power: Long-Distance Hypnosis Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now Asleep. The power can't be used if Drowzee is Asleep, Confused, or Paralyzed.
Rarity: Common
Card Number: 54
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [1] Tackle (10)
Attack 2: [1G] Poison Gas (20)Flip a coin. If heads, the Defending Pokémon is now Poisoned.
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 58
Search your deck for a Basic Pokémon or Evolution card with Brock in its name. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.
Rarity: Uncommon
Card Number: 106
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [W] Freezing Kiss GoodnightThe Defending Pokémon is now Asleep.
Attack 2: [1PP] Strange Dance (20+)Flip a coin. If heads, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Confused. If tails, this attack does 20 damage.
Weakness: P
Retreat Cost: 2
Rarity: Uncommon
Card Number: 31
Card Type: Fire
HP: 50
Stage: Basic
Attack 1: [R] Fire Tail Slap (20)Use this attack only if there are any Fire Energy cards attached to Blaine's Charmander. Flip a coin. If tails, discard 1 of those cards.
Weakness: W
Retreat Cost: 1
Rarity: Common
Card Number: 60
Card Type: Water
HP: 60
Stage: Stage 1
Attack 1: [W] Doubleslap (10x)Flip 2 coins. This attack does 10 damage times the number of heads.
Attack 2: [1W] Mirror ShellIf an attack does damage to Dark Wartortle during your opponent's next turn (even if Dark Wartortle is Knocked Out), Dark Wartortle does an equal amount of damage to the Defending Pokémon.
Weakness: L
Retreat Cost: 1
Rarity: Uncommon
Card Number: 39
Card Type: Water
HP: 60
Stage: Stage 1
Attack 1: [W] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Attack 2: [WW] Jellyfish Sting (10)The Defending Pokémon is now Poisoned.
Weakness: L
Rarity: Uncommon
Card Number: 66
This card stays in play when you play it. Discard this card if another Stadium card comes into play.Ignore Weakness when a Water Pokémon does damage to a Pokémon with Blaine in its name.
Rarity: Uncommon
Card Number: 113
Card Type: Fighting
HP: 40
Stage: Basic
Attack 1: [1] Defense CurlFlip a coin. If heads, prevent all damage done to Brock's Sandshrew during your opponent's next turn. (Any other effects of attacks still happen.)
Attack 2: [1F] Rolling Attack (20)
Weakness: G
Resistance: L-30
Retreat Cost: 1
Rarity: Common
Card Number: 71
Card Type: Fighting
HP: 100
Stage: Basic
Attack 1: [1] BellowFlip a coin. If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [1FF] Rock Throw (30)
Weakness: G
Retreat Cost: 3
Rarity: Common
Card Number: 69
Card Type: Fighting
HP: 70
Stage: Basic
Attack 1: [1F] Drill Tackle (70)Flip 2 coins. If 1 or both of them are tails, this attack does nothing.
Weakness: G
Resistance: L-30
Retreat Cost: 3
Rarity: Common
Card Number: 70
Card Type: Fighting
HP: 40
Stage: Basic
Attack 1: [1] TauntIf your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon.
Attack 2: [F] Light Kick (10)
Weakness: P
Rarity: Common
Card Number: 67