Pokémon Power: [Increase]When you play Unown [I] from your hand, you may search your deck for a card with Unown in its name and put it onto your Bench. Shuffle your deck afterward. You can't use this power if your Bench is full.
Rarity: Common
Card Number: 68
Card Type: Fighting
HP: 40
Stage: Basic
Attack 1: [F] Call for FriendFlip a coin. If heads, you may search your deck for a Basic Pokémon card with Brock in its name and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
Attack 2: [1F] Hook Shot (20)Don't apply Resistance for this attack. (Any other effects that would happen after applying Resistance still happen.)
Weakness: G
Retreat Cost: 1
Rarity: Common
Card Number: 66
Card Type: Fighting
HP: 40
Stage: Basic
Attack 1: [F] Call for FriendFlip a coin. If heads, you may search your deck for a Basic Pokémon card with Brock in its name and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
Attack 2: [1F] Hook Shot (20)Don't apply Resistance for this attack. (Any other effects that would happen after applying Resistance still happen.)
Weakness: G
Retreat Cost: 1
Rarity: Common
Card Number: 66
Card Type: Water
HP: 80
Stage: Basic
Attack 1: [W] Water Gun (10+)Does 10 damage plus 10 more damage for each Water Energy attached to Lapras but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
Attack 2: [WW] Confuse Ray (10)Flip a coin. If heads, the Defending Pokémon is now Confused.
Weakness: L
Retreat Cost: 2
Rarity: Rare
Card Number: 25
Pokémon Power: Kabuto Armor Whenever an attack (even your own) does damage to Kabuto (after applying Weakness and Resistance), that attack only does half the damage to Kabuto (rounded down to the nearest 10). (Any other effects of attacks still happen.) This power stops working while Kabuto is Asleep, Confused, or Paralyzed.
Rarity: Common
Card Number: 50
Card Type: Water
HP: 50
Stage: Basic
Attack 1: [P] HeadacheYour opponent can't play Trainer cards during his or her next turn.
Attack 2: [W] Fury Swipes (10x)Flip 3 coins. This attack does 10 damage times the number of heads.
Weakness: L
Retreat Cost: 1
Rarity: Common
Card Number: 53
Card Type: Water
HP: 60
Stage: Stage 1
Attack 1: [W] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Attack 2: [WW] Jellyfish Sting (10)The Defending Pokémon is now Poisoned.
Weakness: L
Rarity: Uncommon
Card Number: 44
Pokémon Power: Strange Behavior As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to Slowbro as long as you don't Knock Out Slowbro. This power can't be used if Slowbro is Asleep, Confused, or Paralyzed.
Rarity: Uncommon
Card Number: 43
Card Type: Psychic
HP: 50
Stage: Basic
Attack 1: [P] Lick (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [PP] Energy ConversionPut up to 2 Energy cards from your discard pile into your hand. Gastly does 10 damage to itself.
Resistance: F-30
Rarity: Uncommon
Card Number: 33
Card Type: Water
HP: 70
Stage: Stage 1
Attack 1: [1W] Water Gun (20+)Does 20 damage plus 10 more damage for each Water Energy attached to Omastar, but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
Attack 2: [WW] Spike Cannon (30x)Flip 2 coins. This attack does 30 damage times the number of heads.
Weakness: G
Retreat Cost: 1
Rarity: Uncommon
Card Number: 40
Card Type: Fire
HP: 70
Stage: Basic
Attack 1: [R] Smokescreen (10)If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Attack 2: [RR] Smog (20)Flip a coin. If heads, the Defending Pokémon is now Poisoned.
Weakness: W
Retreat Cost: 1
Rarity: Uncommon
Card Number: 39
Card Type: Water
HP: 70
Stage: Stage 1
Attack 1: [P] Psyshock (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [1WW] Hyper Beam (20)If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.
Weakness: L
Retreat Cost: 1
Rarity: Uncommon
Card Number: 35
Card Type: Grass
HP: 60
Stage: Stage 1
Attack 1: [3] Wing Attack (30)
Attack 2: [1GG] Leech Life (20)Remove a number of damage counters from Golbat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Golbat has fewer damage counters than that, remove all of them.
Weakness: P
Resistance: F-30
Rarity: Uncommon
Card Number: 34
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [2] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Attack 2: [1G] Leech Life (10)Remove a number of damage counters from Zubat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Zubat has fewer damage counters than that, remove all of them.
Weakness: P
Resistance: F-30
Rarity: Common
Card Number: 57
Card Type: Psychic
HP: 50
Stage: Basic
Attack 1: [1] Spacing OutFlip a coin. If heads, remove a damage counter from Slowpoke. This attack can't be used if Slowpoke has no damage counters on it.
Attack 2: [PP] ScavengeDiscard 1 Psychic Energy card attached to Slowpoke in order to use this attack. Put a Trainer card from your discard pile to your hand.
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 55
Card Type: Fighting
HP: 60
Stage: Stage 1
Attack 1: [FF] HardenDuring your opponent's next turn, whenever 30 or less damage is done to Graveler (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.)
Attack 2: [1FF] Rock Throw (40)
Weakness: G
Retreat Cost: 2
Rarity: Uncommon
Card Number: 37
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [2] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Attack 2: [1G] Leech Life (10)Remove a number of damage counters from Zubat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Zubat has fewer damage counters than that, remove all of them.
Weakness: P
Resistance: F-30
Rarity: Common
Card Number: 57
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [1] Nasty Goo (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [G] MinimizeAll damage done by attacks to Grimer during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance).
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 48
Card Type: Water
HP: 30
Stage: Basic
Attack 1: [W] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Attack 2: [W] Hide in ShellFlip a coin. If heads, prevent all damage done to Shellder during your opponent's next turn. (Any other effects of attacks still happen.)
Weakness: L
Retreat Cost: 1
Rarity: Common
Card Number: 54
Card Type: Psychic
HP: 50
Stage: Basic
Attack 1: [1] Spacing OutFlip a coin. If heads, remove a damage counter from Slowpoke. This attack can't be used if Slowpoke has no damage counters on it.
Attack 2: [PP] ScavengeDiscard 1 Psychic Energy card attached to Slowpoke in order to use this attack. Put a Trainer card from your discard pile to your hand.
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 55
Card Type: Water
HP: 40
Stage: Basic
Attack 1: [W] Smokescreen (10)If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Weakness: L
Rarity: Common
Card Number: 49
Card Type: Water
HP: 50
Stage: Basic
Attack 1: [W] Call for FamilySearch your deck for a Basic Pokémon named Krabby and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
Attack 2: [1W] Irongrip (20)
Weakness: L
Retreat Cost: 2
Rarity: Common
Card Number: 51
Card Type: Water
HP: 40
Stage: Basic
Attack 1: [W] Smokescreen (10)If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Weakness: L
Rarity: Common
Card Number: 49
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [2] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Attack 2: [1G] Leech Life (10)Remove a number of damage counters from Zubat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Zubat has fewer damage counters than that, remove all of them.
Weakness: P
Resistance: F-30
Rarity: Common
Card Number: 57
Card Type: Water
HP: 30
Stage: Basic
Attack 1: [W] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Attack 2: [W] Hide in ShellFlip a coin. If heads, prevent all damage done to Shellder during your opponent's next turn. (Any other effects of attacks still happen.)
Weakness: L
Retreat Cost: 1
Rarity: Common
Card Number: 54
Card Type: Fighting
HP: 50
Stage: Basic
Attack 1: [1F] Stone Barrage (10x)Flip a coin until you get tails. This attack does 10 damage times the number of heads.
Weakness: G
Retreat Cost: 1
Rarity: Common
Card Number: 47
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [G] Spit PoisonFlip a coin. If heads, the Defending Pokémon is now Poisoned.
Attack 2: [1G] Wrap (20)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 46
Pokémon Power: Cowardice At any time during your turn (before your attack), you may return Tentacool to your hand. (Discard all cards attached to Tentacool.) This power can't be used the turn you put Tentacool into play or if Tentacool is Asleep, Confused, or Paralyzed.
Rarity: Common
Card Number: 56
Card Type: Fighting
HP: 50
Stage: Basic
Attack 1: [1F] Stone Barrage (10x)Flip a coin until you get tails. This attack does 10 damage times the number of heads.
Weakness: G
Retreat Cost: 1
Rarity: Common
Card Number: 47
Card Type: Grass
HP: 60
Stage: Basic
Attack 1: [G] Fury Swipes (10x)Flip 3 coins. This attack does 10 damage times the number of heads.
Attack 2: [GG] Call for FamilySearch your deck for a Basic Pokémon named Nidoran M or Nidoran F and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 57
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [G] Stun Spore (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [GG] SproutSearch your deck for a Basic Pokémon named Oddish and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
Weakness: R
Retreat Cost: 1
Rarity: Common
Card Number: 58
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: [1] Peck (10)
Attack 2: [3] Mirror MoveIf Spearow was attacked last turn, do the final result of that attack on Spearow to the Defending Pokémon.
Weakness: L
Resistance: F-30
Rarity: Common
Card Number: 62
Pokémon Power: Peek Once during your turn (before your attack), you may look at one of the following: the top card of either player's deck, a random card from your opponent's hand, or one of either player's Prizes. This power can't be. used if Mankey is Asleep, Confused, or Paralyzed.
Rarity: Common
Card Number: 55
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [G] Stun Spore (10)Flip a coin> If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [1G] Leech Life (10)Remove a number of damage counters from Venonat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance).
Weakness: R
Retreat Cost: 1
Rarity: Common
Card Number: 63
Card Type: Grass
HP: 60
Stage: Basic
Attack 1: [G] Fury Swipes (10x)Flip 3 coins. This attack does 10 damage times the number of heads.
Attack 2: [GG] Call for FamilySearch your deck for a Basic Pokémon named Nidoran M or Nidoran F and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
Weakness: P
Retreat Cost: 1
Rarity: Common
Card Number: 57
Card Type: Fighting
HP: 70
Stage: Basic
Attack 1: [1] LeerFlip a coin. If heads, the Defending Pokémon can't attack Rhyhorn during your opponent's next turn. (Benching either Pokémon ends this effect.)
Attack 2: [2F] Horn Attack (30)
Weakness: G
Resistance: L-30
Retreat Cost: 3
Rarity: Common
Card Number: 61
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [P] HypnosisThe Defending Pokémon is now Asleep.
Attack 2: [GG] Leech Seed (20)Unless all damage from this attack is prevented, you may remove 1 damage counter from Exeggcute.
Weakness: R
Retreat Cost: 1
Rarity: Common
Card Number: 52
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [G] Stun Spore (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [GG] SproutSearch your deck for a Basic Pokémon named Oddish and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
Weakness: R
Retreat Cost: 1
Rarity: Common
Card Number: 58
Pokémon Power: Peek Once during your turn (before your attack), you may look at one of the following: the top card of either player's deck, a random card from your opponent's hand, or one of either player's Prizes. This power can't be. used if Mankey is Asleep, Confused, or Paralyzed.
Rarity: Common
Card Number: 55
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [P] HypnosisThe Defending Pokémon is now Asleep.
Attack 2: [GG] Leech Seed (20)Unless all damage from this attack is prevented, you may remove 1 damage counter from Exeggcute.
Weakness: R
Retreat Cost: 1
Rarity: Common
Card Number: 52
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [G] Vine Whip (10)
Attack 2: [G] Call for FamilySearch your deck for a Basic Pokémon named Bellsprout and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
Weakness: R
Retreat Cost: 1
Rarity: Common
Card Number: 49
Card Type: Grass
HP: 70
Stage: Stage 1
Attack 1: [G] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Attack 2: [2G] Double Kick (30x)Flip 2 coins. This attack does 30 damage times the number of heads.
Weakness: P
Retreat Cost: 1
Rarity: Uncommon
Card Number: 40