Ability: Fill OilWhen you play this Pokémon from your hand to evolve one of your Pokémon during your turn, you may heal all damage from 1 of your Pokémon.
Rarity: Rare
Card Number: 023/198
Ability: Energy CarnivalOnce during your turn, you may attach a Basic Energy card from your hand to 1 of your Pokémon.
Rarity: Rare
Card Number: 054/198
Card Type: Water
HP: 100
Stage: Basic
Attack 1: [W] Vivid ChargeSearch your deck for up to 3 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [1W] Wave Splash (60)
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 051/198
Card Type: Psychic
HP: 110
Stage: Stage 1
Attack 1: [P] Insight (20)During your opponent’s next turn, the Defending Pokémon can’t retreat.
Attack 2: [2P] Psychic (30+)This attack does 50 more damage for each Energy attached to your opponent’s Active Pok3mon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 0
Rarity: Uncommon
Card Number: 103/198
Ability: Battle-Hardened When you play this Pokemon from your hand onto your Bench during your turn, you may attach up to 2 Basic Fighting Energy cards from your hand to this Pokemon.
Rarity: Rare
Card Number: 025/064
Ability: Unnerve Whenever your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to this Pokemon.
Rarity: Common
Card Number: 045/064
Card Type: Darkness
HP: 130
Stage: Basic
Attack 1: [D] Dark Slumber (20)Your opponent’s Active Pokémon is now Asleep.
Attack 2: [1DD] Night Cyclone (120)Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 136/197
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [G] Ominous Tentacles (30)You may choose an Energy attached to your opponent’s Active Pokemon and move it to 1 of their Benched Pokemon.
Attack 2: [2G] Triple SmashFlip 3 coins. This attack does 80 damage times the number of heads.
Weakness: Rx2
Resistance: None
Retreat Cost: 2
Rarity: Uncommon
Card Number: 026/198
Ability: Counterattack NeedlesIf this Pokémon is your Active Pokémon and is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), put 3 damage counters on the Attacking Pokémon.
Rarity: Uncommon
Card Number: 006/198
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [G] Splashing Dodge (10)Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Weakness: Rx2
Retreat Cost: 1
Rarity: Common
Card Number: 001/064
Card Type: Fighting
HP: 130
Stage: Basic
Attack 1: [1] Swelling PowerAttach a Basic F Energy from your hand to 1 of your Pokémon.
Attack 2: [1FF] Magma Purge (60x)You may discard up to 4 Energy from your Pokémon. This attack does 60 damage for each card discarded in this way.
Weakness: Gx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 093/182
Card Type: Dragon
HP: 170
Stage: Stage 2
Attack 1: [F] Bring Down the AxeIf your opponent's Active Pokemon has any Special Energy attached, it is Knocked Out.
Attack 2: [FM] Dragon Pulse (230)Discard the top 3 cards of your deck.
Retreat Cost: 2
Rarity: Rare
Card Number: 046/064
Search your deck for a basic Energy card, reveal it, and put it into your hand. Then, shuffle your deck.You may play any number of Item cards during your turn.
Rarity: Common
Card Number: 172/198
Ability: Energy CarnivalOnce during your turn, you may attach a Basic Energy card from your hand to 1 of your Pokémon.
Rarity: Rare
Card Number: 054/198
Card Type: Water
HP: 70
Stage: Basic
Attack 1: [W] PreparationsSearch your deck for up to 2 Basic [W] Energy and attach them to 1 of your Basic Pokémon. Then, shuffle your deck.
Attack 2: [W] Flip Back (30)Put this Pokémon and all attached cards into your hand.
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Uncommon
Card Number: 062/198
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [P] Slap (30)
Attack 2: [1P] Roaring ScreamThis attack does 20 damage to 1 of your opponent’s Pokémon for each damage counter on this Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Uncommon
Card Number: 086/182
Card Type: Metal
HP: 150
Stage: Stage 1
Attack 1: [1M] Triple Nose: (40x)Flip 3 coins. This attack does 40 damage for each heads.
Attack 2: [1MM] Iron Buster (160)During your next turn, this Pokémon can’t attack.
Weakness: Fx2
Resistance: G-30
Retreat Cost: 4
Rarity: Uncommon
Card Number: 146/197
Ability: Compound Eyes Attacks used by this Pokemon do 50 more damage to your opponent's Active Pokemon that has an Ability ''(before applying Weakness and Resistance)''.
Rarity: Uncommon
Card Number: 002/064
Ability: Battle-Hardened When you play this Pokemon from your hand onto your Bench during your turn, you may attach up to 2 Basic Fighting Energy cards from your hand to this Pokemon.
Rarity: Rare
Card Number:
Card Type: Fire
HP: 120
Stage: Stage 1
Attack 1: [CC] Bite (50)
Attack 2: [RCC] Snarl (100)During your opponent's next turn, attacks used by the Defending Pokemon do 100 less damage (before applying Weakness and Resistance).
Weakness: Wx2
Retreat Cost: 2
Rarity: Common
Card Number: 008/064
Card Type: Psychic
HP: 110
Stage: Stage 1
Attack 1: [P] Pendulum ManipulationFlip a coin. If heads, choose 1 of your opponent’s Active Pokemon’s attacks and use it as this attack.
Attack 2: [2P] Psycho Sphere (100)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 083/198
Card Type: Fire
HP: 130
Stage: Basic
Attack 1: [R] Dual Turbo (20)Choose up to 2 of your Benched Pokémon. For each of those Pokémon, attach a Basic R Energy card from your discard pile to that Pokémon.
Attack 2: [3R] Heavy Impact (120)
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 022/182
The attack cost for each Basic Pokémon in play (both yours and your opponent’s) is 1 more.You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.
Rarity: Uncommon
Card Number: 192/197
At the end of your turn ''(after your attack)'', if the Pokemon this card is attached to is in the Active Spot, you may attach a Basic Energy card from your discard pile to it.
Rarity: Uncommon
Card Number: 063/064
Ability: Plasma Bane If your opponent has any cards in their discard pile that have Colress in the name, this Pokemon can use the Trifrost attack for Colorless.
Rarity: Uncommon
Card Number: 047/064
Card Type: Dragon
HP: 70
Stage: Basic
Attack 1: [W] Water Gun (20)
Attack 2: [2] Survival StrategySearch your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. You may switch this Pokémon with 1 of your Benched Pokémon.
Weakness: None
Resistance: None
Retreat Cost: 1
Rarity: Uncommon
Card Number: 141/182