Ability: Plasma Bane If your opponent has any cards in their discard pile that have Colress in the name, this Pokemon can use the Trifrost attack for Colorless.
Rarity: Uncommon
Card Number: 047/064
Card Type: Dragon
HP: 70
Stage: Basic
Attack 1: [W] Water Gun (20)
Attack 2: [2] Survival StrategySearch your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. You may switch this Pokémon with 1 of your Benched Pokémon.
Weakness: None
Resistance: None
Retreat Cost: 1
Rarity: Uncommon
Card Number: 141/182
Card Type: Fire
HP: 90
Stage: Basic
Attack 1: [1] StokeSearch your deck for up to 2 basic [R] Energy cards and attach them to this Pokemon. Then, shuffle your deck.
Attack 2: [RRR] Fire Claw (70)
Weakness: Wx2
Resistance: None
Retreat Cost: 3
Rarity: Common
Card Number: 031/198
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [P] Mystical ReturnFlip a coin. If heads, choose 1 of your opponent's Benched Pokemon. Shuffle that Pokemon and all attached cards into their deck.
Attack 2: [PCC] Disarming Voice (90)Your opponent's Active Pokemon is now Confused.
Weakness: Mx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 022/064
Search your deck for an Item card and a Pokemon Tool card, reveal them, and put them in your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 166/198
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.You may play any number of Item cards during your turn.
Rarity: Uncommon
Card Number: 181/198
Ability — Insulator Prevent all damage done to this Pokémon by the attacks of your opponent’s [L] Pokémon.
Rarity: Illustration Rare
Card Number: 201/197
Ability: Tundra Wall All of your Pokémon that have any Water Energy attached take 50 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). The effect of Tundra Wall doesn't stack.
Rarity: Shiny Rare
Card Number: 092/088
Ability: Sky Hunt Once during your turn, you may use this Ability. Flip a coin. If heads, discard a random card from your opponent's hand.
Rarity: Shiny Rare
Card Number: 091/088
Card Type: Darkness
HP: 140
Stage: Stage 1
Attack 1: [DD] Wrack Down (60)
Attack 2: [DDD] Hazardous Tail (100)This Pokémon also does 70 damage to itself. Your opponent's Active Pokémon is now Paralyzed and Poisoned.
Weakness: Fx2
Retreat Cost: 3
Rarity: Illustration Rare
Card Number: 097/088
Card Type: Fighting
HP: 310
Stage: Basic
Attack 1: [FFF] Gaia Wave (200)During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Attack 2: [FFFFF] Nullifying ZeroFor each of your opponent's Pokémon, flip a coin. If heads, this attack does 150 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Gx2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 047/088
Ability: Dynamotor Once during your turn, you may attach a Basic Lightning Energy card from your discard pile to 1 of your Benched Pokémon.
Rarity: Uncommon
Card Number: 031/086
Ability: Infinite Shadow If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, put it into your hand instead of the discard pile. (Discard all attached cards.)
Rarity: Rare
Card Number: 050/088
Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Rarity: Uncommon
Card Number: 081/088
Search your deck for any number of Basic Energy cards of different types, reveal them, and put them into your hand. Then, shuffle your deck.
Rarity: ACE SPEC Rare
Card Number: 176/191
Card Type: Metal
HP: 260
Stage: Basic
Attack 1: [MMC] Sonic RipperShuffle all Energy attached to this Pokémon into your deck, and this attack does 220 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 0
Rarity: Double Rare
Card Number: 055/088
Card Type: Darkness
HP: 210
Stage: Basic
Attack 1: [DDC] Soul DestroyerKnock Out each of your opponent's Pokémon that has 50 HP or less remaining.
Attack 2: [DDC] Dark Strike (210)During your next turn, this Pokémon can't use Dark Strike.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Double Rare
Card Number: 053/088
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Come and Get YouPut up to 3 Duskull from your discard pile onto your Bench.
Attack 2: [PP] Mumble (30)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 035/131
Card Type: Fire
HP: 260
Stage: Stage 1
Attack 1: [R] Nasty PlotSearch your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
Attack 2: [RR] Dire Nails (100)Your opponent's Active Pokémon is now Burned and Poisoned. Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Double Rare
Card Number: 016/088
Card Type: Water
HP: 170
Stage: Stage 2
Attack 1: [CCC] Round (70x)This attack does 70 damage for each of your Pokémon in play that has the Round attack.
Attack 2: [WCCC] Hyper Voice (160)
Weakness: Lx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 021/086
Ability: Jewel Seeker Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, if you have any Tera Pokemon in play, you may search your deck for up to 2 Trainer cards, reveal them, and put them into your hand. Then, shuffle your deck.
Rarity: Rare
Card Number: 078/131
Switch your Active Pokémon with 1 of your Benched Pokémon. If you do, you may move any amount of Energy from the Pokémon you moved to the Bench to the new Active Pokémon.
Rarity: ACE SPEC Rare
Card Number: 186/191
If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if it is Knocked Out), put 12 damage counters on the Attacking Pokémon. Then, discard this card.
Rarity: ACE SPEC Rare
Card Number: 134/142
Card Type: Water
HP: 90
Stage: Basic
Attack 1: [1] Bite (10)
Attack 2: [W] Bared Fangs (50)If your opponent's Active Pokémon has no damage counters on it before this attack does damage, this attack does nothing.
Weakness: Lx2
Retreat Cost: 1
Rarity: Common
Card Number: 024/086
Card Type: Fighting
HP: 130
Stage: Basic
Attack 1: [C] Swelling PowerAttach a Basic Fighting Energy card from your hand to 1 of your Pokemon.
Attack 2: [FFC] Magma Purge (60x)Discard up to 4 Energy from your Pokemon. This attack does 60 damage for each card you discarded in this way.
Weakness: Gx2
Retreat Cost: 3
Rarity: Rare
Card Number: 049/131
Ability: Festival Lead If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.
Rarity: Uncommon
Card Number: 021/131
Discard all Pokémon Tools and Special Energy from all of your opponent's Pokémon, and discard a Stadium in play.
Rarity: ACE SPEC Rare
Card Number: 182/191
You can use this card only if your opponent has exactly 2 Prize cards remaining.During this turn, if your opponent's Active Pokemon is Knocked Out by damage from an attack used by your Tera Pokemon, take 1 more Prize card.
Rarity: Uncommon
Card Number: 100/131
Card Type: Fighting
HP: 140
Stage: Basic
Attack 1: [CC] Land CollapseDiscard the top card of your opponent's deck. If you played an Ancient Supporter card from your hand during this turn, discard 3 more cards in this way.
Attack 2: [FFCC] Giant Tusk (160)
Weakness: Px2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 055/131
If the Pokémon this card is attached to is Knocked Out by damage from an attack from your opponent's Pokémon, search your deck for up to 3 cards and put them into your hand. Then, shuffle your deck.
Rarity: ACE SPEC Rare
Card Number: 162/191