Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] Send Back (10)Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 121/142
As long as the Pokémon this card is attached to is in the Active Spot, the Retreat Cost of both Active Pokémon is [C] more.
Rarity: Uncommon
Card Number: 137/142
Card Type: Fighting
HP: 110
Stage: Stage 1
Attack 1: [F] Sweep the Leg (30)Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
Attack 2: [FC] Mega Punch (70)
Weakness: Px2
Retreat Cost: 2
Rarity: Common
Card Number: 099/191
Card Type: Water
HP: 70
Stage: Basic
Attack 1: [1] Call for FamilySearch your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.
Attack 2: [2W] Water Pulse (30)Your opponent’s Active Pokémon is now Asleep.
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 041/182
Card Type: Fighting
HP: 80
Stage: Basic
Attack 1: [F] HardenDuring your opponent's next turn, prevent all damage done to this Pokémon by attacks if that damage is 40 or less.
Attack 2: [FF] Rolling Rocks (30)
Weakness: Gx2
Retreat Cost: 2
Rarity: Common
Card Number: 046/086
Card Type: Fire
HP: 120
Stage: Basic
Attack 1: [R] Licking CatchSearch your deck for up to 3 in any combination of Fire Pokémon and Basic Fire Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [RR] Fire Claws (60)
Weakness: Wx2
Retreat Cost: 2
Rarity: Uncommon
Card Number: 019/086
Choose 1 of your Basic Pokmon in play. If you have a Stage 2 card in your hand that evolves from that Pokmon, put that card onto the Basic Pokmon to evolve it, skipping the Stage 1. You can't use this card during your first turn or on a Basic Pokmon that was put into play this turn.
Rarity: Ultra Rare
Card Number: 175/132
HP: 80
Stage: Basic
Attack 1: [3] Relaxed Roll (30x) Flip a coin until you get tails. This attack does 30 damage times the number of heads.
Weakness: Fx2
Retreat Cost: 2
Rarity: Common
Card Number: RC17
Ability — Rock ArmorIf this Pokémon has any Energy attached, it takes 30 less damage from attacks (after applying Weakness and Resistance).
Rarity: Holo Rare
Card Number: 082/159
Ability: Wonder Kiss When your opponent's Active Pokemon is Knocked Out, flip a coin. If heads, take 1 more Prize card. The effect of Wonder Kiss doesn't stack.
Rarity: Rare
Card Number: 082/217
Ability: Festival Lead If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.
Rarity: Common
Card Number: 020/131
Ability: Dynamotor Once during your turn, you may attach a Basic Lightning Energy card from your discard pile to 1 of your Benched Pokémon.
Rarity: Uncommon
Card Number: 031/086
Choose up to 2 of your Ancient Pokemon and attach a Basic Energy card from your discard pile to each of them. If you attached any Energy in this way, draw 3 cards.
Rarity: Uncommon
Card Number: 120/131
Each player shuffles their hand into their deck. Then, flip a coin. If heads, you draw 5 cards, and your opponent draws 3 cards. If tails, you draw 3 cards, and your opponent draws 5 cards.
Rarity: Uncommon
Card Number: 083/086
Ability — Freezing ShroudDuring Pokémon Checkup, put 1 damage counter on each Pokémon that has an Ability (both yours and your opponent's), except any Froslass.
Rarity: Rare
Card Number: 053/167
Ability: Fragile Husk If this Pokmon is Knocked Out by damage from an attack from your opponent's Pokmon ex, your opponent can't take any Prize cards for it.
Rarity: Uncommon
Card Number: 061/132
Ability: Festival Lead If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.
Rarity: Uncommon
Card Number: 010/131
Ability — Suction Cup DrawWhen you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw 3 cards.
Rarity: Common
Card Number: 034/182
Card Type: Metal
HP: 140
Stage: Stage 1
Attack 1: [M] Power WhipThis attack does 20 damage to 1 of your opponent's Pokémon for each Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [3M] Metal Claw (130)
Weakness: Rx2
Resistance: G-30
Retreat Cost: 3
Rarity: Uncommon
Card Number: 069/086
Ability — Weather ReadingIf you have 8 or more Stadium cards in your discard pile, ignore all Energy in this Pokemon's attack costs.
Rarity: Common
Card Number: 121/198
Choose 1 or both:• Put up to 2 Pokemon from your discard pile into your hand.• Put up to 2 basic Energy cards from your discard pile into your hand.
Rarity: Uncommon
Card Number: 145/198
Card Type: Darkness
HP: 120
Stage: Basic
Attack 1: [D] Corrosive WindsPut 2 damage counters on each of your opponent's Pokemon that has any damage counters on it.
Attack 2: [DDC] Destructive Beam (100)Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Uncommon
Card Number: 035/064