Card Type: Grass
HP: 30
Stage: Basic
Attack 1: [0] Itchy Pollen (10)During your opponent's next turn, they can't play any Item cards from their hand.
Weakness: Rx2
Rarity: Common
Card Number: 016/217
Card Type: Grass
HP: 130
Stage: Stage 2
Attack 1: [G] Stun Spore (40)Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Attack 2: [G] Energy Straw (80x)Your opponent reveals their hand, and this attack does 80 damage for each Energy card you find there.
Weakness: Rx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 013/217
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [PC] Gemstone MimicryChoose 1 of your opponent's Active Tera Pokemon's attacks and use it as this attack.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 0
Rarity: Uncommon
Card Number: 097/217
Ability: Alluring Wings Once during your turn, if this Pokemon is in the Active Spot, you may use this Ability. Each player draws a card.
Rarity: Uncommon
Card Number: 053/217
Card Type: Water
HP: 100
Stage: Stage 1
Attack 1: [W] Slash (40)
Attack 2: [WW] Hail Claw (70)Discard all Energy from this Pokemon. Your opponent's Active Pokemon is now Paralyzed.
Weakness: Mx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 045/217
You can use this card only if you discard another card from your hand.Draw cards until you have 6 cards in your hand.
Rarity: Uncommon
Card Number: 190/217
Ability: Frilled Generator Once during your turn, if you played Canari from your hand this turn, you may use this Ability. Search your deck for up to 2 Basic Lightning Energy cards and attach them to this Pokemon. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 064/217
You can use this card only if you have any Tera Pokemon in play.Choose up to 2 of your Benched Colorless Pokemon and attach a Basic Energy card from your discard pile to each of them.
Rarity: Common
Card Number: 189/217
Card Type: Metal
HP: 70
Stage: Basic
Attack 1: [M] Push Down (10)Switch out your opponent's Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.)
Weakness: Rx2
Resistance: G-30
Retreat Cost: 1
Rarity: Common
Card Number: 146/217
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [C] Paw-cket PilferChoose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.
Attack 2: [CC] Fury Swipes (20x)Flip 3 coins. This attack does 20 damage for each heads.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 161/217
Card Type: Fire
HP: 140
Stage: Stage 1
Attack 1: [R] Roasting Burn (110)If your opponent's Active Pokemon is not Burned, this attack does nothing.
Attack 2: [RCCC] Power Stomp (170)Discard 2 Energy from this Pokemon.
Weakness: Wx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 028/217
Card Type: Lightning
HP: 110
Stage: Stage 1
Attack 1: [L] Linear AttackThis attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: [LCC] Fighting Lightning (90+)If your opponent's Active Pokemon is a Pokemon ex or Pokemon V, this attack does 90 more damage.
Weakness: Fx2
Retreat Cost: 0
Rarity: Rare
Card Number: 029/131
VSTAR Power Ability — Shield StarDuring your turn, you may use this Ability. During your opponent's next turn, all of your Pokémon take 100 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). (This includes Pokémon that come into play during this turn or during your opponent's next turn.) (You can't use mroe than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Ultra Rare
Card Number: 099/159
Ability — Red AssistOnce during your turn, you may attach a Psychic Energy card from your hand to 1 of your Latios.
Card Type: Dragon
HP: 120
Stage: Basic
Attack 1: [1RP] Dyna Barrier (70)During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon VMAX.
Weakness: None
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG20/GG70
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Full HeartAttach up to 2 Basic Psychic Energy cards from your hand to your Pokemon in any way you like.
Attack 2: [PP] Guardian Burst (160)If you don't have Uxie and Azelf on your Bench, this attack does nothing.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Illustration Rare
Card Number: 204/191
Ability — Burn BrightlyEach basic R Energy attached to your Pokémon provides RR Energy. You can't apply more than 1 Burn Brightly Ability at a time.
Rarity: Rare
Card Number: 010/078
Card Type: Fire
HP: 130
Stage: Basic
Attack 1: [2] Outrage (20+)Does 10 more damage for each damage counter on this Pokémon.
Attack 2: [1RR] Blue Flare (120)Discard 2 Fire Energy attached to this Pokémon.
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Classic Collection
Card Number: 113/114
Card Type: Colorless
HP: 120
Stage: Stage 1
Attack 1: [CC] Round (40x)This attack does 40 damage for each of your Pokemon in play that has the Round attack.
Attack 2: [CCC] Seismic Toss (100)
Weakness: Fx2
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 105/094
Draw cards until you have 5 cards in your hand. If any of your Pokémon were Knocked Out during your opponent's last turn, draw cards until you have 8 cards in your hand instead.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG60/GG70
Choose up to 2 of your Fusion Strike Pokémon. For each of those Pokémon, search you deck for a Fusion Strike Energy card and attach it to that Pokémon. Then, shuffle your deck.You may play only 1 Supporter card during your turn.
Rarity: Ultra Rare
Card Number: 147/159
Search your deck for a Water Pokémon and an Item card, reveal them, and put them into your hand. Then, shuffle your deck.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG63/GG70
Ability — VoraciousnessOnce during your turn, you may put up to 2 Leftovers cards from your discard pile into your hand.
Rarity: Promo
Card Number: 051
You can use this card only if your opponent has 3 or fewer Prize cards remaining>Each player shuffles their hand into their deck. Then, you draw 6 cards, and your opponent draws 2 cards.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG66/GG70
VSTAR PowerAbility — Star GuardianDuring your turn, if your opponent has exactly 1 Prize card remaining, you may choose 1 of your opponent's Benched Pokémon. They discard that Pokémon and all attached cards. (You can't use more than 1 VSTAR Power in a game.)VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Card Type: Colorless
HP: 300
Stage: VSTAR
Attack 1: [3] Giga Impact (230)During your next turn, this Pokémon can't attack.
Weakness: Fx2
Resistance: None
Retreat Cost: 4
Rarity: Ultra Rare
Card Number: GG55/GG70
Ability — Wild StyleThis Pokémon's attacks cost 1 Less for each of your opponent's Single Strike, Rapid Strike, and Fusion Strike Pokémon in play.
Card Type: Darkness
HP: 210
Stage: Basic
Attack 1: [4] Dynamic Tail (190)This attack also does 60 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG49/GG70
Card Type: Fire
HP: 280
Stage: VSTAR
Attack 1: [1RR] Explosive Fire (130+)If this Pokemon has any damage counters on it, this attack does 100 more damage.
Attack 2: [1RRR] Star Blaze (320)Discard 2 Energy from this Pokemon. (You can't use more than 1 VSTAR Power in a game.)
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 019/159
Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).Ability — Infernal ControlWhen you play this card from your hand to evolve a Pokemon during your turn, you may search your deck for up to 3 Basic [R] Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck.
Rarity: Double Rare
Card Number: 125/197
Switch your Active Team Rocket's Pokémon with 1 of your Benched Team Rocket's Pokémon. If you do, switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Rarity: Ultra Rare
Card Number: 225/182
Card Type: Colorless
HP: 260
Stage: Stage 1
Attack 1: [CC] Haughty OrderReveal the top 10 cards of your opponent's deck. You may choose an attack from a Pokémon you find there and use it as this attack. Shuffle the revealed cards into your opponent's deck.
Attack 2: [CCC] Cruel Slash (140)Your opponent's Active Pokémon is now Confused.
Weakness: Fx2
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 219/182
Ability — Tranquil FlowerOnce during your turn, if this Pokemon is in the Active Spot, you may heal 60 damage from 1 of your Pokemon.
Rarity: Ultra Rare
Card Number: 182/165
Card Type: Fighting
HP: 330
Stage: Stage 2
Attack 1: [F] Dynamic Roll (50)During your next turn, attacks used by this Pokemon do 120 more damage to your opponent's Active Pokemon(before applying Weakness and Resistance).
Attack 2: [2F] Rock Blaster (180)This attack's damage isn't affected by Resistance.
Weakness: Gx2
Resistance: None
Retreat Cost: 4
Rarity: Ultra Rare
Card Number: 189/165