Card Type: Water
HP: 110
Stage: Basic
Attack 1: [1] Smash Kick (20)
Attack 2: [1W] Line Force (10+)This attack does 20 more damage for each of your Benched Pokémon.
Weakness: Lx2
Resistance: None
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG07/GG70
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [P] Cycle DrawDiscard a card from your hand. If you do, draw 3 cards.
Attack 2: [3] Moon Kinesis (30+)This attack does 30 more damage for each Psychic Energy attached to this Pokémon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Holo Rare
Card Number: GG11/GG70
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [CC] Round (20x)This attack does 20 damage for each of your Pokémon in play that has the Round attack.
Weakness: Lx2
Retreat Cost: 1
Rarity: Common
Card Number: 019/086
Look at the top 8 cards of your deck. You may reveal any number of Pokémon you find there and put them into your hand. Shuffle the other cards back into your deck.You may play only 1 Supporter card during your turn.
Rarity: Ultra Rare
Card Number: 194/165
Draw 2 cards. If you drew any cards in this way, attach up to 2 Grass Energy cards from your hand to 1 of your Benched Pokémon.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG61/GG70
You can play this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Attach a basic Energy card from your discard pile to 1 of your Pokémon. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG65/GG70
During this turn, your Fighting Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).During your turn, if this Grant is in your discard pile, you may discard 2 cards, except any Grant, from your hand. If you do, put this Grant into your hand. (This effect doesn't use up your Supporter card for the turn.)You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG62/GG70
Card Type: Darkness
HP: 130
Stage: Stage 1
Attack 1: [DC] Explode Together Now (40x)This attack does 40 damage for each Pokémon in play that has "Koffing" or "Weezing" in its name (both yours and your opponent's).
Weakness: Fx2
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 199/182
Card Type: Water
HP: 100
Stage: Stage 1
Attack 1: [WW] Tentacular Return (50)Put an Energy attached to your opponent's Active Pokémon into their hand.
Weakness: Lx2
Resistance: None
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 180/165
Search your deck for up to 3 in any combination of Ethan's Pokémon and Basic Fire Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Rarity: Ultra Rare
Card Number: 221/182
Ability — Intrepid SwordOnce during your turn, you may look at the top 3 cards of your deck and attach any number of Metal Energy cards you find there to this Pokemon. Put the other cards into your hand. If you use this Ability, your turn ends.V rule — When your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Promo
Card Number: SWSH292
Ability — Dauntless ShieldPrevent all damage done to this Pokémon by attacks from your opponent's Pokémon VMAX.V rule — When your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.
Rarity: Promo
Card Number: SWSH293
Ability — SkyscraperPrevent all damage done to this Pokémon by attacks from your opponent's Pokémon that have Special Energy attached.
Rarity: Ultra Rare
Card Number: 104/159
VSTAR PowerAbility — Star AbyssDuring your turn, you may put up to 2 Item cards from your discard pile into your hand. (You can't use more than 1 VSTAR Power in a game.)
Rarity: Ultra Rare
Card Number: 099/189
How to play a Pokemon V-UnionOnce per game during your turn, combine 4 different Pikachu V-Union from your discard pile and put them onto your Bench.V-UNION rule — When your Pokémon V-UNION is Knocked Out, your opponent takes 3 Prize cards.
Rarity: Promo
Card Number: SWSH287
How to play a Pokemon V-UnionOnce per game during your turn, combine 4 different Pikachu V-Union from your discard pile and put them onto your Bench.V-UNION rule — When your Pokémon V-UNION is Knocked Out, your opponent takes 3 Prize cards.
Rarity: Promo
Card Number: SWSH288
How to play a Pokemon V-UnionOnce per game during your turn, combine 4 different Pikachu V-Union from your discard pile and put them onto your Bench.V-UNION rule — When your Pokémon V-UNION is Knocked Out, your opponent takes 3 Prize cards.
Rarity: Promo
Card Number: SWSH289
How to play a Pokemon V-UnionOnce per game during your turn, combine 4 different Pikachu V-Union from your discard pile and put them onto your Bench.V-UNION rule — When your Pokémon V-UNION is Knocked Out, your opponent takes 3 Prize cards.
Rarity: Promo
Card Number: SWSH290
Card Type: Grass
HP: 180
Stage: Stage 2
Attack 1: [1G] Wood Drain (60)Heal 30 damage from this Pokémon.
Attack 2: [1GG] Raging Repeated Strike (120+)Discard any amount of Energy from your Pokémon. This attack does 30 more damage for each card you discarded in this way.
Weakness: Rx2
Retreat Cost: 3
Rarity: Promo
Card Number: SWSH277
Ability — Crisis PowerThis Pokémon's attacks do 30 more damage to your opponent's Active Pokémon for each Prize card your opponent has taken (before applying Weakness and Resistance).
Rarity: Promo
Card Number: SWSH278
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [1] Static Shock (20)
Attack 2: [1LL] Teraspark (120)Discard all Lightning Energy from this Pokémon. This attack also does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fx2
Retreat Cost: 2
Rarity: Holo Rare
Card Number: 060/203
Discard the top 5 cards of your deck, and attach any Energy cards you discarded in this way to your Benched Fighting Pokémon in any way you like.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 123/159
Discard the top 5 cards of your deck, and attach any Energy cards you discarded in this way to your Benched Fighting Pokémon in any way you like.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 123/159
You can play this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Attach a basic Energy card from your discard pile to 1 of your Pokémon. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 140/159
You can play this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Attach a basic Energy card from your discard pile to 1 of your Pokémon. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 140/159
Put up to 4 in any combination of Water Pokémon and Water Energy cards from your discard pile into your hand.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 136/159
Put up to 4 in any combination of Water Pokémon and Water Energy cards from your discard pile into your hand.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 136/159
During this turn, your Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 134/159
During this turn, your Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 134/159