Attach a basic Energy card from your hand to 1 of your Benched Pokémon.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 124/159
Attach a basic Energy card from your hand to 1 of your Benched Pokémon.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 124/159
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [1WW] Aqua StormDiscard the top 5 cards of your deck, and then choose 2 of your opponent's Benched Pokémon. This attack does 50 damage for each Energy card you discarded this way to each of those Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [2WW] Surf (120)
Weakness: Lx2
Resistance: None
Retreat Cost: 3
Rarity: Holo Rare
Card Number: 003/025
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [L] Random Spark This attack does 10 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Common
Card Number: 051/162
Ability: Excited Turbo As often as you like during your turn, if you have any Fire Mega Evolution Pokemon ex in play, you may use this Ability. Attach a Basic Fire Energy card from your hand to 1 of your Benched Fire Pokemon.
Rarity: Promo
Card Number: 024
Ability: Overvolt Discharge Once during your turn, you may attach up to 3 Basic Energy cards from your discard pile to your Lightning Pokémon in any way you like. If you use this Ability, this Pokémon is Knocked Out.
Rarity: Promo
Card Number: 159
Card Type: Grass
HP: 130
Stage: Stage 1
Attack 1: [2] Push Down (50)Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
Attack 2: [2C] Solar Beam (100)
Weakness: Rx2
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 092/086
Card Type: Darkness
HP: 70
Attack 1: [2] Body Slam (20)Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Attack 2: [2D] Darkness Fang (50)
Weakness: Gx2
Rarity: Illustration Rare
Card Number: 144/086
Card Type: Grass
HP: 120
Stage: Stage 2
Attack 1: [C] Evo-PowderFor each of your Benched Pokemon, search your deck for a card that evolves from that Pokemon and put it onto that Pokemon to evolve it. Then, shuffle your deck.
Attack 2: [G] Cutting Wind (90)
Weakness: Rx2
Retreat Cost: 1
Rarity: Illustration Rare
Card Number: 193/191
Card Type: Water
HP: 150
Stage: Stage 1
Attack 1: [W] Jet Punch (30)This attack also does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness or Resistance for Benched Pokemon).
Attack 2: [W][W] Justice Kick (210)If this Pokemon didn’t move from the Bench to the Active Spot during this turn, this attack does nothing.
Weakness: Lx2
Resistance: None
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 200/197
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [L] Astonish (20)Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.
Attack 2: [CC] Gadget Show (30x)This attack does 30 damage for each Pokémon Tool attached to all of your Pokémon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Illustration Rare
Card Number: 197/182
Ability: Rocket Brain As often as you like during your turn, you may move 1 damage counter from 1 of your Team Rocket's Pokémon to another of your Pokémon.
Rarity: Illustration Rare
Card Number: 198/182
Ability: Powerful a-Salt Attacks used by your Fighting Pokmon do 30 more damage to your opponent's Active Pokmon (before applying Weakness and Resistance).
Rarity: Illustration Rare
Card Number: 147/132
Card Type: Darkness
HP: 280
Stage: Stage 1
Attack 1: [DCC] Moon Mirage (160)Your opponent's Active Pokemon is now Confused.
Attack 2: [LPD] OnyxDiscard all Energy from this Pokemon, and take a Prize card.
Weakness: Gx2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 060/131
Attacks used by the Pokemon this card is attached to do 50 more damage to your opponent's Active Pokemon ex (before applying Weakness and Resistance).
Rarity: ACE SPEC Rare
Card Number: 117/131
Once during each player's turn, that player may search their deck for a Stage 1 Pokémon that evolves from 1 of their Basic Pokémon and put it onto that Pokémon to evolve it. If that Pokémon was evolved in this way, that player may search their deck for a Stage 2 Pokémon that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, that player shuffles their deck. (Players can't evolve a Basic Pokémon during their first turn or a Basic Pokémon that was put into play this turn.)
Rarity: ACE SPEC Rare
Card Number: 136/142
Ability: Biting Spree When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may choose 2 of your opponent's Pokémon and put 2 damage counters on each of them.
Rarity: Special Illustration Rare
Card Number: 234/182
Ability: Greedy Eater If your opponent's Basic Pokémon is Knocked Out by damage from an attack used by this Pokémon, take 1 more Prize card.
Rarity: Special Illustration Rare
Card Number: 169/086
Card Type: Water
HP: 210
Stage: Basic
Attack 1: [1W] Gale Thrust (30+)If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 90 more damage.
Attack 2: [2W] Sonic Edge (120)This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Retreat Cost: 2
Rarity: Special Illustration Rare
Card Number: 167/086
Your opponent reveals their hand, and you put a Basic Pokemon you find there onto your opponent's Bench. If you put a Pokemon onto their Bench in this way, switch in that Pokemon to the Active Spot.
Rarity: Special Illustration Rare
Card Number: 203/165
Put an Energy attached to your opponent's Active Pokemon into their hand. If you do, attach an Energy card from your hand to your Active Pokemon.
Rarity: Special Illustration Rare
Card Number: 204/165
Ability — BafflingIf your opponent has 2 or fewer Prize cards remaining, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to your Benched Pokémon V.
Card Type: Darkness
HP: 100
Stage: Stage 1
Attack 1: [1DD] Sharp Fang (110)
Weakness: Gx2
Resistance: None
Retreat Cost: 1
Rarity: Ultra Rare
Card Number: GG17/GG70
Switch your Active Pokémon with 1 of your Benched Pokémon.You may play as many Item cards as you like during your turn.
Rarity: Hyper Rare
Card Number: 206/165
Ability — Mysterious TailOnce during your turn, if this Pokémon is in the Active Spot, you may look at the top 6 cards of your deck, reveal an Item card you find there, and put it into your hand. Shuffle the other cards back into your deck.
Rarity: Holo Rare
Card Number: 011/025
Ability — Painful SpoonsOnce during your turn, you may move up to 2 damage counters form 1 of your opponent's Pokémon to another of their Pokémon.Radiant Pokémon Rule — You can't have more than 1 Radiant Pokémon in your deck.
Rarity: Radiant Rare
Card Number: 059/195
Discard 1 of your Benched Pokémon V and all attached cards.You may only play 1 Supporter card during your turn.
Rarity: Ultra Rare
Card Number: 151/159
Put an Energy attached to your opponent's Active Pokemon into their hand. If you do, attach an Energy card from your hand to your Active Pokemon.
Rarity: Ultra Rare
Card Number: 197/165
Ability: Festival Lead If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent's Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.
Rarity: Uncommon
Card Number: 010/131
Card Type: Fighting
HP: 230
Stage: Basic
Attack 1: [C] Regi ChargeAttach up to 2 Basic Fighting Energy cards from your discard pile to this Pokémon.
Attack 2: [FCCC] Giant Rock (140+)If your opponent's Active Pokémon is a Stage 2 Pokémon, this attack does 140 more damage.
Weakness: Gx2
Retreat Cost: 3
Rarity: Ultra Rare
Card Number: 214/182
Card Type: Fighting
HP: 340
Stage: Stage 1
Attack 1: [F] Aura Jab (130)Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokemon in any way you like.
Attack 2: [FF] Mega Brave (270)During your next turn, this Pokemon can't use Mega Brave.
Weakness: Px2
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 160/132
Attach a Water Energy from your discard pile to 1 of your Pokémon V. If you do, draw 3 cards.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG64/GG70
Ability — Mimic BarrierIf this Pokemon and your opponent's Active Pokemon have the same amount of Energy attached, Prevent all damage done to this Pokemon by attacks from your opponent's Pokemon.
Rarity: Illustration Rare
Card Number: 179/165