Card Type: Water
HP: 150
Stage: Stage 1
Attack 1: [C] Continuous Headbutt (50x)Flip a coin until you get tails. This attack does 50 damage for each heads.
Attack 2: [WWWC] Sheer Cold (150)During your opponent's next turn, the Defending Pokémon can't use attacks.
Weakness: Mx2
Retreat Cost: 3
Rarity: Illustration Rare
Card Number: 110/086
Card Type: Psychic
HP: 90
Stage: Stage 1
Attack 1: [P] Calm MindHeal 40 damage from this Pokémon.
Attack 2: [CCC] Psychic (80+)This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Illustration Rare
Card Number: 121/086
Card Type: Metal
HP: 270
Stage: Basic
Attack 1: [MM] Gobble Down (80x)This attack does 80 damage for each Prize card you have taken.
Attack 2: [MMC] Huge Bite (260)If your opponent's Active Pokemon already has any damage counters on it, this attack's base damage is 30.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 162/132
Search your deck for up to 2 Basic Energy cards of different types, reveal them, and put 1 of them into your hand. Attach the other to 1 of your Pokémon. Then, shuffle your deck.
Rarity: Ultra Rare
Card Number: 164/142
Ability: Thick Fat This Pokemon takes 30 less damage from attacks from your opponent's Fire or Water Pokemon (after applying Weakness and Resistance).
Rarity: Illustration Rare
Card Number: 097/094
Card Type: Lightning
HP: 260
Stage: Stage 1
Attack 1: [LC] Flashing Spear (60+)You may discard up to 2 Basic Energy from your Benched Pokemon. This attack does 90 more damage for each card you discarded in this way.
Attack 2: [RWL] Dravite (280)During your next turn, this Pokemon can't attack.
Weakness: Fx2
Retreat Cost: 0
Rarity: Promo
Card Number: 030/131
Card Type: Fire
HP: 120
Stage: Stage 1
Attack 1: [R] SingeYour opponent's Active Pokémon is now Burned.
Attack 2: [2] Overrun (60)This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Wx2
Resistance: None
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 200/193
Card Type: Colorless
HP: 330
Stage: Stage 1
Attack 1: [C] Gale Thrust (60+)If this Pokemon moved from your Bench to the Active Spot this turn, this attack does 170 more damage.
Attack 2: [CC] Spiky Hopper (160)This attack's damage isn't affected by any effects on your opponent's Active Pokemon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Ultra Rare
Card Number: 115/094
Card Type: Grass
HP: 230
Stage: Stage 1
Attack 1: [G] Energy GiftSearch your deck for up to 3 Basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
Attack 2: [G] Wondrous Cotton (50x)Your opponent reveals their hand. This attack does 50 damage for each Trainer card you find there.
Weakness: Rx2
Rarity: Ultra Rare
Card Number: 157/086
Ability — Spike-CladWhen you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach up to 2 Spiky Energy cards from your discard pile to this Pokémon.
Rarity: Illustration Rare
Card Number: 166/159
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [C] Paw-cket PilferChoose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.
Attack 2: [CC] Fury Swipes (20x)Flip 3 coins. This attack does 20 damage for each heads.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 149/182
Switch your Active Team Rocket's Pokémon with 1 of your Benched Team Rocket's Pokémon. If you do, switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Rarity: Uncommon
Card Number: 174/182
Ability — Pyro DanceOnce, during your turn, you may attach a Basic R Energy card, a Basic F Energy card, or 1 of each from your hand to your Pokémon in any way you like.
Rarity: Illustration Rare
Card Number: 173/16
Search your deck for up to 2 Basic Pokémon or 1 Evolution Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
Rarity: Ultra Rare
Card Number: 179/159
Ability — Netherworld GateOnce during your turn, if this Pokémon is in your discard pile, you may put it onto your Bench. If you do, put 3 damage counters on this Pokémon.
Rarity: Holo Rare
Card Number: 066/196
Card Type: Water
HP: 350
Stage: Stage 1
Attack 1: [WW] Hammer-lanche (100x)Discard the top 6 cards of your deck, and this attack does 100 damage for each Basic Water Energy card that you discarded in this way.
Attack 2: [WWW] Frost Barrier (200)During your opponent's next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).
Weakness: Mx2
Retreat Cost: 4
Rarity: Ultra Rare
Card Number: 157/132
Card Type: Grass
HP: 280
Stage: Basic
Attack 1: [GG] Juggernaut Horn (100+)If this Pokemon was damaged by an attack during your opponent's last turn, this attack does that much more damage.
Attack 2: [GGG] Mountain Ramming (170)Discard the top 2 cards of your opponent's deck.
Weakness: Rx2
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: 108/094
Ability: Metallic Signal Once during your turn, you may search your deck for up to 2 Evolution Metal Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
Rarity: Ultra Rare
Card Number: 161/086
Ability: Stimulated Evolution If you have Karrablast in play, this Pokémon can evolve during your first turn or the turn you play it.
Rarity: Illustration Rare
Card Number: 093/086
Card Type: Water
HP: 130
Stage: Stage 1
Attack 1: [W] Spiral Drain (30)Heal 30 damage from this Pokemon.
Attack 2: [WCC] Fighting Whirlpool (90+)If your opponent's Active Pokemon is a Pokemon ex or Pokemon V, this attack does 90 more damage.
Weakness: Lx2
Retreat Cost: 2
Rarity: Rare
Card Number: 022/131
Card Type: Water
HP: 120
Stage: Stage 1
Attack 1: [W] Permeating Chill (30)At the end of your opponent's next turn, put 9 damage counters on the Defending Pokemon.
Attack 2: [WC] Icicle Missile (70)
Weakness: Mx2
Retreat Cost: 1
Rarity: Rare
Card Number: 025/131
Card Type: Grass
HP: 120
Stage: Stage 1
Attack 1: [C] Leaflet BlessingsAttach a Basic Grass Energy card from your hand to 1 of your Benched Pokemon. If you do, heal all damage from that Pokemon.
Attack 2: [GC] Solar Beam (70)
Weakness: Rx2
Retreat Cost: 1
Rarity: Rare
Card Number: 005/131
Card Type: Lightning
HP: 110
Stage: Stage 1
Attack 1: [L] Linear AttackThis attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: [LCC] Fighting Lightning (90+)If your opponent's Active Pokemon is a Pokemon ex or Pokemon V, this attack does 90 more damage.
Weakness: Fx2
Retreat Cost: 0
Rarity: Rare
Card Number: 029/131
Card Type: Darkness
HP: 110
Stage: Stage 1
Attack 1: [D] Feint AttackThis attack does 50 damage to 1 of your opponent's Pokemon. This attack's damage isn't affected by Weakness or Resistance, or by any effects on that Pokemon.
Attack 2: [DCC] Pitch-Black Blade (140)During your next turn, this Pokemon can't attack.
Weakness: Gx2
Retreat Cost: 1
Rarity: Rare
Card Number: 059/131
Ability: Cheer On to Glory Attacks used by your Cynthia's Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Rarity: Illustration Rare
Card Number: 184/182
Card Type: Grass
HP: 80
Stage: Basic
Attack 1: [G] Tactful Tangling (10+)If you played Erika's Invitation from your hand during this turn, this attack does 60 more damage.
Weakness: Rx2
Retreat Cost: 2
Rarity: Illustration Rare
Card Number: 178/165
Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
Rarity: Common
Card Number: 072/131
Card Type: Grass
HP: 30
Stage: Basic
Attack 1: [0] Itchy Pollen (10)During your opponent's next turn, they can't play any Item cards from their hand.
Weakness: Rx2
Rarity: Common
Card Number: 004/131
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [1] Wrapped in WindAttach a Basic Energy card from your hand to this Pokémon.
Attack 2: [3] Hurricane (100)Move a Basic Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Promo
Card Number: 210
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [C] ChargeSearch your deck for a Basic Lightning Energy card and attach it to this Pokémon. Then, shuffle your deck.
Attack 2: [LCC] Disaster Volt (110)Discard an Energy from this Pokémon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Promo
Card Number: 209
Ability — Psychic DrawOnce during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may use this Ability. Draw 3 cards.
Rarity: Promo
Card Number: 009
Card Type: Water
HP: 280
Stage: Stage 1
Attack 1: [WC] Severe SquallThis attack does 60 damage to each of your opponent's Pokemon ex. This attack's damage isn't affected by Weakness or Resistance.
Attack 2: [RWL] Aquamarine (280)During your next turn, this Pokemon can't attack.
Weakness: Lx2
Retreat Cost: 2
Rarity: Promo
Card Number: 023/131