Details
Card Type: Darkness
HP: 120
Stage: Basic
Attack 1: [1] Glide (20)
Attack 2: [1DD] Drop ShotDiscard all Energy from this Pokémon, and this attack does 120 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 101/159
Details
Card Type: Fighting
HP: 90
Stage: Stage 1
Attack 1: [2] Take Down (60)This Pokémon also does 20 damage to itself.
Weakness: Gx2
Retreat Cost: 1
Rarity: Common
Card Number: 081/159
Details
Card Type: Psychic
HP: 80
Stage: Basic
Attack 1: [1] Call for FamilySearch your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
Attack 2: [P] Spooky Shot (20)
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 065/159
Details
Card Type: Colorless
HP: 110
Stage: Basic
Attack 1: [2] Ceaseless Spitting (50x)Flip a coin until you get tails. This attack does 50 damage for each heads.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 137/159
Details
Card Type: Lightning
HP: 80
Stage: Basic
Attack 1: [1L] Toge Spark (40)Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 050/159
Details
Attacks used by Hop's Pokémon (both yours and your opponent's) do 30 more damage to the opponent's Active Pokémon (before applying Weakness and Resistance).
Rarity: Uncommon
Card Number: 154/159
Details
Ability — Exploding NeedlesIf this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, put 6 damage counters on the Attacking Pokémon.
Rarity: Uncommon
Card Number: 008/159
Details
Ability — Daunting GazeAs long as this Pokémon is in the Active Spot, your opponent can't play any Item cards from their hand.
Rarity: Holo Rare
Card Number: 095/159
Details
Ability — Vibrant DanceAll of your Pokémon in play get +40 HP. The effect of Vibrant Dance doesn't stack.
Rarity: Holo Rare
Card Number: 037/159
Details
Ability — Flashing DrawYou must discard a Basic Lightning Energy from this Pokémon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
Rarity: Holo Rare
Card Number: 055/159
Details
Card Type: Lightning
HP: 100
Stage: Stage 1
Attack 1: [LL] Thump-Thump BoomThis Pokémon does 100 damage to itself. Flip a coin. If heads, your opponent’s Active Pokémon is Knocked Out.
Attack 2: [1LL] Electric Ball (100)
Weakness: Fx2
Rarity: Uncommon
Card Number: 048/159
Details
Ability — ShowtimeOnce during your turn, if this Pokémon is on your Bench, you may switch it with your Active Pokémon.
Rarity: Holo Rare
Card Number: 018/159
Details
Card Type: Fighting
HP: 140
Stage: Stage 1
Attack 1: [1F] Rumble (30)During your opponent’s next turn, the Defending Pokémon can’t retreat.
Attack 2: [2F] Break Ground (140)This attack also does 20 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Weakness: Gx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 087/159
Details
Card Type: Darkness
HP: 280
Stage: Stage 1
Attack 1: [1D] Poison Ring (60)Your opponent’s Active Pokémon is now Poisoned. During your opponent’s next turn, that Pokémon can’t retreat.
Attack 2: [1DD] Giga Impact (220)During your next turn, this Pokémon can’t attack.
Weakness: Fx2
Retreat Cost: 3
Rarity: Double Rare
Card Number: 094/159
Near Mint
Ability — Inviting WinkWhen you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may have your opponent reveal their hand and you put any number of Basic Pokémon you find there onto their Bench.
Rarity: Illustration Rare
Card Number: 164/159
Card Type: Metal
HP: 220
Stage: Basic
Attack 1: [1] Steel Armament (20)Search your deck for a Basic [M] Energy card and attach it to this Pokémon. Then Shuffle your deck.
Attack 2: [1MM] Slashing Strike (210)During your next turn, this Pokémon can't use Slashing Strike.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Promo
Card Number: 198
Card Type: Metal
HP: 170
Stage: Stage 2
Attack 1: [1] Shoot Through (50)This attack also does 50 damage to 1 of your opponent’s Benched Pokémon. (
Attack 2: [1MM] steel wing (150)During your opponent’s next turn, this Pokémon takes 60 less damage from attacks (after applying Weakness and Resistance).
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Uncommon
Card Number: 108/159
Card Type: Grass
HP: 90
Stage: Stage 1
Attack 1: [G] HardenDuring your opponent’s next turn, prevent all damage done to this Pokémon by attacks if that damage is 60 or less.
Weakness: Rx2
Retreat Cost: 3
Rarity: Common
Card Number: 002/159
Card Type: Fighting
HP: 90
Stage: Stage 1
Attack 1: [2] Take Down (60)This Pokémon also does 20 damage to itself.
Weakness: Gx2
Retreat Cost: 1
Rarity: Common
Card Number: 081/159
Ability — Electric StreamerAs often as you like during your turn, you may attach a Basic Lightning Energy card from your hand to 1 of your Iono's Pokémon.
Rarity: Ultra Rare
Card Number: 172/159