Ability: Last-Ditch Catch Once during your turn, when you play this Pokémon from your hand onto your Bench, you may use this Ability. Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck. You can't use more than 1 Ability that has "Last-Ditch" in its name each turn.
Rarity: Double Rare
Card Number: 062/088
Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Rarity: Uncommon
Card Number: 081/088
Card Type: Water
HP: 330
Stage: Stage 1
Attack 1: [W] Jetting Blow (120)This attack also does 50 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [CCC] Nebula Beam (210)This attack's damage isn't affected by Weakness or Resistance, or by any effects on your opponent's Active Pokémon.
Weakness: Lx2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 021/088
Ability: Infinite Shadow If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, put it into your hand instead of the discard pile. (Discard all attached cards.)
Rarity: Rare
Card Number: 050/088
Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Rarity: Uncommon
Card Number: 081/088
Card Type: Fighting
HP: 310
Stage: Basic
Attack 1: [FFF] Gaia Wave (200)During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Attack 2: [FFFFF] Nullifying ZeroFor each of your opponent's Pokémon, flip a coin. If heads, this attack does 150 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Gx2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 047/088
Ability: Infinite Shadow If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, put it into your hand instead of the discard pile. (Discard all attached cards.)
Rarity: Rare
Card Number: 050/088
Put up to 4 in any combination of Fighting Pokémon and Basic Fighting Energy cards from your discard pile into your hand.
Rarity: Uncommon
Card Number: 085/088
Ability: Grand Wing Once during your turn, you may use this Ability. Your opponent shuffles their hand and puts it on the bottom of their deck. If they put any cards on the bottom of their deck in this way, they draw 4 cards.
Rarity: Uncommon
Card Number: 009/088
Card Type: Fighting
HP: 100
Stage: Basic
Attack 1: [F] Sand Attack (10)During your opponent's next turn, if the Defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn't happen.
Attack 2: [FCC] Bite (60)
Weakness: Gx2
Retreat Cost: 4
Rarity: Common
Card Number: 039/088
Ability: Sniper's Eye If your opponent has exactly 4 cards in their hand, ignore all Colorless Energy in the costs of attacks used by this Pokémon.
Rarity: Double Rare
Card Number: 012/088
Ability: Sky Hunt Once during your turn, you may use this Ability. Flip a coin. If heads, discard a random card from your opponent's hand.
Rarity: Uncommon
Card Number: 014/088
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [WC] Strength (50)
Attack 2: [WWC] Powerful Steam (90x)Flip a coin for each Water Energy attached to this Pokémon. This attack does 90 damage for each heads.
Weakness: Lx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 025/088
Card Type: Colorless
HP: 90
Stage: Stage 1
Attack 1: [C] Scrape Off (20)Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.
Attack 2: [C] Retaliatory Incisors (40x)This attack does 40 damage for each damage counter on all of your Benched Rattata.
Weakness: Fx2
Retreat Cost: 1
Rarity: Uncommon
Card Number: 061/088
Card Type: Metal
HP: 260
Stage: Basic
Attack 1: [MMC] Sonic RipperShuffle all Energy attached to this Pokémon into your deck, and this attack does 220 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: 106/088
Card Type: Fighting
HP: 120
Stage: Basic
Attack 1: [FF] Rock Tumble (50)This attack's damage isn't affected by Resistance.
Attack 2: [FFC] Screw Knuckle (120)Put an Energy attached to this Pokémon into your hand.
Weakness: Gx2
Retreat Cost: 1
Rarity: Rare
Card Number: 041/088
As long as this card is attached to a Pokémon, it provides [G] Energy.The [G] Pokémon this card is attached to gets +20 HP.
Rarity: Rare
Card Number: 086/088
Card Type: Fighting
HP: 310
Stage: Basic
Attack 1: [FFF] Gaia Wave (200)During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Attack 2: [FFFFF] Nullifying ZeroFor each of your opponent's Pokémon, flip a coin. If heads, this attack does 150 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Gx2
Retreat Cost: 2
Rarity: Promo
Card Number: 071
Card Type: Water
HP: 210
Stage: Basic
Attack 1: [W] Hydro Turn (30x)This attack does 30 damage for each Water Energy attached to this Pokémon. Switch this Pokémon with 1 of your Benched Pokémon.
Attack 2: [WWW] Surf (140)
Weakness: Lx2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 022/088
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] ChirpSearch your deck for up to 2 Pokémon with Fighting Resistance, reveal them, and put them into your hand. Then, shuffle your deck.
Attack 2: [CC] Peck (20)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 066/088
As long as this card is attached to a Pokémon, it provides [P] Energy.When you attach this card from your hand to a [P] Pokémon, search your deck for up to 2 Basic [P] Pokémon and put them onto your Bench. Then, shuffle your deck.
Rarity: Rare
Card Number: 088/088
Card Type: Fighting
HP: 100
Attack 1: [FC] Get Angry (20x)This attack does 20 damage for each damage counter on this Pokémon.
Weakness: Gx2
Retreat Cost: 3
Rarity: Common
Card Number: 044/088
The Mega Zygarde ex this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)
Rarity: Uncommon
Card Number: 070/088
Your opponent reveals their hand, and you choose an Energy card you find there and put it on the bottom of their deck.
Rarity: Uncommon
Card Number: 073/088
Card Type: Psychic
HP: 100
Stage: Stage 1
Attack 1: [P] PerplexYour opponent's Active Pokémon is now Confused.
Attack 2: [P] Psychic (30+)This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Uncommon
Card Number: 034/088
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [L] Tail GeneratorChoose Basic Lightning Energy cards from your discard pile up to the amount of Energy attached to all of your opponent's Pokémon and attach them to your Lightning Pokémon in any way you like.
Attack 2: [LC] Thunder Shock (30)Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 029/088
Ability: Sky Hunt Once during your turn, you may use this Ability. Flip a coin. If heads, discard a random card from your opponent's hand.
Rarity: Shiny Rare
Card Number: 091/088
Card Type: Darkness
HP: 210
Stage: Basic
Attack 1: [DDC] Soul DestroyerKnock Out each of your opponent's Pokémon that has 50 HP or less remaining.
Attack 2: [DDC] Dark Strike (210)During your next turn, this Pokémon can't use Dark Strike.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 1
Rarity: Double Rare
Card Number: 053/088
Card Type: Water
HP: 100
Attack 1: [WC] Icy Wind (50)Your opponent's Active Pokémon is now Asleep.
Weakness: Mx2
Retreat Cost: 3
Rarity: Common
Card Number: 023/088
Card Type: Grass
HP: 80
Stage: Basic
Attack 1: [G] Find a FriendSearch your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Attack 2: [CCC] Tackle (30)
Weakness: Rx2
Retreat Cost: 2
Rarity: Common
Card Number: 010/088
Play this card as if it were a 60-HP Basic Colorless Pokémon. This card can't be affected by any Special Conditions and can't retreat. At any time during your turn, you may discard this card from play.
Rarity: Common
Card Number: 068/088