Ability: Fighting Roar If your opponent's Active Pokémon is a Pokémon ex, this Pokémon can evolve during your first turn or the turn you play it.
Rarity: Uncommon
Card Number: 027/088
Ability: Tundra Wall All of your Pokémon that have any Water Energy attached take 50 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). The effect of Tundra Wall doesn't stack.
Rarity: Rare
Card Number: 024/088
Once during each player's turn, that player may search their deck for a Basic Pokémon and put it onto their Bench. Then, that player shuffles their deck. If a player searches their deck in this way, their turn ends.
Rarity: Uncommon
Card Number: 077/088
Card Type: Psychic
HP: 110
Stage: Basic
Attack 1: [PC] Double Eater (60x)Discard up to 2 Energy cards from your hand, and this attack does 60 damage for each card you discarded in this way.
Weakness: Mx2
Retreat Cost: 2
Rarity: Common
Card Number: 032/088
Draw cards until you have 5 cards in your hand. Before drawing cards, you may discard any number of cards from your hand. (If you can't draw any cards in this way, you can't use this card.)
Rarity: Uncommon
Card Number: 079/088
Ability: Tundra Wall All of your Pokémon that have any Water Energy attached take 50 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). The effect of Tundra Wall doesn't stack.
Rarity: Rare
Card Number: 024/088
Ability: Tundra Wall All of your Pokémon that have any Water Energy attached take 50 less damage from attacks from your opponent's Pokémon (after applying Weakness and Resistance). The effect of Tundra Wall doesn't stack.
Rarity: Shiny Rare
Card Number: 092/088
Card Type: Darkness
HP: 140
Stage: Stage 1
Attack 1: [DD] Wrack Down (60)
Attack 2: [DDD] Hazardous Tail (100)This Pokémon also does 70 damage to itself. Your opponent's Active Pokémon is now Paralyzed and Poisoned.
Weakness: Fx2
Retreat Cost: 3
Rarity: Illustration Rare
Card Number: 097/088
Card Type: Metal
HP: 260
Stage: Basic
Attack 1: [MMC] Sonic RipperShuffle all Energy attached to this Pokémon into your deck, and this attack does 220 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Lx2
Resistance: F-30
Retreat Cost: 0
Rarity: Double Rare
Card Number: 055/088
Card Type: Fire
HP: 260
Stage: Stage 1
Attack 1: [R] Nasty PlotSearch your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
Attack 2: [RR] Dire Nails (100)Your opponent's Active Pokémon is now Burned and Poisoned. Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Wx2
Retreat Cost: 1
Rarity: Double Rare
Card Number: 016/088
Card Type: Colorless
HP: 160
Stage: Basic
Attack 1: [C] GormandizerFlip a coin until you get tails. Search your deck for an amount of Basic Energy up to the number of heads and attach it to this Pokémon. Then, shuffle your deck.
Attack 2: [CCCC] Collapse (160)This Pokémon is now Asleep.
Weakness: Fx2
Retreat Cost: 4
Rarity: Common
Card Number: 063/088
As long as this card is attached to a Pokémon, it provides [G] Energy.The [G] Pokémon this card is attached to gets +20 HP.
Rarity: Rare
Card Number: 086/088
As long as this card is attached to a Pokémon, it provides [F] Energy.Prevent all effects of attacks used by your opponent's Pokémon done to the [F] Pokémon this card is attached to. (Existing effects are not removed. Damage is not an effect.)
Rarity: Rare
Card Number: 087/088
Card Type: Fighting
HP: 70
Stage: Basic
Attack 1: [F] Vengeful Kick (30+)If your Benched Pokémon have any damage counters on them, this attack does 60 more damage.
Weakness: Px2
Retreat Cost: 0
Rarity: Common
Card Number: 046/088
Ability: Scent Collection Once during your turn, you may use this Ability. Search your deck for up to 2 Basic Psychic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Rarity: Uncommon
Card Number: 036/088
Play this card as if it were a 60-HP Basic Colorless Pokémon. This card can't be affected by any Special Conditions and can't retreat. At any time during your turn, you may discard this card from play.
Rarity: Common
Card Number: 069/088
Card Type: Metal
HP: 100
Stage: Stage 1
Attack 1: [CC] Weaponized Swords (60x)Reveal any number of Honedge, Doublade, and Aegislash from your hand, and this attack does 60 damage for each card you revealed in this way.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Common
Card Number: 057/088
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [P] Follow MeSwitch in 1 of your opponent's Benched Pokémon to the Active Spot.
Attack 2: [PP] Flop (30)
Weakness: Mx2
Retreat Cost: 1
Rarity: Common
Card Number: 030/088
Play this card as if it were a 60-HP Basic Colorless Pokémon. This card can't be affected by any Special Conditions and can't retreat. At any time during your turn, you may discard this card from play.
Rarity: Common
Card Number: 068/088
Card Type: Metal
HP: 100
Stage: Stage 1
Attack 1: [CC] Weaponized Swords (60x)Reveal any number of Honedge, Doublade, and Aegislash from your hand, and this attack does 60 damage for each card you revealed in this way.
Weakness: Rx2
Resistance: G-30
Retreat Cost: 2
Rarity: Common
Card Number: 057/088
Card Type: Colorless
HP: 160
Stage: Basic
Attack 1: [C] GormandizerFlip a coin until you get tails. Search your deck for an amount of Basic Energy up to the number of heads and attach it to this Pokémon. Then, shuffle your deck.
Attack 2: [CCCC] Collapse (160)This Pokémon is now Asleep.
Weakness: Fx2
Retreat Cost: 4
Rarity: Common
Card Number: 063/088
Card Type: Fighting
HP: 100
Attack 1: [FC] Get Angry (20x)This attack does 20 damage for each damage counter on this Pokémon.
Weakness: Gx2
Retreat Cost: 3
Rarity: Common
Card Number: 044/088
Ability: Stone Arms Once during your turn, you may use this Ability. Attach a Basic Fighting Energy card from your hand to 1 of your Fighting Pokémon.
Rarity: Uncommon
Card Number: 043/088
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [L] Tail GeneratorChoose Basic Lightning Energy cards from your discard pile up to the amount of Energy attached to all of your opponent's Pokémon and attach them to your Lightning Pokémon in any way you like.
Attack 2: [LC] Thunder Shock (30)Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 029/088
Card Type: Grass
HP: 100
Stage: Stage 1
Attack 1: [G] Leafage (20)
Attack 2: [CCC] Feather ShotDiscard all Energy from this Pokémon, and this attack does 90 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Rx2
Retreat Cost: 2
Rarity: Common
Card Number: 011/088
Card Type: Grass
HP: 80
Stage: Basic
Attack 1: [G] Find a FriendSearch your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Attack 2: [CCC] Tackle (30)
Weakness: Rx2
Retreat Cost: 2
Rarity: Common
Card Number: 010/088
Ability: Grand Wing Once during your turn, you may use this Ability. Your opponent shuffles their hand and puts it on the bottom of their deck. If they put any cards on the bottom of their deck in this way, they draw 4 cards.
Rarity: Uncommon
Card Number: 009/088
Card Type: Psychic
HP: 100
Stage: Stage 1
Attack 1: [P] PerplexYour opponent's Active Pokémon is now Confused.
Attack 2: [P] Psychic (30+)This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Uncommon
Card Number: 034/088
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [G] Send FlowersSearch your deck for an Energy card and attach it to 1 of your Benched Grass Pokémon. Then, shuffle your deck.
Attack 2: [G] Leaf Step (30)
Weakness: Rx2
Retreat Cost: 0
Rarity: Uncommon
Card Number: 003/088
Card Type: Colorless
HP: 90
Stage: Basic
Attack 1: [C] Hand TrimDiscard random cards from your opponent's hand until they have 5 cards in their hand.
Attack 2: [C] Headbutt (30)
Weakness: Fx2
Retreat Cost: 1
Rarity: Common
Card Number: 067/088