Ability — Crisis PowerThis Pokémon's attacks do 30 more damage to your opponent's Active Pokémon for each Prize card your opponent has taken (before applying Weakness and Resistance).
Rarity: Promo
Card Number: SWSH278
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [1] Static Shock (20)
Attack 2: [1LL] Teraspark (120)Discard all Lightning Energy from this Pokémon. This attack also does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fx2
Retreat Cost: 2
Rarity: Holo Rare
Card Number: 060/203
Discard the top 5 cards of your deck, and attach any Energy cards you discarded in this way to your Benched Fighting Pokémon in any way you like.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 123/159
Discard the top 5 cards of your deck, and attach any Energy cards you discarded in this way to your Benched Fighting Pokémon in any way you like.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 123/159
You can play this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Attach a basic Energy card from your discard pile to 1 of your Pokémon. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 140/159
You can play this card only if any of your Pokémon were Knocked Out during your opponent's last turn.Attach a basic Energy card from your discard pile to 1 of your Pokémon. If you do, search your deck for a card and put it into your hand. Then, shuffle your deck.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 140/159
Put up to 4 in any combination of Water Pokémon and Water Energy cards from your discard pile into your hand.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 136/159
Put up to 4 in any combination of Water Pokémon and Water Energy cards from your discard pile into your hand.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 136/159
During this turn, your Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 134/159
During this turn, your Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 134/159
Attach a basic Energy card from your hand to 1 of your Benched Pokémon.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 124/159
Attach a basic Energy card from your hand to 1 of your Benched Pokémon.You may only play 1 Supporter card during your turn.
Rarity: Holo Rare
Card Number: 124/159
Ability — BafflingIf your opponent has 2 or fewer Prize cards remaining, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to your Benched Pokémon V.
Card Type: Darkness
HP: 100
Stage: Stage 1
Attack 1: [1DD] Sharp Fang (110)
Weakness: Gx2
Resistance: None
Retreat Cost: 1
Rarity: Ultra Rare
Card Number: GG17/GG70
Discard 1 of your Benched Pokémon V and all attached cards.You may only play 1 Supporter card during your turn.
Rarity: Ultra Rare
Card Number: 151/159
Attach a Water Energy from your discard pile to 1 of your Pokémon V. If you do, draw 3 cards.You may play only 1 Supporter card during your turn.
Card Type: Supporter
Rarity: Ultra Rare
Card Number: GG64/GG70
Ability — Cruel ChargeWhen you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 Psychic Energy cards from your hand to this Pokémon.
Rarity: Promo
Card Number: SWSH282
Ability — Witch's DomainOnce during your turn, you may move up to 2 damage counters from your Pokémon to your opponent's Active Pokémon.
Card Type: Psychic
HP: 320
Stage: VMAX
Attack 1: [2P] G-Max Smite (150)Your opponent's Active Pokémon is now Confused.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Ultra Rare
Card Number: GG47/GG70
Details
VSTAR rule — When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.
Card Type: Lightning
HP: 270
Stage: VSTAR
Attack 1: [1LL] Crushing Beat (190)You may discard a Stadium in play.
Attack 2: VSTAR Power[1LLL] Lightning Storm StarChoose 1 of your opponent's Pokémon 4 times. (You can choose the same Pokémon more than once.) For each time you chose a Pokémon, do 60 damage to it. This damage isn't affected by Weakness or Resistance. (You can't use more than 1 VSTAR Power in a game.)
Weakness: Fx2
Resistance: None
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: GG43/GG70
Details
Card Type: Colorless
HP: 110
Stage: Basic
Attack 1: [1] Primate ActingChoose a Supporter card from your opponent's discard pile and use the effect of that card as the effect of this attack.
Attack 2: [3] Hammer In (70)
Weakness: Fx2
Resistance: None
Retreat Cost: 2
Rarity: Rare
Card Number: 119/159
Details
Card Type: Grass
HP: 130
Stage: Stage 1
Attack 1: [1] Shoot Through (20)This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [1GG] Jet Wing (160)During your next turn, this Pokémon can't attack.
Weakness: Rx2
Resistance: None
Rarity: Rare
Card Number: 009/159
Details
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [D] Rocket PoisonYour opponent's Active Pokémon is now Poisoned. If this Pokémon evolved from Skrelp this turn, put 8 damage counters on that Pokémon instead of 1 during the Pokémon Checkup.
Attack 2: [1D] Razor Fin (60)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Rare
Card Number: 082/159
Details
Ability — ExplosivenessIf this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon.
Rarity: Rare
Card Number: 044/159
Details
Card Type: Colorless
HP: 120
Stage: Stage 1
Attack 1: [2] Stakeout Headbutt (30+)If your opponent's Active Pokémon moved from the Bench to the Active Spot during your opponent's last turn, this attack does 120 more damage.
Attack 2: [2] Lunge Out (60)
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Rare
Card Number: 118/159
Details
Card Type: Lightning
HP: 150
Stage: Stage 2
Attack 1: [L] ElectrostepThis attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Switch this Pokémon with 1 of your Benched Pokémon.
Attack 2: [1L] Scar Strikes (100+)If your opponent's Active Pokémon already has any damage counters on it, this attack does 100 more damage.
Weakness: Gx2
Resistance: None
Retreat Cost: 1
Rarity: Rare
Card Number: 043/159
Details
Card Type: Colorless
HP: 120
Stage: Stage 1
Attack 1: [1] Overhead Throw (40)This attack also does 10 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [2] Rolling Dash (60+)Flip a coin until you get tails. This attack does 30 more damage for each heads.
Weakness: Fx2
Resistance: None
Retreat Cost: 1
Rarity: Rare
Card Number: 122/159